{"list":"other","total":76,"rows":[{"id":"2103.00020","title":"Learning Transferable Visual Models From Natural Language Supervision","created":"2021-02-26","cited_by_count":33744},{"id":"2209.07753","title":"Code as Policies: Language Model Programs for Embodied Control","created":"2022-09-16","cited_by_count":1210},{"id":"2606.19348","title":"DeepSeek-V4: Towards Highly Efficient Million-Token Context Intelligence","created":"2026-04-26","cited_by_count":1040},{"id":"2407.21787","title":"Large Language Monkeys: Scaling Inference Compute with Repeated Sampling","created":"2024-07-31","cited_by_count":991},{"id":"2506.13131","title":"AlphaEvolve: A coding agent for scientific and algorithmic discovery","created":"2025-06-16","cited_by_count":867},{"id":"2310.12931","title":"Eureka: Human-Level Reward Design via Coding Large Language Models","created":"2023-10-19","cited_by_count":571},{"id":"2310.16828","title":"TD-MPC2: Scalable, Robust World Models for Continuous Control","created":"2023-10-25","cited_by_count":512},{"id":"2312.08344","title":"FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects","created":"2023-12-13","cited_by_count":429},{"id":"2008.11200","title":"GRAB: A Dataset of Whole-Body Human Grasping of Objects","created":"2020-08-25","cited_by_count":405},{"id":"1606.05312","title":"Successor Features for Transfer in Reinforcement Learning","created":"2016-06-16","cited_by_count":340},{"id":"2306.08647","title":"Language to Rewards for Robotic Skill Synthesis","created":"2023-06-14","cited_by_count":312},{"id":"2306.12156","title":"Fast Segment Anything","created":"2023-06-21","cited_by_count":290},{"id":"2309.16237","title":"Object Motion Guided Human Motion Synthesis","created":"2023-09-28","cited_by_count":212},{"id":"2406.08858","title":"OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning","created":"2024-06-13","cited_by_count":189},{"id":"2406.10454","title":"HumanPlus: Humanoid Shadowing and Imitation from Humans","created":"2024-06-15","cited_by_count":185},{"id":"2410.24221","title":"EgoMimic: Scaling Imitation Learning via Egocentric Video","created":"2024-10-31","cited_by_count":175},{"id":"2508.08241","title":"BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion","created":"2025-08-11","cited_by_count":165},{"id":"2309.11489","title":"Text2Reward: Reward Shaping with Language Models for Reinforcement Learning","created":"2023-09-20","cited_by_count":160},{"id":"2103.07945","title":"Learning One Representation to Optimize All Rewards","created":"2021-03-14","cited_by_count":115},{"id":"2410.03441","title":"CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control","created":"2024-10-04","cited_by_count":109},{"id":"2505.02833","title":"TWIST: Teleoperated Whole-Body Imitation System","created":"2025-05-05","cited_by_count":101},{"id":"2511.07820","title":"SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control","created":"2025-11-11","cited_by_count":101},{"id":"2309.07918","title":"Unified Human-Scene Interaction via Prompted Chain-of-Contacts","created":"2023-09-14","cited_by_count":94},{"id":"2412.13196","title":"ExBody2: Advanced Expressive Humanoid Whole-Body Control","created":"2024-12-17","cited_by_count":88},{"id":"2209.14935","title":"Does Zero-Shot Reinforcement Learning Exist?","created":"2022-09-29","cited_by_count":83},{"id":"2406.01967","title":"DrEureka: Language Model Guided Sim-To-Real Transfer","created":"2024-06-04","cited_by_count":83},{"id":"2506.14770","title":"GMT: General Motion Tracking for Humanoid Whole-Body Control","created":"2025-06-17","cited_by_count":83},{"id":"2502.20390","title":"InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions","created":"2025-02-27","cited_by_count":72},{"id":"2509.26633","title":"OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction","created":"2025-09-30","cited_by_count":71},{"id":"2410.11792","title":"OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitation","created":"2024-10-15","cited_by_count":67},{"id":"2504.11054","title":"Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models","created":"2025-04-15","cited_by_count":56},{"id":"2607.00272","title":"ASPIRE: Agentic /Skills Discovery for Robotics","created":"2026-06-30","cited_by_count":53},{"id":"2407.11385","title":"Omnigrasp: Grasping Diverse Objects with Simulated Humanoids","created":"2024-07-16","cited_by_count":46},{"id":"2311.10678","title":"Distilling and Retrieving Generalizable Knowledge for Robot Manipulation via Language Corrections","created":"2023-11-17","cited_by_count":45},{"id":"2502.14795","title":"Humanoid-VLA: Towards Universal Humanoid Control with Visual Integration","created":"2025-02-20","cited_by_count":45},{"id":"2506.13751","title":"LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instruction","created":"2025-06-16","cited_by_count":43},{"id":"2510.05070","title":"ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learning","created":"2025-10-06","cited_by_count":41},{"id":"2409.20514","title":"Opt2Skill: Imitating Dynamically-feasible Whole-Body Trajectories for Versatile Humanoid Loco-Manipulation","created":"2024-09-30","cited_by_count":39},{"id":"2511.04131","title":"BFM-Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learning","created":"2025-11-06","cited_by_count":38},{"id":"2606.19980","title":"ENPIRE: