# Learning a Predictable and Generative Vector Representation for Objects

arXiv: https://arxiv.org/abs/1603.08637 · HTML: https://mlsanity.com/paper/1603.08637/

## Key facts

- Cited by 173 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 29 Mar 2016.

## Built on by (most cited first, 30 of 173)

- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models](https://mlsanity.com/paper/2301.11445/) (2023)
- [MonoScene: Monocular 3D Semantic Scene Completion](https://mlsanity.com/paper/2112.00726/) (2021)
- [PoinTr: Diverse Point Cloud Completion with Geometry-Aware Transformers](https://mlsanity.com/paper/2108.08839/) (2021)
- [DeepCAD: A Deep Generative Network for Computer-Aided Design Models](https://mlsanity.com/paper/2105.09492/) (2021)
- [Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers](https://mlsanity.com/paper/2312.09147/) (2023)
- [SAM 3D: 3Dfy Anything in Images](https://mlsanity.com/paper/2511.16624/) (2025)
- [Self-Supervised Pretraining of 3D Features on any Point-Cloud](https://mlsanity.com/paper/2101.02691/) (2021)
- [SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstruction](https://mlsanity.com/paper/2212.00792/) (2022)
- [AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generation](https://mlsanity.com/paper/2203.09516/) (2022)
- [A Survey on Self-supervised Learning: Algorithms, Applications, and Future Trends](https://mlsanity.com/paper/2301.05712/) (2023)
- [NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wild](https://mlsanity.com/paper/2110.07604/) (2021)
- [Neural Wavelet-domain Diffusion for 3D Shape Generation](https://mlsanity.com/paper/2209.08725/) (2022)
- [HDR-NeRF: High Dynamic Range Neural Radiance Fields](https://mlsanity.com/paper/2111.14451/) (2021)
- [NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects](https://mlsanity.com/paper/2303.14435/) (2023)
- [Neural Kernel Surface Reconstruction](https://mlsanity.com/paper/2305.19590/) (2023)
- [What's in your hands? 3D Reconstruction of Generic Objects in Hands](https://mlsanity.com/paper/2204.07153/) (2022)
- [NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates Space](https://mlsanity.com/paper/2309.14616/) (2023)
- [Deforming Radiance Fields with Cages](https://mlsanity.com/paper/2207.12298/) (2022)
- [UltraLiDAR: Learning Compact Representations for LiDAR Completion and Generation](https://mlsanity.com/paper/2311.01448/) (2023)
- [RayZer: A Self-supervised Large View Synthesis Model](https://mlsanity.com/paper/2505.00702/) (2025)
- [Multiview Compressive Coding for 3D Reconstruction](https://mlsanity.com/paper/2301.08247/) (2023)
- [Towards Implicit Text-Guided 3D Shape Generation](https://mlsanity.com/paper/2203.14622/) (2022)
- [Unsupervised Learning of 3D Object Categories from Videos in the Wild](https://mlsanity.com/paper/2103.16552/) (2021)
- [AdaPoinTr: Diverse Point Cloud Completion with Adaptive Geometry-Aware Transformers](https://mlsanity.com/paper/2301.04545/) (2023)
- [Shelf-Supervised Mesh Prediction in the Wild](https://mlsanity.com/paper/2102.06195/) (2021)
- [Deep Learning on Implicit Neural Representations of Shapes](https://mlsanity.com/paper/2302.05438/) (2023)

## Abstract (arXiv)

What is a good vector representation of an object? We believe that it should be generative in 3D, in the sense that it can produce new 3D objects; as well as be predictable from 2D, in the sense that it can be perceived from 2D images. We propose a novel architecture, called the TL-embedding network, to learn an embedding space with these properties. The network consists of two components: (a) an autoencoder that ensures the representation is generative; and (b) a convolutional network that ensures the representation is predictable. This enables tackling a number of tasks including voxel prediction from 2D images and 3D model retrieval. Extensive experimental analysis demonstrates the usefulness and versatility of this embedding.
