{"list":"other","total":62,"rows":[{"id":"2308.04079","title":"3D Gaussian Splatting for Real-Time Radiance Field Rendering","created":"2023-08-08","cited_by_count":6226},{"id":"2201.05989","title":"Instant Neural Graphics Primitives with a Multiresolution Hash Encoding","created":"2022-01-16","cited_by_count":3723},{"id":"2111.12077","title":"Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields","created":"2021-11-23","cited_by_count":2032},{"id":"2103.13415","title":"Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields","created":"2021-03-24","cited_by_count":1964},{"id":"2106.10689","title":"NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction","created":"2021-06-20","cited_by_count":1712},{"id":"2112.05131","title":"Plenoxels: Radiance Fields without Neural Networks","created":"2021-12-09","cited_by_count":1613},{"id":"1904.05866","title":"Expressive Body Capture: 3D Hands, Face, and Body from a Single Image","created":"2019-04-11","cited_by_count":1612},{"id":"2011.13961","title":"D-NeRF: Neural Radiance Fields for Dynamic Scenes","created":"2020-11-27","cited_by_count":1465},{"id":"2011.12948","title":"Nerfies: Deformable Neural Radiance Fields","created":"2020-11-25","cited_by_count":1198},{"id":"2403.17888","title":"2D Gaussian Splatting for Geometrically Accurate Radiance Fields","created":"2024-03-26","cited_by_count":1076},{"id":"2106.12052","title":"Volume Rendering of Neural Implicit Surfaces","created":"2021-06-22","cited_by_count":996},{"id":"2301.10241","title":"K-Planes: Explicit Radiance Fields in Space, Time, and Appearance","created":"2023-01-24","cited_by_count":746},{"id":"2104.10078","title":"UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction","created":"2021-04-20","cited_by_count":646},{"id":"1906.08172","title":"MediaPipe: A Framework for Building Perception Pipelines","created":"2019-06-14","cited_by_count":583},{"id":"2112.03907","title":"Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields","created":"2021-12-07","cited_by_count":575},{"id":"2306.03092","title":"Neuralangelo: High-Fidelity Neural Surface Reconstruction","created":"2023-06-05","cited_by_count":467},{"id":"2012.09760","title":"End-to-End Human Pose and Mesh Reconstruction with Transformers","created":"2020-12-17","cited_by_count":418},{"id":"2008.11200","title":"GRAB: A Dataset of Whole-Body Human Grasping of Objects","created":"2020-08-25","cited_by_count":405},{"id":"2203.01577","title":"HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interaction","created":"2022-03-03","cited_by_count":327},{"id":"2204.13662","title":"ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation","created":"2022-04-28","cited_by_count":312},{"id":"2312.05251","title":"Reconstructing Hands in 3D with Transformers","created":"2023-12-08","cited_by_count":306},{"id":"1909.04349","title":"FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Images","created":"2019-09-10","cited_by_count":271},{"id":"2008.09309","title":"InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image","created":"2020-08-21","cited_by_count":245},{"id":"1801.01615","title":"Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies","created":"2018-01-05","cited_by_count":239},{"id":"1705.01389","title":"Learning to Estimate 3D Hand Pose from Single RGB Images","created":"2017-05-03","cited_by_count":234},{"id":"2302.14859","title":"BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis","created":"2023-02-28","cited_by_count":221},{"id":"1902.03451","title":"3D Hand Shape and Pose from Images in the Wild","created":"2019-02-09","cited_by_count":190},{"id":"1904.04196","title":"Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Rendering","created":"2019-04-08","cited_by_count":115},{"id":"2401.08399","title":"TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding","created":"2024-01-16","cited_by_count":88},{"id":"2203.09364","title":"Interacting Attention Graph for Single Image Two-Hand Reconstruction","created":"2022-03-17","cited_by_count":87},{"id":"1704.02201","title":"Real-time Hand Tracking under Occlusion from an Egocentric RGB-D Sensor","created":"2017-04-07","cited_by_count":84},{"id":"2311.18448","title":"HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video","created":"2023-11-30","cited_by_count":78},{"id":"2204.02776","title":"3D