{"total":131,"rows":[{"id":"2512.21185","title":"UltraShape 1.0: High-Fidelity 3D Shape Generation via Scalable Geometric Refinement","created":"2025-12-24","cited_by_count":16,"area":null},{"id":"2605.21572","title":"PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects","created":"2026-05-20","cited_by_count":11,"area":null},{"id":"2603.16869","title":"SegviGen: Repurposing 3D Generative Model for Part Segmentation","created":"2026-03-17","cited_by_count":10,"area":null},{"id":"2602.14965","title":"PAct: Part-Decomposed Single-View Articulated Object Generation","created":"2026-02-16","cited_by_count":8,"area":null},{"id":"2607.17967","title":"MoGe-3: Fine-Detail Monocular Geometry Estimation with Self-Guided Sparse Volumetric Refinement","created":"2026-07-20","cited_by_count":8,"area":null},{"id":"2604.27106","title":"Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations","created":"2026-04-29","cited_by_count":7,"area":null},{"id":"2605.21472","title":"Stream3D: Sequential Multi-View 3D Generation via Evidential Memory","created":"2026-05-20","cited_by_count":7,"area":null},{"id":"2606.31388","title":"One Video, One World: Turning Monocular Video into Physical 4D Scenes","created":"2026-06-30","cited_by_count":6,"area":null},{"id":"2602.03582","title":"Optimization and Generation in Aerodynamics Inverse Design","created":"2026-02-03","cited_by_count":5,"area":null},{"id":"2602.08198","title":"PEGAsus: 3D Personalization of Geometry and Appearance","created":"2026-02-09","cited_by_count":5,"area":null},{"id":"2604.11792","title":"LottieGPT: Tokenizing Vector Animation for Autoregressive Generation","created":"2026-04-13","cited_by_count":5,"area":null},{"id":"2605.23888","title":"GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction","created":"2026-05-22","cited_by_count":5,"area":null},{"id":"2605.03359","title":"Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation","created":"2026-05-05","cited_by_count":4,"area":null},{"id":"2605.13862","title":"Seed3D 2.0: Advancing High-Fidelity Simulation-Ready 3D Content Generation","created":"2026-04-22","cited_by_count":4,"area":null},{"id":"2605.16355","title":"Generative 3D Gaussians with Learned Density Control","created":"2026-05-08","cited_by_count":4,"area":null},{"id":"2602.05293","title":"Fast-SAM3D: 3Dfy Anything in Images but Faster","created":"2026-02-05","cited_by_count":3,"area":null},{"id":"2603.16085","title":"Interact3D: Compositional 3D Generation of Interactive Objects","created":"2026-03-17","cited_by_count":3,"area":null},{"id":"2604.08746","title":"AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation","created":"2026-04-09","cited_by_count":3,"area":null},{"id":"2604.09132","title":"Strips as Tokens: Artist Mesh Generation with Native UV Segmentation","created":"2026-04-10","cited_by_count":3,"area":null},{"id":"2605.21121","title":"ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generation","created":"2026-05-20","cited_by_count":3,"area":null},{"id":"2606.21596","title":"$\\phi$-Scene: Physically Grounded Image-to-3D Scene Reconstruction","created":"2026-06-19","cited_by_count":3,"area":null},{"id":"2606.24138","title":"Sat2City v2: Native 3D City Asset Generation from a Single Satellite Image","created":"2026-06-23","cited_by_count":3,"area":null},{"id":"2607.20660","title":"Axolotl3D: a Unified Framework for Faithful 3D Shape Completion","created":"2026-07-22","cited_by_count":3,"area":null},{"id":"2604.05182","title":"LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows","created":"2026-04-06","cited_by_count":2,"area":null},{"id":"2604.09231","title":"Hitem3D 2.0: Multi-View Guided Native 3D Texture Generation","created":"2026-04-10","cited_by_count":2,"area":null},{"id":"2605.07385","title":"Velocity-Space 3D Asset