{"total":173,"rows":[{"id":"2603.05449","title":"RealWonder: Real-Time Physical Action-Conditioned Video Generation","created":"2026-03-05","cited_by_count":22,"area":null},{"id":"2603.11633","title":"MV-SAM3D: Adaptive Multi-View Fusion for Layout-Aware 3D Generation","created":"2026-03-12","cited_by_count":19,"area":null},{"id":"2602.16863","title":"SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation","created":"2026-02-18","cited_by_count":15,"area":null},{"id":"2602.02473","title":"HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos","created":"2026-02-02","cited_by_count":14,"area":null},{"id":"2605.10922","title":"Pixal3D: Pixel-Aligned 3D Generation from Images","created":"2026-05-11","cited_by_count":14,"area":null},{"id":"2605.19587","title":"SceneCode: Executable World Programs for Editable Indoor Scenes with Articulated Objects","created":"2026-05-19","cited_by_count":11,"area":null},{"id":"2512.05343","title":"SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modeling","created":"2025-12-05","cited_by_count":9,"area":null},{"id":"2602.13444","title":"FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation","created":"2026-02-13","cited_by_count":7,"area":null},{"id":"2604.05212","title":"Boxer: Robust Lifting of Open-World 2D Bounding Boxes to 3D","created":"2026-04-06","cited_by_count":7,"area":null},{"id":"2604.27106","title":"Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations","created":"2026-04-29","cited_by_count":7,"area":null},{"id":"2605.21472","title":"Stream3D: Sequential Multi-View 3D Generation via Evidential Memory","created":"2026-05-20","cited_by_count":7,"area":null},{"id":"2511.21945","title":"GENA3D: Generative Amodal 3D Modeling by Bridging 2D Priors and 3D Coherence","created":"2025-11-26","cited_by_count":6,"area":null},{"id":"2605.30338","title":"REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image","created":"2026-05-28","cited_by_count":6,"area":null},{"id":"2606.31388","title":"One Video, One World: Turning Monocular Video into Physical 4D Scenes","created":"2026-06-30","cited_by_count":6,"area":null},{"id":"2607.20889","title":"Engine-Native Editable 3D World Reconstruction with Objects and Lighting","created":"2026-07-23","cited_by_count":6,"area":null},{"id":"2601.05237","title":"ObjectForesight: Predicting Future 3D Object Trajectories from Human Videos","created":"2026-01-08","cited_by_count":5,"area":null},{"id":"2603.19231","title":"MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction","created":"2026-03-19","cited_by_count":5,"area":null},{"id":"2603.23386","title":"SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLM","created":"2026-03-24","cited_by_count":5,"area":null},{"id":"2604.01479","title":"RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Space","created":"2026-04-01","cited_by_count":5,"area":null},{"id":"2606.03994","title":"SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image","created":"2026-06-02","cited_by_count":5,"area":null},{"id":"2602.02331","title":"TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour","created":"2026-02-02","cited_by_count":4,"area":null},{"id":"2602.08058","title":"Picasso: Holistic Scene Reconstruction with Physics-Constrained Sampling","created":"2026-02-08","cited_by_count":4,"area":null},{"id":"2602.20150","title":"Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimization","created":"2026-02-23","cited_by_count":4,"area":null},{"id":"2603.18782","title":"Points-to-3D: Structure-Aware 3D Generation with Point Cloud Priors","created":"2026-03-19","cited_by_count":4,"area":null},{"id":"2605.03359","title":"Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation","created":"2026-05-05","cited_by_count":4,"area":null},{"id":"2605.20290","title":"PhysOmni: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction","created":"2026-05-19","cited_by_count":4,"area":null},{"id":"2606.13676","title":"Modality