# Maximum Entropy Deep Inverse Reinforcement Learning

arXiv: https://arxiv.org/abs/1507.04888 · HTML: https://mlsanity.com/paper/1507.04888/

## Key facts

- Cited by 176 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 17 Jul 2015.

## Built on by (most cited first, 30 of 176)

- [A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress](https://mlsanity.com/paper/1806.06877/) (2018)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [Self-Distillation Enables Continual Learning](https://mlsanity.com/paper/2601.19897/) (2026)
- [End-to-end Interpretable Neural Motion Planner](https://mlsanity.com/paper/2101.06679/) (2021)
- [Language Conditioned Imitation Learning over Unstructured Data](https://mlsanity.com/paper/2005.07648/) (2020)
- [Behavior Generation with Latent Actions](https://mlsanity.com/paper/2403.03181/) (2024)
- [A Survey of Imitation Learning: Algorithms, Recent Developments, and Challenges](https://mlsanity.com/paper/2309.02473/) (2023)
- [Imitation Learning as f-Divergence Minimization](https://mlsanity.com/paper/1905.12888/) (2019)
- [Learning Generalizable Robotic Reward Functions from "In-The-Wild" Human Videos](https://mlsanity.com/paper/2103.16817/) (2021)
- [Dueling RL: Reinforcement Learning with Trajectory Preferences](https://mlsanity.com/paper/2111.04850/) (2021)
- [Reward (Mis)design for Autonomous Driving](https://mlsanity.com/paper/2104.13906/) (2021)
- [Towards learning-based planning:The nuPlan benchmark for real-world autonomous driving](https://mlsanity.com/paper/2403.04133/) (2024)
- [Understanding Reinforcement Learning-Based Fine-Tuning of Diffusion Models: A Tutorial and Review](https://mlsanity.com/paper/2407.13734/) (2024)
- [SafetyNet: Safe planning for real-world self-driving vehicles using machine-learned policies](https://mlsanity.com/paper/2109.13602/) (2021)
- [f-IRL: Inverse Reinforcement Learning via State Marginal Matching](https://mlsanity.com/paper/2011.04709/) (2020)
- [A Survey of Deep RL and IL for Autonomous Driving Policy Learning](https://mlsanity.com/paper/2101.01993/) (2021)
- [Predicting Goal-directed Human Attention Using Inverse Reinforcement Learning](https://mlsanity.com/paper/2005.14310/) (2020)
- [Maximum-Likelihood Inverse Reinforcement Learning with Finite-Time Guarantees](https://mlsanity.com/paper/2210.01808/) (2022)
- [PARL: A Unified Framework for Policy Alignment in Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2308.02585/) (2023)
- [Replacing Rewards with Examples: Example-Based Policy Search via Recursive Classification](https://mlsanity.com/paper/2103.12656/) (2021)
- [Comprehensive Overview of Reward Engineering and Shaping in Advancing Reinforcement Learning Applications](https://mlsanity.com/paper/2408.10215/) (2024)
- [Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biased](https://mlsanity.com/paper/2302.01605/) (2023)
- [Learning a Prior over Intent via Meta-Inverse Reinforcement Learning](https://mlsanity.com/paper/1805.12573/) (2018)
- [Lifelong Robotic Reinforcement Learning by Retaining Experiences](https://mlsanity.com/paper/2109.09180/) (2021)
- [Robust Inverse Reinforcement Learning under Transition Dynamics Mismatch](https://mlsanity.com/paper/2007.01174/) (2020)
- [A Large Language Model-Driven Reward Design Framework via Dynamic Feedback for Reinforcement Learning](https://mlsanity.com/paper/2410.14660/) (2024)
- [MEDIRL: Predicting the Visual Attention of Drivers via Maximum Entropy Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/1912.07773/) (2019)
- [The Integration of Prediction and Planning in Deep Learning Automated Driving Systems: A Review](https://mlsanity.com/paper/2308.05731/) (2023)
- [SQIL: Imitation Learning via Reinforcement Learning with Sparse Rewards](https://mlsanity.com/paper/1905.11108/) (2019)
- [Inverse reinforcement learning for video games](https://mlsanity.com/paper/1810.10593/) (2018)

## Abstract (arXiv)

This paper presents a general framework for exploiting the representational capacity of neural networks to approximate complex, nonlinear reward functions in the context of solving the inverse reinforcement learning (IRL) problem. We show in this context that the Maximum Entropy paradigm for IRL lends itself naturally to the efficient training of deep architectures. At test time, the approach leads to a computational complexity independent of the number of demonstrations, which makes it especially well-suited for applications in life-long learning scenarios. Our approach achieves performance commensurate to the state-of-the-art on existing benchmarks while exceeding on an alternative benchmark based on highly varying reward structures. Finally, we extend the basic architecture - which is equivalent to a simplified subclass of Fully Convolutional Neural Networks (FCNNs) with width one - to include larger convolutions in order to eliminate dependency on precomputed spatial features and work on raw input representations.