Editing","created":"2026-05-08","cited_by_count":2,"area":null},{"id":"2605.26137","title":"AssetGen: Deployable 3D Asset Generation at Interactive Speed","created":"2026-05-22","cited_by_count":2,"area":null},{"id":"2606.09967","title":"ABot-Earth 0.5: Generative 3D Earth Model","created":"2026-06-08","cited_by_count":2,"area":null},{"id":"2606.20131","title":"TriFlow: Generating Artist-Like 3D Mesh Topology via Nearest-Vertex Vector Fields","created":"2026-06-18","cited_by_count":2,"area":null},{"id":"2606.31680","title":"ShellMaker: Language-Guided Exterior Completion under Structural Constraints","created":"2026-06-30","cited_by_count":2,"area":null},{"id":"2607.01803","title":"PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation","created":"2026-07-02","cited_by_count":2,"area":null},{"id":"2607.07817","title":"DreamCharacter-1: From 3D Generative Foundation Models to Product-Ready Character Generation","created":"2026-07-08","cited_by_count":2,"area":null},{"id":"2607.13586","title":"UniPhysGen: Unified Physical Grounding for Simulation-Ready 3D Assets","created":"2026-07-15","cited_by_count":2,"area":null},{"id":"2607.24298","title":"UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routing","created":"2026-07-27","cited_by_count":2,"area":null},{"id":"2608.17988","title":"GS-Voxel: Fitting-Free Structured Latents for Large-Scale 3DGS Generation","created":"2026-08-18","cited_by_count":2,"area":null},{"id":"2609.05416","title":"WorldSculpt: Generating Compositional Worlds from Grounded Videos","created":"2026-09-04","cited_by_count":2,"area":null},{"id":"2609.34621","title":"Does Native 3D Texture Generation Necessarily Require 3D Assets for Training?","created":"2026-09-28","cited_by_count":2,"area":null},{"id":"2601.19048","title":"NuiWorld: Exploring a Scalable Framework for End-to-End Controllable World Generation","created":"2026-01-27","cited_by_count":1,"area":null},{"id":"2603.14152","title":"SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation","created":"2026-03-14","cited_by_count":1,"area":null},{"id":"2603.24770","title":"DRoPS: Dynamic 3D Reconstruction of Pre-Scanned Objects","created":"2026-03-25","cited_by_count":1,"area":null},{"id":"2604.11038","title":"EgoFun3D: Modeling Interactive Objects from Egocentric Videos using Function Templates","created":"2026-04-13","cited_by_count":1,"area":null},{"id":"2604.14914","title":"Beyond Prompts: Unconditional 3D Inversion for Out-of-Distribution Shapes","created":"2026-04-16","cited_by_count":1,"area":null},{"id":"2604.26509","title":"3D Generation for Embodied AI and Robotic Simulation: A Survey","created":"2026-04-29","cited_by_count":1,"area":null},{"id":"2605.00345","title":"Pose-Aware Diffusion for 3D Generation","created":"2026-05-01","cited_by_count":1,"area":null},{"id":"2605.18063","title":"The MixCount Dataset: Bridging the Data Gap for Open-Vocabulary Object Counting","created":"2026-05-18","cited_by_count":1,"area":null},{"id":"2605.19386","title":"MatPhys: Learning Material-Aware Physics Parameters for Deformable Object Simulation from Videos","created":"2026-05-19","cited_by_count":1,"area":null},{"id":"2605.26109","title":"Helix4D: Complex 4D Mesh Generation","created":"2026-05-25","cited_by_count":1,"area":null},{"id":"2606.04108","title":"SymTRELLIS: Symmetry-Enforced Voxel Latents for 3D Generation","created":"2026-06-02","cited_by_count":1,"area":null},{"id":"2606.27923","title":"Home3D 1.0: A High-Fidelity Image-to-3D Asset Generation System for Interior Design","created":"2026-06-26","cited_by_count":1,"area":null},{"id":"2606.30608","title":"UnfoldArt: Zero-Shot Recovery of Full Articulated 3D Objects from Text or Image","created":"2026-06-29","cited_by_count":1,"area":null},{"id":"2607.01222","title":"Ink3D: Sculpting 3D Assets with Extremely Complex Textures via Video Generative