# Combinatorial Multi-Armed Bandit and Its Extension to Probabilistically Triggered Arms

arXiv: https://arxiv.org/abs/1407.8339 · HTML: https://mlsanity.com/paper/1407.8339/

## Key facts

- Cited by 79 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 Jul 2014.

## Built on by (most cited first, 30 of 79)

- [Cost-Effective Online Multi-LLM Selection with Versatile Reward Models](https://mlsanity.com/paper/2405.16587/) (2024)
- [FOCUS: Efficient Keyframe Selection for Long Video Understanding](https://mlsanity.com/paper/2510.27280/) (2025)
- [Hierarchical Bayesian Bandits](https://mlsanity.com/paper/2111.06929/) (2021)
- [No Regrets for Learning the Prior in Bandits](https://mlsanity.com/paper/2107.06196/) (2021)
- [Multi-facet Contextual Bandits: A Neural Network Perspective](https://mlsanity.com/paper/2106.03039/) (2021)
- [Heterogeneous Multi-player Multi-armed Bandits: Closing the Gap and Generalization](https://mlsanity.com/paper/2110.14622/) (2021)
- [Contextual Combinatorial Bandits with Probabilistically Triggered Arms](https://mlsanity.com/paper/2303.17110/) (2023)
- [Combinatorial Causal Bandits](https://mlsanity.com/paper/2206.01995/) (2022)
- [Batch-Size Independent Regret Bounds for Combinatorial Semi-Bandits with Probabilistically Triggered Arms or Independent Arms](https://mlsanity.com/paper/2208.14837/) (2022)
- [Adversarial Combinatorial Bandits with General Non-linear Reward Functions](https://mlsanity.com/paper/2101.01301/) (2021)
- [Combinatorial Multi-armed Bandits for Resource Allocation](https://mlsanity.com/paper/2105.04373/) (2021)
- [Near-Optimal Regret Bounds for Contextual Combinatorial Semi-Bandits with Linear Payoff Functions](https://mlsanity.com/paper/2101.07957/) (2021)
- [Network Inference and Influence Maximization from Samples](https://mlsanity.com/paper/2106.03403/) (2021)
- [A unified framework for bandit multiple testing](https://mlsanity.com/paper/2107.07322/) (2021)
- [Semi-Bandit Learning for Monotone Stochastic Optimization](https://mlsanity.com/paper/2312.15427/) (2023)
- [The Hardness Analysis of Thompson Sampling for Combinatorial Semi-bandits with Greedy Oracle](https://mlsanity.com/paper/2111.04295/) (2021)
- [Networked Restless Multi-Armed Bandits for Mobile Interventions](https://mlsanity.com/paper/2201.12408/) (2022)
- [Combinatorial Causal Bandits without Graph Skeleton](https://mlsanity.com/paper/2301.13392/) (2023)
- [Nearly Minimax Optimal Submodular Maximization with Bandit Feedback](https://mlsanity.com/paper/2310.18465/) (2023)
- [Query-Efficient Correlation Clustering with Noisy Oracle](https://mlsanity.com/paper/2402.01400/) (2024)
- [Combinatorial Multivariant Multi-Armed Bandits with Applications to Episodic Reinforcement Learning and Beyond](https://mlsanity.com/paper/2406.01386/) (2024)
- [Multi-layered Network Exploration via Random Walks: From Offline Optimization to Online Learning](https://mlsanity.com/paper/2106.05065/) (2021)
- [Multiple-Play Stochastic Bandits with Shareable Finite-Capacity Arms](https://mlsanity.com/paper/2206.08776/) (2022)
- [When Combinatorial Thompson Sampling meets Approximation Regret](https://mlsanity.com/paper/2302.11182/) (2023)
- [Offline Learning for Combinatorial Multi-armed Bandits](https://mlsanity.com/paper/2501.19300/) (2025)
- [Graph-Dependent Regret Bounds in Multi-Armed Bandits with Interference](https://mlsanity.com/paper/2503.07555/) (2025)
- [Combinatorial Pure Exploration with Bottleneck Reward Function](https://mlsanity.com/paper/2102.12094/) (2021)
- [Linear Combinatorial Semi-Bandit with Causally Related Rewards](https://mlsanity.com/paper/2212.12923/) (2022)
- [Stochastic Bandits for Egalitarian Assignment](https://mlsanity.com/paper/2410.05856/) (2024)
- [FedRTS: Federated Robust Pruning via Combinatorial Thompson Sampling](https://mlsanity.com/paper/2501.19122/) (2025)

## Abstract (arXiv)

We define a general framework for a large class of combinatorial multi-armed bandit (CMAB) problems, where subsets of base arms with unknown distributions form super arms. In each round, a super arm is played and the base arms contained in the super arm are played and their outcomes are observed. We further consider the extension in which more based arms could be probabilistically triggered based on the outcomes of already triggered arms. The reward of the super arm depends on the outcomes of all played arms, and it only needs to satisfy two mild assumptions, which allow a large class of nonlinear reward instances. We assume the availability of an offline (α,β)-approximation oracle that takes the means of the outcome distributions of arms and outputs a super arm that with probability β generates an α fraction of the optimal expected reward. The objective of an online learning algorithm for CMAB is to minimize (α,β)-approximation regret, which is the difference between the αβ fraction of the expected reward when always playing the optimal super arm, and the expected reward of playing super arms according to the algorithm. We provide CUCB algorithm that achieves O(log n) distribution-dependent regret, where n is the number of rounds played, and we further provide distribution-independent bounds for a large class of reward functions. Our regret analysis is tight in that it matches the bound of UCB1 algorithm (up to a constant factor) for the classical MAB problem, and it significantly improves the regret bound in a earlier paper on combinatorial bandits with linear rewards. We apply our CMAB framework to two new applications, probabilistic maximum coverage and social influence maximization, both having nonlinear reward structures. In particular, application to social influence maximization requires our extension on probabilistically triggered arms.
