# The Optimal Reward Baseline for Gradient-Based Reinforcement Learning

arXiv: https://arxiv.org/abs/1301.2315 · HTML: https://mlsanity.com/paper/1301.2315/

## Key facts

- Cited by 85 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Jan 2013.

## Built on by (most cited first, 30 of 85)

- [ReMax: A Simple, Effective, and Efficient Reinforcement Learning Method for Aligning Large Language Models](https://mlsanity.com/paper/2310.10505/) (2023)
- [GFlowNets and variational inference](https://mlsanity.com/paper/2210.00580/) (2022)
- [On Reinforcement Learning and Distribution Matching for Fine-Tuning Language Models with no Catastrophic Forgetting](https://mlsanity.com/paper/2206.00761/) (2022)
- [Settling the Variance of Multi-Agent Policy Gradients](https://mlsanity.com/paper/2108.08612/) (2021)
- [On-Policy RL with Optimal Reward Baseline](https://mlsanity.com/paper/2505.23585/) (2025)
- [Learning Algebraic Recombination for Compositional Generalization](https://mlsanity.com/paper/2107.06516/) (2021)
- [Bridging Discrete and Backpropagation: Straight-Through and Beyond](https://mlsanity.com/paper/2304.08612/) (2023)
- [Gradient Estimation with Discrete Stein Operators](https://mlsanity.com/paper/2202.09497/) (2022)
- [Improving Reinforcement Learning from Human Feedback Using Contrastive Rewards](https://mlsanity.com/paper/2403.07708/) (2024)
- [Average-reward model-free reinforcement learning: a systematic review and literature mapping](https://mlsanity.com/paper/2010.08920/) (2020)
- [Sequence-Level Training for Non-Autoregressive Neural Machine Translation](https://mlsanity.com/paper/2106.08122/) (2021)
- [Asynchronous Actor-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.10113/) (2022)
- [Risk-Sensitive Reinforcement Learning with Exponential Criteria](https://mlsanity.com/paper/2212.09010/) (2022)
- [QuantFactor REINFORCE: Mining Steady Formulaic Alpha Factors with Variance-bounded REINFORCE](https://mlsanity.com/paper/2409.05144/) (2024)
- [DORA: A Scalable Asynchronous Reinforcement Learning System for Language Model Training](https://mlsanity.com/paper/2604.26256/) (2026)
- [Formalizing Learning from Language Feedback with Provable Guarantees](https://mlsanity.com/paper/2506.10341/) (2025)
- [A unified view of likelihood ratio and reparameterization gradients](https://mlsanity.com/paper/2105.14900/) (2021)
- [Stable Asynchrony: Variance-Controlled Off-Policy RL for LLMs](https://mlsanity.com/paper/2602.17616/) (2026)
- [Policy Gradient with Active Importance Sampling](https://mlsanity.com/paper/2405.05630/) (2024)
- [When Right Meets Wrong: Bilateral Context Conditioning with Reward-Confidence Correction for GRPO](https://mlsanity.com/paper/2603.13134/) (2026)
- [Double Control Variates for Gradient Estimation in Discrete Latent Variable Models](https://mlsanity.com/paper/2111.05300/) (2021)
- [System-status-aware Adaptive Network for Online Streaming Video Understanding](https://mlsanity.com/paper/2303.15742/) (2023)
- [IMP-MARL: a Suite of Environments for Large-scale Infrastructure Management Planning via MARL](https://mlsanity.com/paper/2306.11551/) (2023)
- [Simultaneous Machine Translation with Tailored Reference](https://mlsanity.com/paper/2310.13588/) (2023)
- [Factored Policy Gradients: Leveraging Structure for Efficient Learning in MOMDPs](https://mlsanity.com/paper/2102.10362/) (2021)
- [Aligning Constraint Generation with Design Intent in Parametric CAD](https://mlsanity.com/paper/2504.13178/) (2025)
- [ReDit: Reward Dithering for Improved LLM Policy Optimization](https://mlsanity.com/paper/2506.18631/) (2025)
- [DeepCreativity: Measuring Creativity with Deep Learning Techniques](https://mlsanity.com/paper/2201.06118/) (2022)
- [MAD for Robust Reinforcement Learning in Machine Translation](https://mlsanity.com/paper/2207.08583/) (2022)
- [Dynamic Feature-based Deep Reinforcement Learning for Flow Control of Circular Cylinder with Sparse Surface Pressure Sensing](https://mlsanity.com/paper/2307.01995/) (2023)

## Abstract (arXiv)

There exist a number of reinforcement learning algorithms which learnby climbing the gradient of expected reward. Their long-runconvergence has been proved, even in partially observableenvironments with non-deterministic actions, and without the need fora system model. However, the variance of the gradient estimator hasbeen found to be a significant practical problem. Recent approacheshave discounted future rewards, introducing a bias-variance trade-offinto the gradient estimate. We incorporate a reward baseline into thelearning system, and show that it affects variance without introducingfurther bias. In particular, as we approach the zero-bias,high-variance parameterization, the optimal (or variance minimizing)constant reward baseline is equal to the long-term average expectedreward. Modified policy-gradient algorithms are presented, and anumber of experiments demonstrate their improvement over previous work.
