# Deep Reinforcement Learning in Parameterized Action Space

arXiv: https://arxiv.org/abs/1511.04143 · HTML: https://mlsanity.com/paper/1511.04143/

## Key facts

- Cited by 68 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Nov 2015.

## Built on by (most cited first, 30 of 68)

- [Behavior Generation with Latent Actions](https://mlsanity.com/paper/2403.03181/) (2024)
- [From Motor Control to Team Play in Simulated Humanoid Football](https://mlsanity.com/paper/2105.12196/) (2021)
- [Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Tasks](https://mlsanity.com/paper/2110.03655/) (2021)
- [VQ-VLA: Improving Vision-Language-Action Models via Scaling Vector-Quantized Action Tokenizers](https://mlsanity.com/paper/2507.01016/) (2025)
- [Accelerating Robotic Reinforcement Learning via Parameterized Action Primitives](https://mlsanity.com/paper/2110.15360/) (2021)
- [A Survey of Deep RL and IL for Autonomous Driving Policy Learning](https://mlsanity.com/paper/2101.01993/) (2021)
- [Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domain](https://mlsanity.com/paper/2109.06668/) (2021)
- [VRL3: A Data-Driven Framework for Visual Deep Reinforcement Learning](https://mlsanity.com/paper/2202.10324/) (2022)
- [Deep Imitation Learning for Bimanual Robotic Manipulation](https://mlsanity.com/paper/2010.05134/) (2020)
- [Adversarial Intrinsic Motivation for Reinforcement Learning](https://mlsanity.com/paper/2105.13345/) (2021)
- [HyAR: Addressing Discrete-Continuous Action Reinforcement Learning via Hybrid Action Representation](https://mlsanity.com/paper/2109.05490/) (2021)
- [Towards Distraction-Robust Active Visual Tracking](https://mlsanity.com/paper/2106.10110/) (2021)
- [HACMan: Learning Hybrid Actor-Critic Maps for 6D Non-Prehensile Manipulation](https://mlsanity.com/paper/2305.03942/) (2023)
- [Probabilistic Mixture-of-Experts for Efficient Deep Reinforcement Learning](https://mlsanity.com/paper/2104.09122/) (2021)
- [Deep Reinforcement Learning with Shallow Controllers: An Experimental Application to PID Tuning](https://mlsanity.com/paper/2111.07171/) (2021)
- [Practice Makes Perfect: Planning to Learn Skill Parameter Policies](https://mlsanity.com/paper/2402.15025/) (2024)
- [LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios](https://mlsanity.com/paper/2310.08348/) (2023)
- [Think Small, Act Big: Primitive Prompt Learning for Lifelong Robot Manipulation](https://mlsanity.com/paper/2504.00420/) (2025)
- [Reliably-stabilizing piecewise-affine neural network controllers](https://mlsanity.com/paper/2111.07183/) (2021)
- [Automated Synthesis of Steady-State Continuous Processes using Reinforcement Learning](https://mlsanity.com/paper/2101.04422/) (2021)
- [PRIME: Scaffolding Manipulation Tasks with Behavior Primitives for Data-Efficient Imitation Learning](https://mlsanity.com/paper/2403.00929/) (2024)
- [Model-based Reinforcement Learning for Parameterized Action Spaces](https://mlsanity.com/paper/2404.03037/) (2024)
- [Transfering Hierarchical Structure with Dual Meta Imitation Learning](https://mlsanity.com/paper/2201.11981/) (2022)
- [Meta-Learning Parameterized Skills](https://mlsanity.com/paper/2206.03597/) (2022)
- [ASPiRe:Adaptive Skill Priors for Reinforcement Learning](https://mlsanity.com/paper/2209.15205/) (2022)
- [Deep Reinforcement Learning for Autonomous Cyber Defence: A Survey](https://mlsanity.com/paper/2310.07745/) (2023)
- [Parameterized Decision-making with Multi-modal Perception for Autonomous Driving](https://mlsanity.com/paper/2312.11935/) (2023)
- [DiffTORI: Differentiable Trajectory Optimization for Deep Reinforcement and Imitation Learning](https://mlsanity.com/paper/2402.05421/) (2024)
- [Discretionary Lane-Change Decision and Control via Parameterized Soft Actor-Critic for Hybrid Action Space](https://mlsanity.com/paper/2402.15790/) (2024)
- [One model Packs Thousands of Items with Recurrent Conditional Query Learning](https://mlsanity.com/paper/2111.06726/) (2021)

## Abstract (arXiv)

Recent work has shown that deep neural networks are capable of approximating both value functions and policies in reinforcement learning domains featuring continuous state and action spaces. However, to the best of our knowledge no previous work has succeeded at using deep neural networks in structured (parameterized) continuous action spaces. To fill this gap, this paper focuses on learning within the domain of simulated RoboCup soccer, which features a small set of discrete action types, each of which is parameterized with continuous variables. The best learned agent can score goals more reliably than the 2012 RoboCup champion agent. As such, this paper represents a successful extension of deep reinforcement learning to the class of parameterized action space MDPs.
