# Online Learning with Switching Costs and Other Adaptive Adversaries

arXiv: https://arxiv.org/abs/1302.4387 · HTML: https://mlsanity.com/paper/1302.4387/

## Key facts

- Cited by 61 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 18 Feb 2013.

## Built on by (most cited first, 30 of 61)

- [Provably Efficient Reinforcement Learning with Linear Function Approximation Under Adaptivity Constraints](https://mlsanity.com/paper/2101.02195/) (2021)
- [Gaussian Process Bandit Optimization with Few Batches](https://mlsanity.com/paper/2110.07788/) (2021)
- [A Provably Efficient Algorithm for Linear Markov Decision Process with Low Switching Cost](https://mlsanity.com/paper/2101.00494/) (2021)
- [Non-stationary Online Learning with Memory and Non-stochastic Control](https://mlsanity.com/paper/2102.03758/) (2021)
- [Sample-Efficient Reinforcement Learning with loglog(T) Switching Cost](https://mlsanity.com/paper/2202.06385/) (2022)
- [Revisiting Smoothed Online Learning](https://mlsanity.com/paper/2102.06933/) (2021)
- [Batched Neural Bandits](https://mlsanity.com/paper/2102.13028/) (2021)
- [Replicable Bandits](https://mlsanity.com/paper/2210.01898/) (2022)
- [Lipschitz Bandits with Batched Feedback](https://mlsanity.com/paper/2110.09722/) (2021)
- [Batched Thompson Sampling](https://mlsanity.com/paper/2110.00202/) (2021)
- [Online Prediction in Sub-linear Space](https://mlsanity.com/paper/2207.07974/) (2022)
- [Adversarial Tracking Control via Strongly Adaptive Online Learning with Memory](https://mlsanity.com/paper/2102.01623/) (2021)
- [Lazy OCO: Online Convex Optimization on a Switching Budget](https://mlsanity.com/paper/2102.03803/) (2021)
- [Near-Optimal Deployment Efficiency in Reward-Free Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2210.00701/) (2022)
- [Near-Optimal Regret Bounds for Multi-batch Reinforcement Learning](https://mlsanity.com/paper/2210.08238/) (2022)
- [Diffusion Approximations for Thompson Sampling in the Small Gap Regime](https://mlsanity.com/paper/2105.09232/) (2021)
- [Policy Finetuning in Reinforcement Learning via Design of Experiments using Offline Data](https://mlsanity.com/paper/2307.04354/) (2023)
- [Optimal Comparator Adaptive Online Learning with Switching Cost](https://mlsanity.com/paper/2205.06846/) (2022)
- [A Lipschitz Bandits Approach for Continuous Hyperparameter Optimization](https://mlsanity.com/paper/2302.01539/) (2023)
- [Doubly Fair Dynamic Pricing](https://mlsanity.com/paper/2209.11837/) (2022)
- [Sequential Strategic Screening](https://mlsanity.com/paper/2301.13397/) (2023)
- [Delayed Bandits: When Do Intermediate Observations Help?](https://mlsanity.com/paper/2305.19036/) (2023)
- [Learning-Augmented Algorithms with Explicit Predictors](https://mlsanity.com/paper/2403.07413/) (2024)
- [A Reduction-based Framework for Sequential Decision Making with Delayed Feedback](https://mlsanity.com/paper/2302.01477/) (2023)
- [Dealing with Non-Stationarity in MARL via Trust-Region Decomposition](https://mlsanity.com/paper/2102.10616/) (2021)
- [Understanding the Role of Feedback in Online Learning with Switching Costs](https://mlsanity.com/paper/2306.09588/) (2023)
- [Near-Optimal Reinforcement Learning with Self-Play under Adaptivity Constraints](https://mlsanity.com/paper/2402.01111/) (2024)
- [The Impact of Batch Learning in Stochastic Linear Bandits](https://mlsanity.com/paper/2202.06657/) (2022)
- [Complete Policy Regret Bounds for Tallying Bandits](https://mlsanity.com/paper/2204.11174/) (2022)
- [Streaming Algorithms for Learning with Experts: Deterministic Versus Robust](https://mlsanity.com/paper/2303.01709/) (2023)

## Abstract (arXiv)

We study the power of different types of adaptive (nonoblivious) adversaries in the setting of prediction with expert advice, under both full-information and bandit feedback. We measure the player's performance using a new notion of regret, also known as policy regret, which better captures the adversary's adaptiveness to the player's behavior. In a setting where losses are allowed to drift, we characterize ---in a nearly complete manner--- the power of adaptive adversaries with bounded memories and switching costs. In particular, we show that with switching costs, the attainable rate with bandit feedback is widetildeTheta(T2/3). Interestingly, this rate is significantly worse than the Theta(√T) rate attainable with switching costs in the full-information case. Via a novel reduction from experts to bandits, we also show that a bounded memory adversary can force widetildeTheta(T2/3) regret even in the full information case, proving that switching costs are easier to control than bounded memory adversaries. Our lower bounds rely on a new stochastic adversary strategy that generates loss processes with strong dependencies.
