{"list":"other","total":75,"rows":[{"id":"2308.04079","title":"3D Gaussian Splatting for Real-Time Radiance Field Rendering","created":"2023-08-08","cited_by_count":6226},{"id":"2201.05989","title":"Instant Neural Graphics Primitives with a Multiresolution Hash Encoding","created":"2022-01-16","cited_by_count":3723},{"id":"2103.13415","title":"Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields","created":"2021-03-24","cited_by_count":1964},{"id":"2103.13413","title":"Vision Transformers for Dense Prediction","created":"2021-03-24","cited_by_count":1803},{"id":"2312.14132","title":"DUSt3R: Geometric 3D Vision Made Easy","created":"2023-12-21","cited_by_count":1567},{"id":"2503.11651","title":"VGGT: Visual Geometry Grounded Transformer","created":"2025-03-14","cited_by_count":1539},{"id":"2011.13961","title":"D-NeRF: Neural Radiance Fields for Dynamic Scenes","created":"2020-11-27","cited_by_count":1465},{"id":"2406.09414","title":"Depth Anything V2","created":"2024-06-13","cited_by_count":1422},{"id":"2401.10891","title":"Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data","created":"2024-01-19","cited_by_count":1360},{"id":"2203.09517","title":"TensoRF: Tensorial Radiance Fields","created":"2022-03-17","cited_by_count":1280},{"id":"2008.02268","title":"NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections","created":"2020-08-05","cited_by_count":1232},{"id":"2011.12948","title":"Nerfies: Deformable Neural Radiance Fields","created":"2020-11-25","cited_by_count":1198},{"id":"2310.08528","title":"4D Gaussian Splatting for Real-Time Dynamic Scene Rendering","created":"2023-10-12","cited_by_count":1157},{"id":"2406.09756","title":"Grounding Image Matching in 3D with MASt3R","created":"2024-06-14","cited_by_count":983},{"id":"2308.09713","title":"Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis","created":"2023-08-18","cited_by_count":737},{"id":"2511.10647","title":"Depth Anything 3: Recovering the Visual Space from Any Views","created":"2025-11-13","cited_by_count":692},{"id":"2312.12337","title":"pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction","created":"2023-12-19","cited_by_count":684},{"id":"2112.00724","title":"RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs","created":"2021-12-01","cited_by_count":615},{"id":"1906.08172","title":"MediaPipe: A Framework for Building Perception Pipelines","created":"2019-06-14","cited_by_count":583},{"id":"2403.14627","title":"MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images","created":"2024-03-21","cited_by_count":566},{"id":"2501.12387","title":"Continuous 3D Perception Model with Persistent State","created":"2025-01-21","cited_by_count":548},{"id":"2307.07635","title":"CoTracker: It is Better to Track Together","created":"2023-07-14","cited_by_count":522},{"id":"1903.08527","title":"Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set","created":"2019-03-20","cited_by_count":482},{"id":"2410.03825","title":"MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion","created":"2024-10-04","cited_by_count":442},{"id":"2312.14937","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","created":"2023-12-04","cited_by_count":347},{"id":"2312.16812","title":"Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis","created":"2023-12-28","cited_by_count":344},{"id":"2507.13347","title":"$\\pi^3$: Permutation-Equivariant Visual Geometry Learning","created":"2025-07-17","cited_by_count":319},{"id":"2509.13414","title":"MapAnything: Universal Feed-Forward Metric 3D Reconstruction","created":"2025-09-16","cited_by_count":314},{"id":"2306.08637","title":"TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinement","created":"2023-06-14","cited_by_count":287},{"id":"2410.13862","title":"DepthSplat: Connecting Gaussian Splatting and Depth","created":"2024-10-17","cited_by_count":286},{"id":"2312.02069","title":"GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians","created":"2023-12-04","cited_by_count":260},{"id":"2204.11312","title":"EMOCA: Emotion Driven Monocular Face Capture and Animation","created":"2022-04-24","cited_by_count":255},{"id":"2207.12393","title":"CelebV-HQ: A Large-Scale Video Facial Attributes Dataset","created":"2022-07-25","cited_by_count":250},{"id":"2410.24207","title":"No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images","created":"2024-10-31","cited_by_count":248},{"id":"2303.16196","title":"SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis","created":"2023-03-28","cited_by_count":247},{"id":"2505.23716","title":"AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views","created":"2025-05-29","cited_by_count":243},{"id":"2112.07471","title":"I M Avatar: Implicit Morphable Head Avatars from Videos","created":"2021-12-14","cited_by_count":231},{"id":"2408.12569","title":"Sapiens: Foundation for Human Vision Models","created":"2024-08-22","cited_by_count":229},{"id":"2112.01554","title":"Neural Head Avatars from