# Collective Robot Reinforcement Learning with Distributed Asynchronous Guided Policy Search

arXiv: https://arxiv.org/abs/1610.00673 · HTML: https://mlsanity.com/paper/1610.00673/

## Key facts

- Cited by 25 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 3 Oct 2016.

## Built on by (most cited first, 25 of 25)

- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Reinforcement and Imitation Learning for Diverse Visuomotor Skills](https://mlsanity.com/paper/1802.09564/) (2018)
- [ManipulaTHOR: A Framework for Visual Object Manipulation](https://mlsanity.com/paper/2104.11213/) (2021)
- [COG: Connecting New Skills to Past Experience with Offline Reinforcement Learning](https://mlsanity.com/paper/2010.14500/) (2020)
- [Preference Transformer: Modeling Human Preferences using Transformers for RL](https://mlsanity.com/paper/2303.00957/) (2023)
- [A Workflow for Offline Model-Free Robotic Reinforcement Learning](https://mlsanity.com/paper/2109.10813/) (2021)
- [Autonomous Reinforcement Learning: Formalism and Benchmarking](https://mlsanity.com/paper/2112.09605/) (2021)
- [Asynchronous Reinforcement Learning for Real-Time Control of Physical Robots](https://mlsanity.com/paper/2203.12759/) (2022)
- [Continuously Improving Mobile Manipulation with Autonomous Real-World RL](https://mlsanity.com/paper/2409.20568/) (2024)
- [Hierarchical Consensus-Based Multi-Agent Reinforcement Learning for Multi-Robot Cooperation Tasks](https://mlsanity.com/paper/2407.08164/) (2024)
- [Automating Reinforcement Learning with Example-based Resets](https://mlsanity.com/paper/2204.02041/) (2022)
- [Learning General World Models in a Handful of Reward-Free Deployments](https://mlsanity.com/paper/2210.12719/) (2022)
- [Efficient Preference-based Reinforcement Learning via Aligned Experience Estimation](https://mlsanity.com/paper/2405.18688/) (2024)
- [Sim and Real: Better Together](https://mlsanity.com/paper/2110.00445/) (2021)
- [FedHQL: Federated Heterogeneous Q-Learning](https://mlsanity.com/paper/2301.11135/) (2023)
- [Unlocking Pixels for Reinforcement Learning via Implicit Attention](https://mlsanity.com/paper/2102.04353/) (2021)
- [Demonstration-free Autonomous Reinforcement Learning via Implicit and Bidirectional Curriculum](https://mlsanity.com/paper/2305.09943/) (2023)
- [Reset-free Reinforcement Learning with World Models](https://mlsanity.com/paper/2408.09807/) (2024)
- [Neural Task Success Classifiers for Robotic Manipulation from Few Real Demonstrations](https://mlsanity.com/paper/2107.00722/) (2021)
- [Parallel Reinforcement Learning Simulation for Visual Quadrotor Navigation](https://mlsanity.com/paper/2209.11094/) (2022)
- [Training Robots to Evaluate Robots: Example-Based Interactive Reward Functions for Policy Learning](https://mlsanity.com/paper/2212.08961/) (2022)
- [Self-Supervised Curriculum Generation for Autonomous Reinforcement Learning without Task-Specific Knowledge](https://mlsanity.com/paper/2311.09195/) (2023)
- [Trajectory-Oriented Policy Optimization with Sparse Rewards](https://mlsanity.com/paper/2401.02225/) (2024)
- [Robot-Powered Data Flywheels: Deploying Robots in the Wild for Continual Data Collection and Foundation Model Adaptation](https://mlsanity.com/paper/2511.19647/) (2025)
- [Resilient Charging Infrastructure via Decentralized Coordination of Electric Vehicles at Scale](https://mlsanity.com/paper/2511.20943/) (2025)

## Abstract (arXiv)

In principle, reinforcement learning and policy search methods can enable robots to learn highly complex and general skills that may allow them to function amid the complexity and diversity of the real world. However, training a policy that generalizes well across a wide range of real-world conditions requires far greater quantity and diversity of experience than is practical to collect with a single robot. Fortunately, it is possible for multiple robots to share their experience with one another, and thereby, learn a policy collectively. In this work, we explore distributed and asynchronous policy learning as a means to achieve generalization and improved training times on challenging, real-world manipulation tasks. We propose a distributed and asynchronous version of Guided Policy Search and use it to demonstrate collective policy learning on a vision-based door opening task using four robots. We show that it achieves better generalization, utilization, and training times than the single robot alternative.
