# Decentralized Motion Planning with Collision Avoidance for a Team of UAVs under High Level Goals

arXiv: https://arxiv.org/abs/1610.00912 · HTML: https://mlsanity.com/paper/1610.00912/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Oct 2016.

## Built on by (most cited first, 2 of 2)

- [Safe multi-agent motion planning under uncertainty for drones using filtered reinforcement learning](https://mlsanity.com/paper/2311.00063/) (2023)
- [Deep Reinforcement Learning-based UAV Navigation and Control: A Soft Actor-Critic with Hindsight Experience Replay Approach](https://mlsanity.com/paper/2106.01016/) (2021)

## Abstract (arXiv)

This paper addresses the motion planning problem for a team of aerial agents under high level goals. We propose a hybrid control strategy that guarantees the accomplishment of each agent's local goal specification, which is given as a temporal logic formula, while guaranteeing inter-agent collision avoidance. In particular, by defining 3-D spheres that bound the agents' volume, we extend previous work on decentralized navigation functions and propose control laws that navigate the agents among predefined regions of interest of the workspace while avoiding collision with each other. This allows us to abstract the motion of the agents as finite transition systems and, by employing standard formal verification techniques, to derive a high-level control algorithm that satisfies the agents' specifications. Simulation and experimental results with quadrotors verify the validity of the proposed method.
