# 3DUNDERWORLD-SLS: An Open-Source Structured-Light Scanning System for Rapid Geometry Acquisition

arXiv: https://arxiv.org/abs/1406.6595 · HTML: https://mlsanity.com/paper/1406.6595/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Jun 2014.

## Built on by (most cited first, 1 of 1)

- [Multi-View Neural Surface Reconstruction with Structured Light](https://mlsanity.com/paper/2211.11971/) (2022)

## Abstract (arXiv)

Recently, there has been an increase in the demand of virtual 3D objects representing real-life objects. A plethora of methods and systems have already been proposed for the acquisition of the geometry of real-life objects ranging from those which employ active sensor technology, passive sensor technology or a combination of various techniques. In this paper we present the development of a 3D scanning system which is based on the principle of structured-light, without having particular requirements for specialized equipment. We discuss the intrinsic details and inherent difficulties of structured-light scanning techniques and present our solutions. Finally, we introduce our open-source scanning software system "3DUNDERWORLD-SLS" which implements the proposed techniques both in CPU and GPU. We have performed extensive testing with a wide range of models and report the results. Furthermore, we present a comprehensive evaluation of the system and a comparison with a high-end commercial 3D scanner.
