# Parallel Peeling Algorithms

arXiv: https://arxiv.org/abs/1302.7014 · HTML: https://mlsanity.com/paper/1302.7014/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Feb 2013.

## Built on by (most cited first, 1 of 1)

- [Accelerating Distributed Deep Learning using Lossless Homomorphic Compression](https://mlsanity.com/paper/2402.07529/) (2024)

## Abstract (arXiv)

The analysis of several algorithms and data structures can be framed as a peeling process on a random hypergraph: vertices with degree less than k are removed until there are no vertices of degree less than k left. The remaining hypergraph is known as the k-core. In this paper, we analyze parallel peeling processes, where in each round, all vertices of degree less than k are removed. It is known that, below a specific edge density threshold, the k-core is empty with high probability. We show that, with high probability, below this threshold, only (log log n)/log(k-1)(r-1) + O(1) rounds of peeling are needed to obtain the empty k-core for r-uniform hypergraphs. Interestingly, we show that above this threshold, Omega(log n) rounds of peeling are required to find the non-empty k-core. Since most algorithms and data structures aim to peel to an empty k-core, this asymmetry appears fortunate. We verify the theoretical results both with simulation and with a parallel implementation using graphics processing units (GPUs). Our implementation provides insights into how to structure parallel peeling algorithms for efficiency in practice.
