# Decentralized Q-Learning for Stochastic Teams and Games

arXiv: https://arxiv.org/abs/1506.07924 · HTML: https://mlsanity.com/paper/1506.07924/

## Key facts

- Cited by 35 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Jun 2015.

## Built on by (most cited first, 30 of 35)

- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Decentralized Q-Learning in Zero-sum Markov Games](https://mlsanity.com/paper/2106.02748/) (2021)
- [Provably Efficient Reinforcement Learning in Decentralized General-Sum Markov Games](https://mlsanity.com/paper/2110.05682/) (2021)
- [On Improving Model-Free Algorithms for Decentralized Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2110.05707/) (2021)
- [Gradient play in stochastic games: stationary points, convergence, and sample complexity](https://mlsanity.com/paper/2106.00198/) (2021)
- [Uncoupled and Convergent Learning in Two-Player Zero-Sum Markov Games with Bandit Feedback](https://mlsanity.com/paper/2303.02738/) (2023)
- [Multi-Agent Reinforcement Learning with Temporal Logic Specifications](https://mlsanity.com/paper/2102.00582/) (2021)
- [Independent Learning in Stochastic Games](https://mlsanity.com/paper/2111.11743/) (2021)
- [Independent and Decentralized Learning in Markov Potential Games](https://mlsanity.com/paper/2205.14590/) (2022)
- [Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Path](https://mlsanity.com/paper/2208.11639/) (2022)
- [A Finite-Sample Analysis of Payoff-Based Independent Learning in Zero-Sum Stochastic Games](https://mlsanity.com/paper/2303.03100/) (2023)
- [Independent Natural Policy Gradient Methods for Potential Games: Finite-time Global Convergence with Entropy Regularization](https://mlsanity.com/paper/2204.05466/) (2022)
- [Satisficing Paths and Independent Multi-Agent Reinforcement Learning in Stochastic Games](https://mlsanity.com/paper/2110.04638/) (2021)
- [Q-Learning for Stochastic Control under General Information Structures and Non-Markovian Environments](https://mlsanity.com/paper/2311.00123/) (2023)
- [MDPGT: Momentum-based Decentralized Policy Gradient Tracking](https://mlsanity.com/paper/2112.02813/) (2021)
- [Markov α-Potential Games](https://mlsanity.com/paper/2305.12553/) (2023)
- [Provably Efficient Multi-Agent Reinforcement Learning with Fully Decentralized Communication](https://mlsanity.com/paper/2110.07392/) (2021)
- [Fully Decentralized Cooperative Multi-Agent Reinforcement Learning: A Survey](https://mlsanity.com/paper/2401.04934/) (2024)
- [Finite-Sample Analysis of Decentralized Q-Learning for Stochastic Games](https://mlsanity.com/paper/2112.07859/) (2021)
- [Unsynchronized Decentralized Q-Learning: Two Timescale Analysis By Persistence](https://mlsanity.com/paper/2308.03239/) (2023)
- [Convergence of Decentralized Actor-Critic Algorithm in General-sum Markov Games](https://mlsanity.com/paper/2409.04613/) (2024)
- [Paths to Equilibrium in Games](https://mlsanity.com/paper/2403.18079/) (2024)
- [Deep Q-learning of global optimizer of multiply model parameters for viscoelastic imaging](https://mlsanity.com/paper/2204.01844/) (2022)
- [Deep Reinforcement Learning for Distributed and Uncoordinated Cognitive Radios Resource Allocation](https://mlsanity.com/paper/2205.13944/) (2022)
- [Knowing the Past to Predict the Future: Reinforcement Virtual Learning](https://mlsanity.com/paper/2211.01266/) (2022)
- [Decentralized Multi-Agent Reinforcement Learning for Continuous-Space Stochastic Games](https://mlsanity.com/paper/2303.13539/) (2023)
- [The Bounds of Algorithmic Collusion; Q-learning, Gradient Learning, and the Folk Theorem](https://mlsanity.com/paper/2411.12725/) (2024)
- [Q-MARL: A quantum-inspired algorithm using neural message passing for large-scale multi-agent reinforcement learning](https://mlsanity.com/paper/2503.07397/) (2025)
- [Policy Optimization and Multi-agent Reinforcement Learning for Mean-variance Team Stochastic Games](https://mlsanity.com/paper/2503.22779/) (2025)
- [Finite-Time Global Optimality Convergence in Deep Neural Actor-Critic Methods for Decentralized Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2505.18433/) (2025)

## Abstract (arXiv)

There are only a few learning algorithms applicable to stochastic dynamic teams and games which generalize Markov decision processes to decentralized stochastic control problems involving possibly self-interested decision makers. Learning in games is generally difficult because of the non-stationary environment in which each decision maker aims to learn its optimal decisions with minimal information in the presence of the other decision makers who are also learning. In stochastic dynamic games, learning is more challenging because, while learning, the decision makers alter the state of the system and hence the future cost. In this paper, we present decentralized Q-learning algorithms for stochastic games, and study their convergence for the weakly acyclic case which includes team problems as an important special case. The algorithm is decentralized in that each decision maker has access to only its local information, the state information, and the local cost realizations; furthermore, it is completely oblivious to the presence of other decision makers. We show that these algorithms converge to equilibrium policies almost surely in large classes of stochastic games.