Agentic Robot Policy Self-Improvement in the Real World","created":"2026-06-18","cited_by_count":38},{"id":"2507.07356","title":"UniTracker: Learning Universal Whole-Body Motion Tracker for Humanoid Robots","created":"2025-07-10","cited_by_count":37},{"id":"2512.11047","title":"WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Control","created":"2025-12-11","cited_by_count":36},{"id":"2407.20635","title":"Autonomous Improvement of Instruction Following Skills via Foundation Models","created":"2024-07-30","cited_by_count":32},{"id":"2408.15270","title":"SkillMimic: Learning Basketball Interaction Skills from Demonstrations","created":"2024-08-12","cited_by_count":30},{"id":"2402.11450","title":"Learning to Learn Faster from Human Feedback with Language Model Predictive Control","created":"2024-02-18","cited_by_count":26},{"id":"2601.22074","title":"mjlab: A Lightweight Framework for GPU-Accelerated Robot Learning","created":"2026-01-29","cited_by_count":26},{"id":"2503.12533","title":"Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skills","created":"2025-03-16","cited_by_count":22},{"id":"2510.00739","title":"TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learning","created":"2025-10-01","cited_by_count":22},{"id":"2504.07896","title":"Fast Adaptation with Behavioral Foundation Models","created":"2025-04-10","cited_by_count":21},{"id":"2606.16458","title":"RHO: Your Coding Agent is Secretly a Roboticist","created":"2026-06-15","cited_by_count":20},{"id":"2510.11072","title":"PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System","created":"2025-10-13","cited_by_count":18},{"id":"2509.14353","title":"DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion","created":"2025-09-17","cited_by_count":15},{"id":"2602.02473","title":"HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos","created":"2026-02-02","cited_by_count":14},{"id":"2412.04368","title":"Finer Behavioral Foundation Models via Auto-Regressive Features and Advantage Weighting","created":"2024-12-05","cited_by_count":12},{"id":"2503.18349","title":"Human-Object Interaction via Automatically Designed VLM-Guided Motion Policy","created":"2025-03-24","cited_by_count":12},{"id":"2608.11350","title":"Self-Evolving Embodied Agents via Skill-Harness Evolution","created":"2026-08-11","cited_by_count":12},{"id":"2507.06905","title":"ULC: A Unified and Fine-Grained Controller for Humanoid Loco-Manipulation","created":"2025-07-09","cited_by_count":11},{"id":"2510.11258","title":"DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation","created":"2025-10-13","cited_by_count":11},{"id":"2602.06035","title":"InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions","created":"2026-02-05","cited_by_count":11},{"id":"2603.03279","title":"ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation","created":"2026-03-03","cited_by_count":9},{"id":"2412.05718","title":"RLZero: Direct Policy Inference from Language Without In-Domain Supervision","created":"2024-12-07","cited_by_count":7},{"id":"2410.13837","title":"ORSO: Accelerating Reward Design via Online Reward Selection and Policy Optimization","created":"2024-10-17","cited_by_count":6},{"id":"2510.20264","title":"Optimistic Task Inference for Behavior Foundation Models","created":"2025-10-23","cited_by_count":6},{"id":"2606.05160","title":"GRAIL: Generating Humanoid Loco-Manipulation from 3D Assets and Video Priors","created":"2026-06-03","cited_by_count":6},{"id":"2502.04692","title":"STRIDE: Automating Reward Design, Deep Reinforcement Learning Training and Feedback Optimization in Humanoid Robotics Locomotion","created":"2025-02-07","cited_by_count":4},{"id":"2602.23876","title":"RF-Agent: Automated Reward Function Design via Language Agent Tree Search","created":"2026-02-27","cited_by_count":4},{"id":"2504.09532","title":"Humanoid Agent via Embodied Chain-of-Action Reasoning with Multimodal Foundation Models for Zero-Shot Loco-Manipulation","created":"2025-04-13","cited_by_count":3},{"id":"2604.08508","title":"Sumo: Dynamic and Generalizable Whole-Body Loco-Manipulation","created":"2026-04-09","cited_by_count":3},{"id":"2606.01672","title":"RDA: Reward Design Agent for Reinforcement Learning","created":"2026-06-01","cited_by_count":3},{"id":"2606.22998","title":"TEXEDO : Test Time Scaling for Controller-aware Language-conditioned Humanoid Motion Generation","created":"2026-06-22","cited_by_count":3},{"id":"2603.10675","title":"Cybo-Waiter: A Physical Agentic Framework for Humanoid Whole-Body Locomotion-Manipulation","created":"2026-03-11","cited_by_count":2},{"id":"2605.22272","title":"Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors","created":"2026-05-21","cited_by_count":2},{"id":"2606.06139","title":"MotionDisco: Motion Discovery for Extreme Humanoid Loco-Manipulation","created":"2026-06-04","cited_by_count":2},{"id":"2606.25123","title":"RGB: RL Guided Whole-Body MPPI for Humanoid Control","created":"2026-06-23","cited_by_count":1},{"id":"2606.29980","title":"Exploration and Online Transfer with Behavioral Foundation Models","created":"2026-06-29","cited_by_count":1},{"id":"2609.22274","title":"CHOREO: Every Humanoid Skill as a Trajectory","created":"2026-09-11","cited_by_count":1}],"next_cursor":null}