Forcing for Scalable Spatial Generation","created":"2026-06-11","cited_by_count":4,"area":null},{"id":"2512.00960","title":"Efficient and Scalable Monocular Human-Object Interaction Motion Reconstruction","created":"2025-11-30","cited_by_count":3,"area":null},{"id":"2512.07394","title":"Reconstructing Objects along Hand Interaction Timelines in Egocentric Video","created":"2025-12-08","cited_by_count":3,"area":null},{"id":"2602.02974","title":"SceneLinker: Compositional 3D Scene Generation via Semantic Scene Graph from RGB Sequences","created":"2026-02-03","cited_by_count":3,"area":null},{"id":"2602.05293","title":"Fast-SAM3D: 3Dfy Anything in Images but Faster","created":"2026-02-05","cited_by_count":3,"area":null},{"id":"2603.16085","title":"Interact3D: Compositional 3D Generation of Interactive Objects","created":"2026-03-17","cited_by_count":3,"area":null},{"id":"2604.10789","title":"ReplicateAnyScene: Zero-Shot Video-to-3D Composition via Textual-Visual-Spatial Alignment","created":"2026-04-12","cited_by_count":3,"area":null},{"id":"2604.12929","title":"Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions","created":"2026-04-14","cited_by_count":3,"area":null},{"id":"2604.16170","title":"neuralCAD-Edit: An Expert Benchmark for Multimodal-Instructed 3D CAD Model Editing","created":"2026-04-17","cited_by_count":3,"area":null},{"id":"2605.20373","title":"SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Framework","created":"2026-05-19","cited_by_count":3,"area":null},{"id":"2606.21596","title":"$\\phi$-Scene: Physically Grounded Image-to-3D Scene Reconstruction","created":"2026-06-19","cited_by_count":3,"area":null},{"id":"2606.31946","title":"World Narrative Model for Highly Controllable Video Generation: A Paradigm Shift from Pixel Sampling to Physical World Orchestration","created":"2026-06-30","cited_by_count":3,"area":null},{"id":"2607.01015","title":"SuperFlex: Deformable Superquadrics for Point Cloud Decomposition","created":"2026-07-01","cited_by_count":3,"area":null},{"id":"2607.20660","title":"Axolotl3D: a Unified Framework for Faithful 3D Shape Completion","created":"2026-07-22","cited_by_count":3,"area":null},{"id":"2609.08848","title":"FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minute","created":"2026-09-08","cited_by_count":3,"area":null},{"id":"2603.22972","title":"WorldMesh: Generating Navigable Multi-Room 3D Scenes via Mesh-Conditioned Image Diffusion","created":"2026-03-24","cited_by_count":2,"area":null},{"id":"2603.25726","title":"AnyHand: A Large-Scale Synthetic Dataset for RGB(-D) Hand Pose Estimation","created":"2026-03-26","cited_by_count":2,"area":null},{"id":"2604.01207","title":"TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking","created":"2026-04-01","cited_by_count":2,"area":null},{"id":"2604.05182","title":"LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows","created":"2026-04-06","cited_by_count":2,"area":null},{"id":"2604.10125","title":"PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimization","created":"2026-04-11","cited_by_count":2,"area":null},{"id":"2605.11756","title":"Focusable Monocular Depth Estimation","created":"2026-05-12","cited_by_count":2,"area":null},{"id":"2606.08057","title":"EgoAERO: Learning Dexterous Manipulation from a Single Egocentric Video without Object Assets","created":"2026-06-06","cited_by_count":2,"area":null},{"id":"2606.23688","title":"Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild","created":"2026-06-22","cited_by_count":2,"area":null},{"id":"2606.29941","title":"Seeing Touch from Motion: A Unified Modality-Aware Visuo-Tactile Policy with Tactile Motion Correlation","created":"2026-06-29","cited_by_count":2,"area":null},{"id":"2606.30598","title":"Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation","created":"2026-06-29","cited_by_count":2,"area":null},{"id":"2606.31680","title":"ShellMaker: