# Model-based Deep Hand Pose Estimation

arXiv: https://arxiv.org/abs/1606.06854 · HTML: https://mlsanity.com/paper/1606.06854/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 22 Jun 2016.

## Built on by (most cited first, 11 of 11)

- [HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interaction](https://mlsanity.com/paper/2203.01577/) (2022)
- [TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding](https://mlsanity.com/paper/2401.08399/) (2024)
- [Efficient Annotation and Learning for 3D Hand Pose Estimation: A Survey](https://mlsanity.com/paper/2206.02257/) (2022)
- [Tracking and Reconstructing Hand Object Interactions from Point Cloud Sequences in the Wild](https://mlsanity.com/paper/2209.12009/) (2022)
- [HandFoldingNet: A 3D Hand Pose Estimation Network Using Multiscale-Feature Guided Folding of a 2D Hand Skeleton](https://mlsanity.com/paper/2108.05545/) (2021)
- [TriHorn-Net: A Model for Accurate Depth-Based 3D Hand Pose Estimation](https://mlsanity.com/paper/2206.07117/) (2022)
- [Hand tracking for clinical applications: validation of the Google MediaPipe Hand (GMH) and the depth-enhanced GMH-D frameworks](https://mlsanity.com/paper/2308.01088/) (2023)
- [Modern Augmented Reality: Applications, Trends, and Future Directions](https://mlsanity.com/paper/2202.09450/) (2022)
- [Pyramid Deep Fusion Network for Two-Hand Reconstruction from RGB-D Images](https://mlsanity.com/paper/2307.06038/) (2023)
- [Pushing the Envelope for Depth-Based Semi-Supervised 3D Hand Pose Estimation with Consistency Training](https://mlsanity.com/paper/2303.15147/) (2023)
- [Serial-parallel Multi-Scale Feature Fusion for Anatomy-Oriented Hand Joint Detection](https://mlsanity.com/paper/2102.09757/) (2021)

## Abstract (arXiv)

Previous learning based hand pose estimation methods does not fully exploit the prior information in hand model geometry. Instead, they usually rely a separate model fitting step to generate valid hand poses. Such a post processing is inconvenient and sub-optimal. In this work, we propose a model based deep learning approach that adopts a forward kinematics based layer to ensure the geometric validity of estimated poses. For the first time, we show that embedding such a non-linear generative process in deep learning is feasible for hand pose estimation. Our approach is verified on challenging public datasets and achieves state-of-the-art performance.
