# Deep Interactive Object Selection

arXiv: https://arxiv.org/abs/1603.04042 · HTML: https://mlsanity.com/paper/1603.04042/

## Key facts

- Cited by 160 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Mar 2016.

## Built on by (most cited first, 30 of 160)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Segment Everything Everywhere All at Once](https://mlsanity.com/paper/2304.06718/) (2023)
- [Medical SAM Adapter: Adapting Segment Anything Model for Medical Image Segmentation](https://mlsanity.com/paper/2304.12620/) (2023)
- [A Survey of Human-in-the-loop for Machine Learning](https://mlsanity.com/paper/2108.00941/) (2021)
- [SegGPT: Segmenting Everything In Context](https://mlsanity.com/paper/2304.03284/) (2023)
- [Semantic-SAM: Segment and Recognize Anything at Any Granularity](https://mlsanity.com/paper/2307.04767/) (2023)
- [Reviving Iterative Training with Mask Guidance for Interactive Segmentation](https://mlsanity.com/paper/2102.06583/) (2021)
- [A Survey on Deep Learning Technique for Video Segmentation](https://mlsanity.com/paper/2107.01153/) (2021)
- [Modular Interactive Video Object Segmentation: Interaction-to-Mask, Propagation and Difference-Aware Fusion](https://mlsanity.com/paper/2103.07941/) (2021)
- [SimpleClick: Interactive Image Segmentation with Simple Vision Transformers](https://mlsanity.com/paper/2210.11006/) (2022)
- [FocalClick: Towards Practical Interactive Image Segmentation](https://mlsanity.com/paper/2204.02574/) (2022)
- [Caption Anything: Interactive Image Description with Diverse Multimodal Controls](https://mlsanity.com/paper/2305.02677/) (2023)
- [Pointly-Supervised Instance Segmentation](https://mlsanity.com/paper/2104.06404/) (2021)
- [Review of Large Vision Models and Visual Prompt Engineering](https://mlsanity.com/paper/2307.00855/) (2023)
- [General Object Foundation Model for Images and Videos at Scale](https://mlsanity.com/paper/2312.09158/) (2023)
- [A Comprehensive Survey on Segment Anything Model for Vision and Beyond](https://mlsanity.com/paper/2305.08196/) (2023)
- [Neural Volumetric Object Selection](https://mlsanity.com/paper/2205.14929/) (2022)
- [ScribblePrompt: Fast and Flexible Interactive Segmentation for Any Biomedical Image](https://mlsanity.com/paper/2312.07381/) (2023)
- [MIDeepSeg: Minimally Interactive Segmentation of Unseen Objects from Medical Images Using Deep Learning](https://mlsanity.com/paper/2104.12166/) (2021)
- [PseudoClick: Interactive Image Segmentation with Click Imitation](https://mlsanity.com/paper/2207.05282/) (2022)
- [EdgeFlow: Achieving Practical Interactive Segmentation with Edge-Guided Flow](https://mlsanity.com/paper/2109.09406/) (2021)
- [MONAI Label: A framework for AI-assisted Interactive Labeling of 3D Medical Images](https://mlsanity.com/paper/2203.12362/) (2022)
- [A review of uncertainty quantification in medical image analysis: probabilistic and non-probabilistic methods](https://mlsanity.com/paper/2310.06873/) (2023)
- [ECCV Caption: Correcting False Negatives by Collecting Machine-and-Human-verified Image-Caption Associations for MS-COCO](https://mlsanity.com/paper/2204.03359/) (2022)
- [AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation](https://mlsanity.com/paper/2306.00977/) (2023)
- [Fully Convolutional Networks for Panoptic Segmentation with Point-based Supervision](https://mlsanity.com/paper/2108.07682/) (2021)
- [Universal Segmentation at Arbitrary Granularity with Language Instruction](https://mlsanity.com/paper/2312.01623/) (2023)
- [iSegFormer: Interactive Segmentation via Transformers with Application to 3D Knee MR Images](https://mlsanity.com/paper/2112.11325/) (2021)
- [Deep Interactive Segmentation of Medical Images: A Systematic Review and Taxonomy](https://mlsanity.com/paper/2311.13964/) (2023)
- [UniVS: Unified and Universal Video Segmentation with Prompts as Queries](https://mlsanity.com/paper/2402.18115/) (2024)

## Abstract (arXiv)

Interactive object selection is a very important research problem and has many applications. Previous algorithms require substantial user interactions to estimate the foreground and background distributions. In this paper, we present a novel deep learning based algorithm which has a much better understanding of objectness and thus can reduce user interactions to just a few clicks. Our algorithm transforms user provided positive and negative clicks into two Euclidean distance maps which are then concatenated with the RGB channels of images to compose (image, user interactions) pairs. We generate many of such pairs by combining several random sampling strategies to model user click patterns and use them to fine tune deep Fully Convolutional Networks (FCNs). Finally the output probability maps of our FCN 8s model is integrated with graph cut optimization to refine the boundary segments. Our model is trained on the PASCAL segmentation dataset and evaluated on other datasets with different object classes. Experimental results on both seen and unseen objects clearly demonstrate that our algorithm has a good generalization ability and is superior to all existing interactive object selection approaches.
