# Learning-Based View Synthesis for Light Field Cameras

arXiv: https://arxiv.org/abs/1609.02974 · HTML: https://mlsanity.com/paper/1609.02974/

## Key facts

- Cited by 145 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Sep 2016.

## Built on by (most cited first, 30 of 145)

- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [Dynamic View Synthesis from Dynamic Monocular Video](https://mlsanity.com/paper/2105.06468/) (2021)
- [Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering](https://mlsanity.com/paper/2106.02634/) (2021)
- [DynIBaR: Neural Dynamic Image-Based Rendering](https://mlsanity.com/paper/2211.11082/) (2022)
- [GeoNeRF: Generalizing NeRF with Geometry Priors](https://mlsanity.com/paper/2111.13539/) (2021)
- [Neural Rays for Occlusion-aware Image-based Rendering](https://mlsanity.com/paper/2107.13421/) (2021)
- [Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenes](https://mlsanity.com/paper/2104.06935/) (2021)
- [Efficient Neural Radiance Fields for Interactive Free-viewpoint Video](https://mlsanity.com/paper/2112.01517/) (2021)
- [Light Field Neural Rendering](https://mlsanity.com/paper/2112.09687/) (2021)
- [Vision Transformer for NeRF-Based View Synthesis from a Single Input Image](https://mlsanity.com/paper/2207.05736/) (2022)
- [Asymmetric Bilateral Motion Estimation for Video Frame Interpolation](https://mlsanity.com/paper/2108.06815/) (2021)
- [Geometry-Free View Synthesis: Transformers and no 3D Priors](https://mlsanity.com/paper/2104.07652/) (2021)
- [NeRF-SR: High-Quality Neural Radiance Fields using Supersampling](https://mlsanity.com/paper/2112.01759/) (2021)
- [4K4D: Real-Time 4D View Synthesis at 4K Resolution](https://mlsanity.com/paper/2310.11448/) (2023)
- [Neural Trajectory Fields for Dynamic Novel View Synthesis](https://mlsanity.com/paper/2105.05994/) (2021)
- [MonoHuman: Animatable Human Neural Field from Monocular Video](https://mlsanity.com/paper/2304.02001/) (2023)
- [FoV-NeRF: Foveated Neural Radiance Fields for Virtual Reality](https://mlsanity.com/paper/2103.16365/) (2021)
- [Fully Explicit Dynamic Gaussian Splatting](https://mlsanity.com/paper/2410.15629/) (2024)
- [R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesis](https://mlsanity.com/paper/2203.17261/) (2022)
- [Forward Flow for Novel View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2309.17390/) (2023)
- [Real-Time Radiance Fields for Single-Image Portrait View Synthesis](https://mlsanity.com/paper/2305.02310/) (2023)
- [CDFI: Compression-Driven Network Design for Frame Interpolation](https://mlsanity.com/paper/2103.10559/) (2021)
- [Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes](https://mlsanity.com/paper/2310.08585/) (2023)
- [Learning Neural Light Fields with Ray-Space Embedding Networks](https://mlsanity.com/paper/2112.01523/) (2021)
- [SLIDE: Single Image 3D Photography with Soft Layering and Depth-aware Inpainting](https://mlsanity.com/paper/2109.01068/) (2021)
- [UnsupervisedR&R: Unsupervised Point Cloud Registration via Differentiable Rendering](https://mlsanity.com/paper/2102.11870/) (2021)
- [UV Volumes for Real-time Rendering of Editable Free-view Human Performance](https://mlsanity.com/paper/2203.14402/) (2022)
- [Neural Deformable Voxel Grid for Fast Optimization of Dynamic View Synthesis](https://mlsanity.com/paper/2206.07698/) (2022)
- [Disentangling Light Fields for Super-Resolution and Disparity Estimation](https://mlsanity.com/paper/2202.10603/) (2022)

## Abstract (arXiv)

With the introduction of consumer light field cameras, light field imaging has recently become widespread. However, there is an inherent trade-off between the angular and spatial resolution, and thus, these cameras often sparsely sample in either spatial or angular domain. In this paper, we use machine learning to mitigate this trade-off. Specifically, we propose a novel learning-based approach to synthesize new views from a sparse set of input views. We build upon existing view synthesis techniques and break down the process into disparity and color estimation components. We use two sequential convolutional neural networks to model these two components and train both networks simultaneously by minimizing the error between the synthesized and ground truth images. We show the performance of our approach using only four corner sub-aperture views from the light fields captured by the Lytro Illum camera. Experimental results show that our approach synthesizes high-quality images that are superior to the state-of-the-art techniques on a variety of challenging real-world scenes. We believe our method could potentially decrease the required angular resolution of consumer light field cameras, which allows their spatial resolution to increase.
