{"list":"other","total":56,"rows":[{"id":"1707.06347","title":"Proximal Policy Optimization Algorithms","created":"2017-07-20","cited_by_count":15215},{"id":"1703.06907","title":"Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World","created":"2017-03-20","cited_by_count":1498},{"id":"2503.14734","title":"GR00T N1: An Open Foundation Model for Generalist Humanoid Robots","created":"2025-03-18","cited_by_count":1225},{"id":"2108.10470","title":"Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning","created":"2021-08-24","cited_by_count":998},{"id":"2312.08344","title":"FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects","created":"2023-12-13","cited_by_count":429},{"id":"1904.05767","title":"Learning joint reconstruction of hands and manipulated objects","created":"2019-04-11","cited_by_count":378},{"id":"2511.16624","title":"SAM 3D: 3Dfy Anything in Images","created":"2025-11-20","cited_by_count":247},{"id":"2305.06456","title":"Perpetual Humanoid Control for Real-time Simulated Avatars","created":"2023-05-10","cited_by_count":218},{"id":"2406.08858","title":"OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning","created":"2024-06-13","cited_by_count":189},{"id":"2406.10454","title":"HumanPlus: Humanoid Shadowing and Imitation from Humans","created":"2024-06-15","cited_by_count":185},{"id":"1707.02286","title":"Emergence of Locomotion Behaviours in Rich Environments","created":"2017-07-07","cited_by_count":165},{"id":"2508.08241","title":"BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion","created":"2025-08-11","cited_by_count":165},{"id":"1804.02717","title":"DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills","created":"2018-04-08","cited_by_count":163},{"id":"2205.12257","title":"OnePose: One-Shot Object Pose Estimation without CAD Models","created":"2022-05-24","cited_by_count":157},{"id":"2407.01512","title":"Open-TeleVision: Teleoperation with Immersive Active Visual Feedback","created":"2024-07-01","cited_by_count":145},{"id":"2402.16796","title":"Expressive Whole-Body Control for Humanoid Robots","created":"2024-02-26","cited_by_count":139},{"id":"2210.02697","title":"DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulation","created":"2022-10-06","cited_by_count":137},{"id":"2409.06662","title":"World-Grounded Human Motion Recovery via Gravity-View Coordinates","created":"2024-09-10","cited_by_count":137},{"id":"2304.13653","title":"Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learning","created":"2023-04-26","cited_by_count":133},{"id":"2502.01143","title":"ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills","created":"2025-02-03","cited_by_count":130},{"id":"2103.14295","title":"Reinforcement Learning for Robust Parameterized Locomotion Control of Bipedal Robots","created":"2021-03-26","cited_by_count":116},{"id":"2505.02833","title":"TWIST: Teleoperated Whole-Body Imitation System","created":"2025-05-05","cited_by_count":101},{"id":"2401.16889","title":"Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Control","created":"2024-01-30","cited_by_count":99},{"id":"2406.10759","title":"Humanoid Parkour Learning","created":"2024-06-15","cited_by_count":96},{"id":"2506.14770","title":"GMT: General Motion Tracking for Humanoid Whole-Body Control","created":"2025-06-17","cited_by_count":83},{"id":"2312.04393","title":"PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction","created":"2023-12-07","cited_by_count":76},{"id":"2502.13013","title":"HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit","created":"2025-02-18","cited_by_count":76},{"id":"2510.02252","title":"Retargeting Matters: General Motion Retargeting for Humanoid Motion Tracking","created":"2025-10-02","cited_by_count":75},{"id":"2502.20390","title":"InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions","created":"2025-02-27","cited_by_count":72},{"id":"2104.09194","title":"Synthesizing Diverse and Physically Stable Grasps with Arbitrary Hand Structures using Differentiable Force Closure Estimator","created":"2021-04-19","cited_by_count":71},{"id":"2509.26633","title":"OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction","created":"2025-09-30","cited_by_count":71},{"id":"2505.03729","title":"Visual Imitation Enables Contextual Humanoid Control","created":"2025-05-06","cited_by_count":68},{"id":"2406.06005","title":"WoCoCo: Learning Whole-Body Humanoid Control with Sequential Contacts","created":"2024-06-10","cited_by_count":61},{"id":"2506.12851","title":"KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills","created":"2025-06-15","cited_by_count":52},{"id":"2505.03738","title":"AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control","created":"2025-05-06","cited_by_count":51},{"id":"2502.08378","title":"Learning Humanoid Standing-up Control across Diverse Postures","created":"2025-02-12","cited_by_count":46},{"id":"2502.10363","title":"BeamDojo: Learning Agile Humanoid Locomotion on Sparse Footholds","created":"2025-02-14","cited_by_count":46},{"id":"2506.08931","title":"CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Tasks","created":"2025-06-10","cited_by_count":38},{"id":"2509.16757","title":"HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videos","created":"2025-09-20","cited_by_count":38},{"id":"2507.07356","title":"UniTracker: Learning Universal Whole-Body Motion Tracker for Humanoid Robots","created":"2025-07-10","cited_by_count":37},{"id":"2509.13833","title":"Track Any Motions under Any Disturbances","created":"2025-09-17","cited_by_count":35},{"id":"2508.21043","title":"HITTER: A HumanoId Table TEnnis Robot via Hierarchical Planning and Learning","created":"2025-08-28","cited_by_count":33},{"id":"2408.15270","title":"SkillMimic: Learning Basketball Interaction Skills from Demonstrations","created":"2024-08-12","cited_by_count":30},{"id":"2305.03286","title":"Composite Motion Learning with Task Control","created":"2023-05-05","cited_by_count":28},{"id":"2502.12152","title":"Learning Getting-Up Policies for Real-World Humanoid Robots","created":"2025-02-17","cited_by_count":26},{"id":"2505.02094","title":"SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrations","created":"2025-05-04","cited_by_count":25},{"id":"2504.21738","title":"LangWBC: Language-directed Humanoid Whole-Body Control via End-to-end Learning","created":"2025-04-30","cited_by_count":22},{"id":"2505.22974","title":"Learning coordinated badminton skills for legged manipulators","created":"2025-05-29","cited_by_count":19},{"id":"2510.11072","title":"PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System","created":"2025-10-13","cited_by_count":18},{"id":"2509.13780","title":"Behavior Foundation Model for Humanoid Robots","created":"2025-09-17","cited_by_count":15},{"id":"2505.24198","title":"Hold My Beer: Learning Gentle Humanoid Locomotion and End-Effector Stabilization Control","created":"2025-05-30","cited_by_count":12},{"id":"2511.17373","title":"Agility Meets Stability: Versatile Humanoid Control with Heterogeneous Data","created":"2025-11-21","cited_by_count":11},{"id":"2510.18002","title":"Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints","created":"2025-10-20","cited_by_count":9},{"id":"2510.14454","title":"Towards Adaptable Humanoid Control via Adaptive Motion Tracking","created":"2025-10-16","cited_by_count":8},{"id":"2509.22442","title":"Learning to Ball: Composing Policies for Long-Horizon Basketball Moves","created":"2025-09-26","cited_by_count":6},{"id":"2512.19583","title":"Learning Generalizable Hand-Object Tracking from Synthetic Demonstrations","created":"2025-12-22","cited_by_count":5}],"next_cursor":null}