# Multiagent Cooperation and Competition with Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/1511.08779 · HTML: https://mlsanity.com/paper/1511.08779/

## Key facts

- Cited by 184 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Nov 2015.

## Built on by (most cited first, 30 of 184)

- [A Survey of Multi-Agent Deep Reinforcement Learning with Communication](https://mlsanity.com/paper/2203.08975/) (2022)
- [Federated Reinforcement Learning: Techniques, Applications, and Open Challenges](https://mlsanity.com/paper/2108.11887/) (2021)
- [JaxMARL: Multi-Agent RL Environments and Algorithms in JAX](https://mlsanity.com/paper/2311.10090/) (2023)
- [Cooperative Exploration for Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/2107.11444/) (2021)
- [An Introduction to Centralized Training for Decentralized Execution in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2409.03052/) (2024)
- [Towards a Standardised Performance Evaluation Protocol for Cooperative MARL](https://mlsanity.com/paper/2209.10485/) (2022)
- [Sound Adversarial Audio-Visual Navigation](https://mlsanity.com/paper/2202.10910/) (2022)
- [Deep Multiagent Reinforcement Learning: Challenges and Directions](https://mlsanity.com/paper/2106.15691/) (2021)
- [Leveraging Factored Action Spaces for Efficient Offline Reinforcement Learning in Healthcare](https://mlsanity.com/paper/2305.01738/) (2023)
- [Multi-agent Dynamic Algorithm Configuration](https://mlsanity.com/paper/2210.06835/) (2022)
- [Scalable Multi-Agent Reinforcement Learning through Intelligent Information Aggregation](https://mlsanity.com/paper/2211.02127/) (2022)
- [Multi-agent Reinforcement Learning: A Comprehensive Survey](https://mlsanity.com/paper/2312.10256/) (2023)
- [Distributed Heuristic Multi-Agent Path Finding with Communication](https://mlsanity.com/paper/2106.11365/) (2021)
- [LLaMAR: Long-Horizon Planning for Multi-Agent Robots in Partially Observable Environments](https://mlsanity.com/paper/2407.10031/) (2024)
- [RMIX: Learning Risk-Sensitive Policies for Cooperative Reinforcement Learning Agents](https://mlsanity.com/paper/2102.08159/) (2021)
- [Towards Distraction-Robust Active Visual Tracking](https://mlsanity.com/paper/2106.10110/) (2021)
- [Deep Reinforcement Learning Versus Evolution Strategies: A Comparative Survey](https://mlsanity.com/paper/2110.01411/) (2021)
- [Quantum Multi-Agent Meta Reinforcement Learning](https://mlsanity.com/paper/2208.11510/) (2022)
- [A Cooperative-Competitive Multi-Agent Framework for Auto-bidding in Online Advertising](https://mlsanity.com/paper/2106.06224/) (2021)
- [Towards Comprehensive Testing on the Robustness of Cooperative Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2204.07932/) (2022)
- [Intelligent Electric Vehicle Charging Recommendation Based on Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2102.07359/) (2021)
- [MAC-PO: Multi-Agent Experience Replay via Collective Priority Optimization](https://mlsanity.com/paper/2302.10418/) (2023)
- [Co-GAIL: Learning Diverse Strategies for Human-Robot Collaboration](https://mlsanity.com/paper/2108.06038/) (2021)
- [Attacking Cooperative Multi-Agent Reinforcement Learning by Adversarial Minority Influence](https://mlsanity.com/paper/2302.03322/) (2023)
- [KoMA: Knowledge-driven Multi-agent Framework for Autonomous Driving with Large Language Models](https://mlsanity.com/paper/2407.14239/) (2024)
- [Value Function is All You Need: A Unified Learning Framework for Ride Hailing Platforms](https://mlsanity.com/paper/2105.08791/) (2021)
- [Coordinated Proximal Policy Optimization](https://mlsanity.com/paper/2111.04051/) (2021)
- [Distributed Reinforcement Learning for Robot Teams: A Review](https://mlsanity.com/paper/2204.03516/) (2022)
- [LDSA: Learning Dynamic Subtask Assignment in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2205.02561/) (2022)
- [Statistical Deep Learning for Spatial and Spatio-Temporal Data](https://mlsanity.com/paper/2206.02218/) (2022)

## Abstract (arXiv)

Multiagent systems appear in most social, economical, and political situations. In the present work we extend the Deep Q-Learning Network architecture proposed by Google DeepMind to multiagent environments and investigate how two agents controlled by independent Deep Q-Networks interact in the classic videogame Pong. By manipulating the classical rewarding scheme of Pong we demonstrate how competitive and collaborative behaviors emerge. Competitive agents learn to play and score efficiently. Agents trained under collaborative rewarding schemes find an optimal strategy to keep the ball in the game as long as possible. We also describe the progression from competitive to collaborative behavior. The present work demonstrates that Deep Q-Networks can become a practical tool for studying the decentralized learning of multiagent systems living in highly complex environments.
