# Sparse Dueling Bandits

arXiv: https://arxiv.org/abs/1502.00133 · HTML: https://mlsanity.com/paper/1502.00133/

## Key facts

- Cited by 29 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 Jan 2015.

## Built on by (most cited first, 29 of 29)

- [Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizability](https://mlsanity.com/paper/2111.12306/) (2021)
- [Reinforcement Learning from Human Feedback with Active Queries](https://mlsanity.com/paper/2402.09401/) (2024)
- [Feel-Good Thompson Sampling for Contextual Dueling Bandits](https://mlsanity.com/paper/2404.06013/) (2024)
- [Variance-Aware Regret Bounds for Stochastic Contextual Dueling Bandits](https://mlsanity.com/paper/2310.00968/) (2023)
- [Borda Regret Minimization for Generalized Linear Dueling Bandits](https://mlsanity.com/paper/2303.08816/) (2023)
- [Batched Dueling Bandits](https://mlsanity.com/paper/2202.10660/) (2022)
- [Preference learning along multiple criteria: A game-theoretic perspective](https://mlsanity.com/paper/2105.01850/) (2021)
- [Nearly Optimal Algorithms for Contextual Dueling Bandits from Adversarial Feedback](https://mlsanity.com/paper/2404.10776/) (2024)
- [Dueling Convex Optimization with General Preferences](https://mlsanity.com/paper/2210.02562/) (2022)
- [Active Ranking of Experts Based on their Performances in Many Tasks](https://mlsanity.com/paper/2306.02628/) (2023)
- [Versatile Dueling Bandits: Best-of-both-World Analyses for Online Learning from Preferences](https://mlsanity.com/paper/2202.06694/) (2022)
- [When Can We Track Significant Preference Shifts in Dueling Bandits?](https://mlsanity.com/paper/2302.06595/) (2023)
- [Biased Dueling Bandits with Stochastic Delayed Feedback](https://mlsanity.com/paper/2408.14603/) (2024)
- [What Does Preference Learning Recover from Pairwise Comparison Data?](https://mlsanity.com/paper/2602.10286/) (2026)
- [An Asymptotically Optimal Batched Algorithm for the Dueling Bandit Problem](https://mlsanity.com/paper/2209.12108/) (2022)
- [Non-Stationary Dueling Bandits Under a Weighted Borda Criterion](https://mlsanity.com/paper/2403.12950/) (2024)
- [Multi-Player Approaches for Dueling Bandits](https://mlsanity.com/paper/2405.16168/) (2024)
- [Clustering Items through Bandit Feedback: Finding the Right Feature out of Many](https://mlsanity.com/paper/2503.11209/) (2025)
- [Reinforcement Learning from Adversarial Preferences in Tabular MDPs](https://mlsanity.com/paper/2507.11706/) (2025)
- [Preference-based Reinforcement Learning beyond Pairwise Comparisons: Benefits of Multiple Options](https://mlsanity.com/paper/2510.18713/) (2025)
- [Adversarial Multi-dueling Bandits](https://mlsanity.com/paper/2406.12475/) (2024)
- [QuACK: A Multipurpose Queuing Algorithm for Cooperative k-Armed Bandits](https://mlsanity.com/paper/2410.23867/) (2024)
- [Ordinal Monte Carlo Tree Search](https://mlsanity.com/paper/2101.10670/) (2021)
- [Statistical Consequences of Dueling Bandits](https://mlsanity.com/paper/2111.00870/) (2021)
- [PARWiS: Winner determination under shoestring budgets using active pairwise comparisons](https://mlsanity.com/paper/2603.01171/) (2026)
- [Best-of-Both-Worlds Multi-Dueling Bandits: Unified Algorithms for Stochastic and Adversarial Preferences under Condorcet and Borda Objectives](https://mlsanity.com/paper/2603.18972/) (2026)
- [A Finite Time Analysis of Thompson Sampling for Bayesian Optimization with Preferential Feedback](https://mlsanity.com/paper/2604.25025/) (2026)
- [Multi-User Dueling Bandits: A Fair Approach using Nash Social Welfare](https://mlsanity.com/paper/2605.01961/) (2026)
- [CUPID in the Model Zoo: Online Matchmaking for Selecting Your Dream LLM](https://mlsanity.com/paper/2606.00846/) (2026)

## Abstract (arXiv)

The dueling bandit problem is a variation of the classical multi-armed bandit in which the allowable actions are noisy comparisons between pairs of arms. This paper focuses on a new approach for finding the "best" arm according to the Borda criterion using noisy comparisons. We prove that in the absence of structural assumptions, the sample complexity of this problem is proportional to the sum of the inverse squared gaps between the Borda scores of each suboptimal arm and the best arm. We explore this dependence further and consider structural constraints on the pairwise comparison matrix (a particular form of sparsity natural to this problem) that can significantly reduce the sample complexity. This motivates a new algorithm called Successive Elimination with Comparison Sparsity (SECS) that exploits sparsity to find the Borda winner using fewer samples than standard algorithms. We also evaluate the new algorithm experimentally with synthetic and real data. The results show that the sparsity model and the new algorithm can provide significant improvements over standard approaches.
