# Bandit Structured Prediction for Learning from Partial Feedback in Statistical Machine Translation

arXiv: https://arxiv.org/abs/1601.04468 · HTML: https://mlsanity.com/paper/1601.04468/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 18 Jan 2016.

## Built on by (most cited first, 8 of 8)

- [AlpacaFarm: A Simulation Framework for Methods that Learn from Human Feedback](https://mlsanity.com/paper/2305.14387/) (2023)
- [ReMax: A Simple, Effective, and Efficient Reinforcement Learning Method for Aligning Large Language Models](https://mlsanity.com/paper/2310.10505/) (2023)
- [RLHF Deciphered: A Critical Analysis of Reinforcement Learning from Human Feedback for LLMs](https://mlsanity.com/paper/2404.08555/) (2024)
- [Reinforcement Learning for Bandit Neural Machine Translation with Simulated Human Feedback](https://mlsanity.com/paper/1707.07402/) (2017)
- [Learning to Generate Better Than Your LLM](https://mlsanity.com/paper/2306.11816/) (2023)
- [Survey on reinforcement learning for language processing](https://mlsanity.com/paper/2104.05565/) (2021)
- [Bandits Don't Follow Rules: Balancing Multi-Facet Machine Translation with Multi-Armed Bandits](https://mlsanity.com/paper/2110.06997/) (2021)
- [It Takes Two: On the Seamlessness between Reward and Policy Model in RLHF](https://mlsanity.com/paper/2406.07971/) (2024)

## Abstract (arXiv)

We present an approach to structured prediction from bandit feedback, called Bandit Structured Prediction, where only the value of a task loss function at a single predicted point, instead of a correct structure, is observed in learning. We present an application to discriminative reranking in Statistical Machine Translation (SMT) where the learning algorithm only has access to a 1-BLEU loss evaluation of a predicted translation instead of obtaining a gold standard reference translation. In our experiment bandit feedback is obtained by evaluating BLEU on reference translations without revealing them to the algorithm. This can be thought of as a simulation of interactive machine translation where an SMT system is personalized by a user who provides single point feedback to predicted translations. Our experiments show that our approach improves translation quality and is comparable to approaches that employ more informative feedback in learning.