Models","created":"2026-07-01","cited_by_count":1,"area":null},{"id":"2608.03179","title":"EditFlow3D: Automated Local Editing of 3D Assets with Trajectory Preservation","created":"2026-08-04","cited_by_count":1,"area":null},{"id":"2609.01740","title":"ZipTok3D: High-Fidelity 3D Tokenization with Compact Token Prefixes","created":"2026-09-01","cited_by_count":1,"area":null},{"id":"2609.26793","title":"HARMONY: Hierarchical Agentic Reasoning for MONocular Image-to-Scene Synthesis","created":"2026-09-22","cited_by_count":1,"area":null},{"id":"2601.17791","title":"Agreement-Driven Multi-View 3D Reconstruction for Live Cattle Weight Estimation","created":"2026-01-25","cited_by_count":0,"area":null},{"id":"2603.23686","title":"AdvSplat: Adversarial Attacks on Feed-Forward Gaussian Splatting Models","created":"2026-03-24","cited_by_count":0,"area":null},{"id":"2603.24713","title":"Lookalike3D: Seeing Double in 3D","created":"2026-03-25","cited_by_count":0,"area":null},{"id":"2604.14302","title":"Geometrically Consistent Multi-View Scene Generation from Freehand Sketches","created":"2026-04-15","cited_by_count":0,"area":null},{"id":"2604.24586","title":"Point-MF: Stabilizing One-Step Mean Flows for Single-Image Point Cloud Reconstruction","created":"2026-04-27","cited_by_count":0,"area":null},{"id":"2605.03105","title":"Pose Tracking with a Foundation Pose Model and an Ensemble Directional Kalman Filter","created":"2026-05-04","cited_by_count":0,"area":null},{"id":"2605.09606","title":"On the Generation and Mitigation of Harmful Geometry in Image-to-3D Models","created":"2026-05-10","cited_by_count":0,"area":null},{"id":"2605.13129","title":"Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generation","created":"2026-05-13","cited_by_count":0,"area":null},{"id":"2605.14594","title":"TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generation","created":"2026-05-14","cited_by_count":0,"area":null},{"id":"2606.02491","title":"MORPHOS: Autoregressive 4D Generation with Temporal Structured Latents","created":"2026-06-01","cited_by_count":0,"area":null},{"id":"2606.07115","title":"3DMorph: Single-Image-Guided Local 3D Shape Editing and Morphing","created":"2026-06-05","cited_by_count":0,"area":null},{"id":"2606.20404","title":"FlowBender: Feedback-Aware Training for Self-Correcting Conditional Flows","created":"2026-06-18","cited_by_count":0,"area":null},{"id":"2606.20556","title":"Thinking in Boxes: 3D Editing in Real Images Made Easy","created":"2026-06-18","cited_by_count":0,"area":null},{"id":"2606.22718","title":"Generative Relightable Avatars","created":"2026-06-21","cited_by_count":0,"area":null},{"id":"2606.23514","title":"Arbor: Explicit Geometric Conditioning for Controllable 3D Asset Generation","created":"2026-06-22","cited_by_count":0,"area":null},{"id":"2606.26715","title":"Extracting Neural Materials from Images","created":"2026-06-25","cited_by_count":0,"area":null},{"id":"2606.31125","title":"WildProp: Visual Estimation of Wildlife Body Proportions at Scale","created":"2026-06-30","cited_by_count":0,"area":null},{"id":"2607.00321","title":"CORGI: Consistency-Aware 3D Dog Reconstruction from a Single Image in the Wild","created":"2026-07-01","cited_by_count":0,"area":null},{"id":"2607.02712","title":"Global Pose Control for Generative View Synthesis in Normalized Object Coordinate Space","created":"2026-07-02","cited_by_count":0,"area":null},{"id":"2607.03891","title":"BAT3R: Bootstrapping Articulated 3D Reconstruction from 2D Image Collections","created":"2026-07-04","cited_by_count":0,"area":null},{"id":"2607.03990","title":"InSpace: Structure-Aware 3D Indoor Scene Generation from a Single 360{\\deg} Image","created":"2026-07-04","cited_by_count":0,"area":null},{"id":"2607.05869","title":"GraspIT: A Dataset Bridging the Sim-to-Real gap and back for