Language-Guided Exterior Completion under Structural Constraints","created":"2026-06-30","cited_by_count":2,"area":null},{"id":"2607.02075","title":"HandsOnWorld: Unconstrained Egocentric Video Generation with Camera-Disentangled Hand Control","created":"2026-07-02","cited_by_count":2,"area":null},{"id":"2607.24298","title":"UMI3D: Robust 3D Generation on Unconstrained Multi-Image Inputs via Simultaneous Focus Cross-Attention Routing","created":"2026-07-27","cited_by_count":2,"area":null},{"id":"2608.30821","title":"Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modeling","created":"2026-08-31","cited_by_count":2,"area":null},{"id":"2609.05416","title":"WorldSculpt: Generating Compositional Worlds from Grounded Videos","created":"2026-09-04","cited_by_count":2,"area":null},{"id":"2512.07596","title":"More than Segmentation: Benchmarking SAM 3 for Segmentation, 3D Perception, and Reconstruction in Robotic Surgery","created":"2025-12-08","cited_by_count":1,"area":null},{"id":"2601.09211","title":"Affostruction: 3D Affordance Grounding with Generative Reconstruction","created":"2026-01-14","cited_by_count":1,"area":null},{"id":"2602.10278","title":"ERGO: Excess-Risk-Guided Optimization for High-Fidelity Monocular 3D Gaussian Splatting","created":"2026-02-10","cited_by_count":1,"area":null},{"id":"2603.05425","title":"RelaxFlow: Text-Driven Amodal 3D Generation","created":"2026-03-05","cited_by_count":1,"area":null},{"id":"2603.14152","title":"SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation","created":"2026-03-14","cited_by_count":1,"area":null},{"id":"2603.16868","title":"MessyKitchens: Contact-rich object-level 3D scene reconstruction","created":"2026-03-17","cited_by_count":1,"area":null},{"id":"2604.02736","title":"THOM: Generating Physically Plausible Hand-Object Meshes From Text","created":"2026-04-03","cited_by_count":1,"area":null},{"id":"2604.20841","title":"DeVI: Physics-based Dexterous Human-Object Interaction via Synthetic Video Imitation","created":"2026-04-22","cited_by_count":1,"area":null},{"id":"2605.00345","title":"Pose-Aware Diffusion for 3D Generation","created":"2026-05-01","cited_by_count":1,"area":null},{"id":"2605.21343","title":"OcclusionFormer: Arranging Z-Order for Layout-Grounded Image Generation","created":"2026-05-20","cited_by_count":1,"area":null},{"id":"2605.30239","title":"CA-World: Multi-Object Counterfactual Alignment for Efficient Interactive-Ready Reconstruction","created":"2026-05-28","cited_by_count":1,"area":null},{"id":"2606.04108","title":"SymTRELLIS: Symmetry-Enforced Voxel Latents for 3D Generation","created":"2026-06-02","cited_by_count":1,"area":null},{"id":"2606.08440","title":"GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priors","created":"2026-06-07","cited_by_count":1,"area":null},{"id":"2606.13644","title":"Surflo: Consistent 3D Surface Flow Model with Global State","created":"2026-06-11","cited_by_count":1,"area":null},{"id":"2606.17520","title":"GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments","created":"2026-06-16","cited_by_count":1,"area":null},{"id":"2607.16192","title":"MotionForesight: Re-purposing Video Models for Future 3D Scene-Flow Prediction","created":"2026-07-17","cited_by_count":1,"area":null},{"id":"2607.27749","title":"Articulated Object Reconstruction from Rest-State Observation","created":"2026-07-30","cited_by_count":1,"area":null},{"id":"2607.28394","title":"Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer","created":"2026-07-30","cited_by_count":1,"area":null},{"id":"2608.06827","title":"R2S-EGO: Dual-Proxy Refinement for Sparse-Capture Real-to-Sim","created":"2026-08-07","cited_by_count":1,"area":null},{"id":"2608.07012","title":"Scenix: Sparse-View 3D Scene Reconstruction via Executable Scene Programs","created":"2026-08-07","cited_by_count":1,"area":null},{"id":"2608.11017","title":"R4DSG: Relative 4D Scene Graph