# A Simple, Fast and Highly-Accurate Algorithm to Recover 3D Shape from 2D Landmarks on a Single Image

arXiv: https://arxiv.org/abs/1609.09058 · HTML: https://mlsanity.com/paper/1609.09058/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Sep 2016.

## Built on by (most cited first, 8 of 8)

- [EventHPE: Event-based 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2108.06819/) (2021)
- [BodySLAM: Joint Camera Localisation, Mapping, and Human Motion Tracking](https://mlsanity.com/paper/2205.02301/) (2022)
- [Improving 3D Pose Estimation for Sign Language](https://mlsanity.com/paper/2308.09525/) (2023)
- [Human Pose and Shape Estimation from Single Polarization Images](https://mlsanity.com/paper/2108.06834/) (2021)
- [3D Hand Pose and Shape Estimation from RGB Images for Keypoint-Based Hand Gesture Recognition](https://mlsanity.com/paper/2109.13879/) (2021)
- [Bootstrapping Human Optical Flow and Pose](https://mlsanity.com/paper/2210.15121/) (2022)
- [Two Hands Are Better Than One: Resolving Hand to Hand Intersections via Occupancy Networks](https://mlsanity.com/paper/2404.05414/) (2024)
- [Deep-MDS Framework for Recovering the 3D Shape of 2D Landmarks from a Single Image](https://mlsanity.com/paper/2210.15200/) (2022)

## Abstract (arXiv)

Three-dimensional shape reconstruction of 2D landmark points on a single image is a hallmark of human vision, but is a task that has been proven difficult for computer vision algorithms. We define a feed-forward deep neural network algorithm that can reconstruct 3D shapes from 2D landmark points almost perfectly (i.e., with extremely small reconstruction errors), even when these 2D landmarks are from a single image. Our experimental results show an improvement of up to two-fold over state-of-the-art computer vision algorithms; 3D shape reconstruction of human faces is given at a reconstruction error < .004, cars at .0022, human bodies at .022, and highly-deformable flags at an error of .0004. Our algorithm was also a top performer at the 2016 3D Face Alignment in the Wild Challenge competition (done in conjunction with the European Conference on Computer Vision, ECCV) that required the reconstruction of 3D face shape from a single image. The derived algorithm can be trained in a couple hours and testing runs at more than 1, 000 frames/s on an i7 desktop. We also present an innovative data augmentation approach that allows us to train the system efficiently with small number of samples. And the system is robust to noise (e.g., imprecise landmark points) and missing data (e.g., occluded or undetected landmark points).
