# Learning End-to-End Goal-Oriented Dialog

arXiv: https://arxiv.org/abs/1605.07683 · HTML: https://mlsanity.com/paper/1605.07683/

## Key facts

- Cited by 104 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 May 2016.

## Built on by (most cited first, 30 of 104)

- [A Survey on Recent Advances in LLM-Based Multi-turn Dialogue Systems](https://mlsanity.com/paper/2402.18013/) (2024)
- [Recent Advances in Deep Learning Based Dialogue Systems: A Systematic Survey](https://mlsanity.com/paper/2105.04387/) (2021)
- [When Large Language Models Meet Personalization: Perspectives of Challenges and Opportunities](https://mlsanity.com/paper/2307.16376/) (2023)
- [Action-Based Conversations Dataset: A Corpus for Building More In-Depth Task-Oriented Dialogue Systems](https://mlsanity.com/paper/2104.00783/) (2021)
- [ThinK: Thinner Key Cache by Query-Driven Pruning](https://mlsanity.com/paper/2407.21018/) (2024)
- [Human Evaluation of Conversations is an Open Problem: comparing the sensitivity of various methods for evaluating dialogue agents](https://mlsanity.com/paper/2201.04723/) (2022)
- [BiToD: A Bilingual Multi-Domain Dataset For Task-Oriented Dialogue Modeling](https://mlsanity.com/paper/2106.02787/) (2021)
- [BiasAsker: Measuring the Bias in Conversational AI System](https://mlsanity.com/paper/2305.12434/) (2023)
- [Rethinking Explainability as a Dialogue: A Practitioner's Perspective](https://mlsanity.com/paper/2202.01875/) (2022)
- [Multilingual Autoregressive Entity Linking](https://mlsanity.com/paper/2103.12528/) (2021)
- [RevCore: Review-augmented Conversational Recommendation](https://mlsanity.com/paper/2106.00957/) (2021)
- [TWEETSUMM -- A Dialog Summarization Dataset for Customer Service](https://mlsanity.com/paper/2111.11894/) (2021)
- [Why So Toxic? Measuring and Triggering Toxic Behavior in Open-Domain Chatbots](https://mlsanity.com/paper/2209.03463/) (2022)
- [Learning Neural Templates for Recommender Dialogue System](https://mlsanity.com/paper/2109.12302/) (2021)
- ["Do you follow me?": A Survey of Recent Approaches in Dialogue State Tracking](https://mlsanity.com/paper/2207.14627/) (2022)
- [EmoWOZ: A Large-Scale Corpus and Labelling Scheme for Emotion Recognition in Task-Oriented Dialogue Systems](https://mlsanity.com/paper/2109.04919/) (2021)
- [End-to-End Learning of Flowchart Grounded Task-Oriented Dialogs](https://mlsanity.com/paper/2109.07263/) (2021)
- [Interacting with Non-Cooperative User: A New Paradigm for Proactive Dialogue Policy](https://mlsanity.com/paper/2204.07433/) (2022)
- [End-to-end Task-oriented Dialogue: A Survey of Tasks, Methods, and Future Directions](https://mlsanity.com/paper/2311.09008/) (2023)
- [NeuralWOZ: Learning to Collect Task-Oriented Dialogue via Model-Based Simulation](https://mlsanity.com/paper/2105.14454/) (2021)
- [Data Augmentation with Paraphrase Generation and Entity Extraction for Multimodal Dialogue System](https://mlsanity.com/paper/2205.04006/) (2022)
- [Measuring and Improving Semantic Diversity of Dialogue Generation](https://mlsanity.com/paper/2210.05725/) (2022)
- [Reference-Centric Models for Grounded Collaborative Dialogue](https://mlsanity.com/paper/2109.05042/) (2021)
- [DVD: A Diagnostic Dataset for Multi-step Reasoning in Video Grounded Dialogue](https://mlsanity.com/paper/2101.00151/) (2021)
- [Learning from Perturbations: Diverse and Informative Dialogue Generation with Inverse Adversarial Training](https://mlsanity.com/paper/2105.15171/) (2021)
- [Report from the NSF Future Directions Workshop on Automatic Evaluation of Dialog: Research Directions and Challenges](https://mlsanity.com/paper/2203.10012/) (2022)
- [Knowledge-driven Natural Language Understanding of English Text and its Applications](https://mlsanity.com/paper/2101.11707/) (2021)
- [Learning to Predict Persona Information forDialogue Personalization without Explicit Persona Description](https://mlsanity.com/paper/2111.15093/) (2021)
- [KETOD: Knowledge-Enriched Task-Oriented Dialogue](https://mlsanity.com/paper/2205.05589/) (2022)
- [Workflow Discovery from Dialogues in the Low Data Regime](https://mlsanity.com/paper/2205.11690/) (2022)

## Abstract (arXiv)

Traditional dialog systems used in goal-oriented applications require a lot of domain-specific handcrafting, which hinders scaling up to new domains. End-to-end dialog systems, in which all components are trained from the dialogs themselves, escape this limitation. But the encouraging success recently obtained in chit-chat dialog may not carry over to goal-oriented settings. This paper proposes a testbed to break down the strengths and shortcomings of end-to-end dialog systems in goal-oriented applications. Set in the context of restaurant reservation, our tasks require manipulating sentences and symbols, so as to properly conduct conversations, issue API calls and use the outputs of such calls. We show that an end-to-end dialog system based on Memory Networks can reach promising, yet imperfect, performance and learn to perform non-trivial operations. We confirm those results by comparing our system to a hand-crafted slot-filling baseline on data from the second Dialog State Tracking Challenge (Henderson et al., 2014a). We show similar result patterns on data extracted from an online concierge service.