face reconstruction with dense landmarks","created":"2022-04-06","cited_by_count":70},{"id":"2403.20309","title":"InstantSplat: Sparse-view Gaussian Splatting in Seconds","created":"2024-03-29","cited_by_count":70},{"id":"2008.08213","title":"DeepHandMesh: A Weakly-supervised Deep Encoder-Decoder Framework for High-fidelity Hand Mesh Modeling","created":"2020-08-19","cited_by_count":49},{"id":"2207.11061","title":"3D Interacting Hand Pose Estimation by Hand De-occlusion and Removal","created":"2022-07-22","cited_by_count":36},{"id":"1610.07214","title":"3D Hand Pose Tracking and Estimation Using Stereo Matching","created":"2016-10-23","cited_by_count":35},{"id":"2211.16835","title":"Reconstructing Hand-Held Objects from Monocular Video","created":"2022-11-30","cited_by_count":35},{"id":"2306.07437","title":"Instant Multi-View Head Capture through Learnable Registration","created":"2023-06-12","cited_by_count":34},{"id":"2412.04244","title":"GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities","created":"2024-12-05","cited_by_count":33},{"id":"1602.04124","title":"Fast and Robust Hand Tracking Using Detection-Guided Optimization","created":"2016-02-12","cited_by_count":30},{"id":"2312.13285","title":"UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflections","created":"2023-12-20","cited_by_count":30},{"id":"2108.04886","title":"Differentiable Surface Rendering via Non-Differentiable Sampling","created":"2021-08-10","cited_by_count":28},{"id":"2212.09530","title":"HARP: Personalized Hand Reconstruction from a Monocular RGB Video","created":"2022-12-19","cited_by_count":28},{"id":"2312.02137","title":"MANUS: Markerless Grasp Capture using Articulated 3D Gaussians","created":"2023-12-04","cited_by_count":26},{"id":"2008.05079","title":"BiHand: Recovering Hand Mesh with Multi-stage Bisected Hourglass Networks","created":"2020-08-12","cited_by_count":23},{"id":"2412.06767","title":"MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views","created":"2024-12-09","cited_by_count":21},{"id":"1504.06378","title":"Depth-based hand pose estimation: methods, data, and challenges","created":"2015-04-24","cited_by_count":16},{"id":"1602.03860","title":"Real-Time Hand Tracking Using a Sum of Anisotropic Gaussians Model","created":"2016-02-11","cited_by_count":15},{"id":"2012.03206","title":"MVHM: A Large-Scale Multi-View Hand Mesh Benchmark for Accurate 3D Hand Pose Estimation","created":"2020-12-06","cited_by_count":15},{"id":"2409.04033","title":"Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics","created":"2024-09-06","cited_by_count":15},{"id":"2405.07933","title":"Authentic Hand Avatar from a Phone Scan via Universal Hand Model","created":"2024-05-13","cited_by_count":13},{"id":"2503.14198","title":"RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images","created":"2025-03-18","cited_by_count":12},{"id":"2406.04861","title":"Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction","created":"2024-06-07","cited_by_count":8},{"id":"2302.00988","title":"HaMuCo: Hand Pose Estimation via Multiview Collaborative Self-Supervised Learning","created":"2023-02-02","cited_by_count":7},{"id":"2501.02845","title":"HOGSA: Bimanual Hand-Object Interaction Understanding with 3D Gaussian Splatting Based Data Augmentation","created":"2025-01-06","cited_by_count":6},{"id":"2309.14916","title":"PHRIT: Parametric Hand Representation with Implicit Template","created":"2023-09-26","cited_by_count":5},{"id":"2404.02225","title":"CHOSEN: Contrastive Hypothesis Selection for Multi-View Depth Refinement","created":"2024-04-02","cited_by_count":4},{"id":"2405.01353","title":"Sparse multi-view hand-object reconstruction for unseen environments","created":"2024-05-02","cited_by_count":4},{"id":"2603.28760","title":"SHOW3D: Capturing Scenes of 3D Hands and Objects in the Wild","created":"2026-03-30","cited_by_count":4},{"id":"2511.05403","title":"PALM: A Dataset and Baseline for Learning Multi-subject Hand Prior","created":"2025-11-07","cited_by_count":3},{"id":"2604.12929","title":"Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions","created":"2026-04-14","cited_by_count":3}],"next_cursor":null}