# Challenges in Mobile Multi-Device Ecosystems

arXiv: https://arxiv.org/abs/1605.07760 · HTML: https://mlsanity.com/paper/1605.07760/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 May 2016.

## Built on by (most cited first, 1 of 1)

- [DevicesWorld: Benchmarking Cross-Device Agents in Heterogeneous Environments](https://mlsanity.com/paper/2607.13465/) (2026)

## Abstract (arXiv)

Coordinated multi-display environments from the desktop, second-screen to gigapixel display walls are increasingly common. Personal and intimate mobile and wearable devices such as head-mounted displays, smartwatches, smartphones and tablets are rarely part of such multi-device ecosystems. With this paper, we contribute to a better understanding about factors that impede the creation and use of such mobile multi-device ecosystems. We base our findings on literature research and an expert survey. Specifically, we present grounded challenges relevant for the design, development and use of mobile multi-device environments.