Monocular RGB Videos","created":"2021-12-02","cited_by_count":213},{"id":"2406.15643","title":"Taming 3DGS: High-Quality Radiance Fields with Limited Resources","created":"2024-06-21","cited_by_count":204},{"id":"1803.07835","title":"Joint 3D Face Reconstruction and Dense Alignment with Position Map Regression Network","created":"2018-03-21","cited_by_count":195},{"id":"2112.03109","title":"General Facial Representation Learning in a Visual-Linguistic Manner","created":"2021-12-06","cited_by_count":195},{"id":"2305.03027","title":"NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads","created":"2023-05-04","cited_by_count":194},{"id":"2205.03409","title":"VFHQ: A High-Quality Dataset and Benchmark for Video Face Super-Resolution","created":"2022-05-06","cited_by_count":176},{"id":"1703.10580","title":"MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstruction","created":"2017-03-30","cited_by_count":163},{"id":"1709.08398","title":"Morphable Face Models - An Open Framework","created":"2017-09-25","cited_by_count":138},{"id":"2412.00733","title":"Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer","created":"2024-12-01","cited_by_count":122},{"id":"2303.14717","title":"CelebV-Text: A Large-Scale Facial Text-Video Dataset","created":"2023-03-26","cited_by_count":104},{"id":"2203.14057","title":"FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset","created":"2022-03-26","cited_by_count":98},{"id":"2312.04558","title":"MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar","created":"2023-12-07","cited_by_count":89},{"id":"2504.13152","title":"St4RTrack: Simultaneous 4D Reconstruction and Tracking in the World","created":"2025-04-17","cited_by_count":89},{"id":"2407.15420","title":"Local All-Pair Correspondence for Point Tracking","created":"2024-07-22","cited_by_count":80},{"id":"2412.03079","title":"Align3R: Aligned Monocular Depth Estimation for Dynamic Videos","created":"2024-12-04","cited_by_count":79},{"id":"1611.05053","title":"Learning Detailed Face Reconstruction from a Single Image","created":"2016-11-15","cited_by_count":71},{"id":"2504.07961","title":"Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction","created":"2025-04-10","cited_by_count":67},{"id":"2312.02902","title":"HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting","created":"2023-12-05","cited_by_count":60},{"id":"2506.08015","title":"4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos","created":"2025-06-09","cited_by_count":49},{"id":"2312.01632","title":"GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation","created":"2023-12-04","cited_by_count":46},{"id":"2312.13308","title":"SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting","created":"2023-12-20","cited_by_count":46},{"id":"2403.13042","title":"TAPTR: Tracking Any Point with Transformers as Detection","created":"2024-03-19","cited_by_count":45},{"id":"2503.16318","title":"Dynamic Point Maps: A Versatile Representation for Dynamic 3D Reconstruction","created":"2025-03-20","cited_by_count":44},{"id":"2503.18402","title":"DashGaussian: Optimizing 3D Gaussian Splatting in 200 Seconds","created":"2025-03-24","cited_by_count":38},{"id":"2506.05558","title":"On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images","created":"2025-06-05","cited_by_count":36},{"id":"2402.06149","title":"HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting","created":"2024-02-09","cited_by_count":35},{"id":"2507.10065","title":"MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second","created":"2025-07-14","cited_by_count":35},{"id":"2601.09499","title":"V-DPM: 4D Video Reconstruction with Dynamic Point Maps","created":"2026-01-14","cited_by_count":34},{"id":"2505.00615","title":"Pixel3DMM: Versatile Screen-Space Priors for Single-Image 3D Face Reconstruction","created":"2025-05-01","cited_by_count":20},{"id":"2401.12900","title":"PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splatting","created":"2024-01-23","cited_by_count":17},{"id":"2504.14967","title":"3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations","created":"2025-04-21","cited_by_count":14},{"id":"2507.15365","title":"DAViD: Data-efficient and Accurate Vision Models from Synthetic Data","created":"2025-07-21","cited_by_count":11},{"id":"2512.15508","title":"Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting","created":"2025-12-17","cited_by_count":11},{"id":"2506.08862","title":"StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams","created":"2025-06-10","cited_by_count":8},{"id":"2601.07603","title":"UIKA: Fast Universal Head Avatar from Pose-Free Images","created":"2026-01-12","cited_by_count":5},{"id":"2511.20366","title":"VGGTFace: Topologically Consistent Facial Geometry Reconstruction in the Wild","created":"2025-11-25","cited_by_count":4},{"id":"2601.13148","title":"ICo3D: An Interactive Conversational 3D Virtual Human","created":"2026-01-19","cited_by_count":1}],"next_cursor":null}