Validated Grasping SE(3) Pose Generation","created":"2026-07-07","cited_by_count":0,"area":null},{"id":"2607.12206","title":"RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration","created":"2026-07-13","cited_by_count":0,"area":null},{"id":"2607.12495","title":"RealSkin: Spatio-Spectral Partial Neural Adjoint Maps for Image-to-3D Attribute Transfer","created":"2026-07-14","cited_by_count":0,"area":null},{"id":"2607.22674","title":"Text-based Tactile Graphics Generation for the Visually Impaired","created":"2026-07-10","cited_by_count":0,"area":null},{"id":"2608.00800","title":"AIMold: An Autonomous AI-based Pipeline for Complex Mold Design","created":"2026-08-01","cited_by_count":0,"area":null},{"id":"2608.02016","title":"Beyond Global Latents: Chunk-Based Sparse Grid VAE for Scalable 3D Modeling","created":"2026-08-03","cited_by_count":0,"area":null},{"id":"2608.06164","title":"BendTwin: Robust Dense-to-Sparse Physical Reconstruction with Bending-Aware Differentiable Spring-Mass Models","created":"2026-08-06","cited_by_count":0,"area":null},{"id":"2608.07256","title":"CANIS: Generation-Assisted 3D Canonicalization via an Image-Semantic Bridge","created":"2026-08-07","cited_by_count":0,"area":null},{"id":"2608.07549","title":"P2Voxel: Pyramid Pivot Voxelization for 3D Mesh Tokenization","created":"2026-08-01","cited_by_count":0,"area":null},{"id":"2608.12175","title":"TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer","created":"2026-08-12","cited_by_count":0,"area":null},{"id":"2608.13541","title":"SCULPT: Subtractive Composition for 3D Part Generation","created":"2026-08-13","cited_by_count":0,"area":null},{"id":"2608.14783","title":"MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling","created":"2026-08-14","cited_by_count":0,"area":null},{"id":"2608.23930","title":"SceneReGen: Generative Reconstruction of 3D Scenes from a Single Image","created":"2026-08-25","cited_by_count":0,"area":null},{"id":"2608.23943","title":"Luce: Relightable Gaussians for 3D Asset Generation","created":"2026-08-25","cited_by_count":0,"area":null},{"id":"2608.28386","title":"GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image","created":"2026-08-28","cited_by_count":0,"area":null},{"id":"2608.28534","title":"InstructMesh: Selective Refinement of Generative 3D Models for Fabrication","created":"2026-08-28","cited_by_count":0,"area":null},{"id":"2608.29905","title":"OrnaStyler: Ornament-Aware Latent Editing for Content-Preserving 3D Stylization","created":"2026-08-30","cited_by_count":0,"area":null},{"id":"2608.30344","title":"Proximity3D: Shape from Capacitive Proximity on Sensing Manifold","created":"2026-08-31","cited_by_count":0,"area":null},{"id":"2608.31113","title":"BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives","created":"2026-08-31","cited_by_count":0,"area":null},{"id":"2609.04942","title":"Learning 3D Editing without Paired Supervision via Generative Prior Distillation","created":"2026-09-04","cited_by_count":0,"area":null},{"id":"2609.06385","title":"Scaling 3D Generative Priors to Large-Scale Scene Meshes from Multi-View Images","created":"2026-09-06","cited_by_count":0,"area":null},{"id":"2609.06436","title":"PLSR: Progressive and Localized Super-Resolution of 3D Objects via Localized Latent Voxel Diffusion","created":"2026-09-06","cited_by_count":0,"area":null},{"id":"2609.08493","title":"AURORA: Active Uncertainty-Driven Re-Orientation for In-Hand Reconstruction","created":"2026-09-08","cited_by_count":0,"area":null},{"id":"2609.10531","title":"Guiding Image-to-3D Generation with Test-Time Partial Observations","created":"2026-09-09","cited_by_count":0,"area":null},{"id":"2609.15659","title":"KaiNinja: Extending Native 3D Generators to the Part Level","created":"2026-09-14","cited_by_count":0,"area":null}],"next_cursor":"100"}