Memory for Object-Centric Question Answering in Long Egocentric Video","created":"2026-08-11","cited_by_count":1,"area":null},{"id":"2609.21229","title":"KnowDemo: Knowledge-Guided Robot Demonstration Generation from Human Videos","created":"2026-09-18","cited_by_count":1,"area":null},{"id":"2609.25627","title":"MachEmbodied-U0: Unified Understanding and Generation Model for Embodied Intelligence","created":"2026-09-22","cited_by_count":1,"area":null},{"id":"2609.26793","title":"HARMONY: Hierarchical Agentic Reasoning for MONocular Image-to-Scene Synthesis","created":"2026-09-22","cited_by_count":1,"area":null},{"id":"2512.01008","title":"LISA-3D: Lifting Language-Image Segmentation to 3D via Multi-View Consistency","created":"2025-11-30","cited_by_count":0,"area":null},{"id":"2512.22452","title":"SAM 3D for 3D Object Reconstruction from Remote Sensing Images","created":"2025-12-27","cited_by_count":0,"area":null},{"id":"2601.17791","title":"Agreement-Driven Multi-View 3D Reconstruction for Live Cattle Weight Estimation","created":"2026-01-25","cited_by_count":0,"area":null},{"id":"2601.19717","title":"DiffStyle3D: Consistent 3D Gaussian Stylization via Attention Optimization","created":"2026-01-27","cited_by_count":0,"area":null},{"id":"2601.21713","title":"Disentangling perception and reasoning for improving data efficiency in learning cloth manipulation without demonstrations","created":"2026-01-29","cited_by_count":0,"area":null},{"id":"2602.09407","title":"Single-Slice-to-3D Reconstruction in Medical Imaging and Natural Objects: A Comparative Benchmark with SAM 3D","created":"2026-02-10","cited_by_count":0,"area":null},{"id":"2603.01371","title":"TIMI: Training-Free Image-to-3D Multi-Instance Generation with Spatial Fidelity","created":"2026-03-02","cited_by_count":0,"area":null},{"id":"2603.07441","title":"DogWeave: High-Fidelity 3D Canine Reconstruction from a Single Image via Normal Fusion and Conditional Inpainting","created":"2026-03-08","cited_by_count":0,"area":null},{"id":"2603.21618","title":"4DGS360: 360{\\deg} Gaussian Reconstruction of Dynamic Objects from a Single Video","created":"2026-03-23","cited_by_count":0,"area":null},{"id":"2603.24713","title":"Lookalike3D: Seeing Double in 3D","created":"2026-03-25","cited_by_count":0,"area":null},{"id":"2604.03334","title":"Bridging the Dimensionality Gap: A Taxonomy and Survey of 2D Vision Model Adaptation for 3D Analysis","created":"2026-04-03","cited_by_count":0,"area":null},{"id":"2604.08610","title":"A Semi-Automated Framework for 3D Reconstruction of Medieval Manuscript Miniatures","created":"2026-04-08","cited_by_count":0,"area":null},{"id":"2604.20093","title":"FurnSet: Exploiting Repeats for 3D Scene Reconstruction","created":"2026-04-22","cited_by_count":0,"area":null},{"id":"2604.20800","title":"LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image","created":"2026-04-22","cited_by_count":0,"area":null},{"id":"2604.24586","title":"Point-MF: Stabilizing One-Step Mean Flows for Single-Image Point Cloud Reconstruction","created":"2026-04-27","cited_by_count":0,"area":null},{"id":"2605.00307","title":"A Model-based Visual Contact Localization and Force Sensing System for Compliant Robotic Grippers","created":"2026-05-01","cited_by_count":0,"area":null},{"id":"2605.08925","title":"ClickSeg3D: Few-Click Interactive Segmentation via Semantic Embeddings","created":"2026-05-09","cited_by_count":0,"area":null},{"id":"2605.23523","title":"ComPose: When to Trust Hands for Object Pose Tracking","created":"2026-05-22","cited_by_count":0,"area":null},{"id":"2605.26944","title":"Object Pose and Shape Estimation for Grasping: Does it Work?","created":"2026-05-26","cited_by_count":0,"area":null},{"id":"2606.02021","title":"PerBite: A Curated Diagnostic Workflow for Bite-Aware Food Volume Estimation","created":"2026-06-01","cited_by_count":0,"area":null}],"next_cursor":"100"}