{"total":83,"rows":[{"id":"2606.02800","title":"Cosmos 3: Omnimodal World Models for Physical AI","created":"2026-06-01","cited_by_count":165,"area":"wm"},{"id":"2601.20540","title":"Advancing Open-source World Models","created":"2026-01-28","cited_by_count":154,"area":"wm"},{"id":"2604.26694","title":"Unified 4D World Action Modeling from Video Priors with Asynchronous Denoising","created":"2026-04-29","cited_by_count":71,"area":"wm"},{"id":"2601.00393","title":"NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos","created":"2026-01-01","cited_by_count":46,"area":"wm"},{"id":"2604.14268","title":"HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds","created":"2026-04-15","cited_by_count":44,"area":"wm"},{"id":"2605.25874","title":"WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation","created":"2026-05-25","cited_by_count":39,"area":"wm"},{"id":"2603.07145","title":"LiveWorld: Simulating Out-of-Sight Dynamics in Generative Video World Models","created":"2026-03-07","cited_by_count":28,"area":"wm"},{"id":"2603.17117","title":"MosaicMem: Hybrid Spatial Memory for Controllable Video World Models","created":"2026-03-17","cited_by_count":27,"area":"wm"},{"id":"2604.21686","title":"WorldMark: A Unified Benchmark Suite for Interactive Video World Models","created":"2026-04-23","cited_by_count":26,"area":"wm"},{"id":"2602.09022","title":"WorldCompass: Reinforcement Learning for Long-Horizon World Models","created":"2026-02-09","cited_by_count":24,"area":"wm"},{"id":"2606.00793","title":"MBench: A Comprehensive Benchmark on Memory Capability for Video World Models","created":"2026-05-30","cited_by_count":18,"area":"wm"},{"id":"2602.09878","title":"MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation","created":"2026-02-10","cited_by_count":17,"area":"wm"},{"id":"2604.01765","title":"DriveDreamer-Policy: A Geometry-Grounded World-Action Model for Unified Generation and Planning","created":"2026-04-02","cited_by_count":17,"area":"wm"},{"id":"2606.09828","title":"Latent Spatial Memory for Video World Models","created":"2026-06-08","cited_by_count":17,"area":"wm"},{"id":"2602.09600","title":"Hand2World: Autoregressive Egocentric Interaction Generation via Free-Space Hand Gestures","created":"2026-02-10","cited_by_count":16,"area":"wm"},{"id":"2605.14696","title":"EponaV2: Driving World Model with Comprehensive Future Reasoning","created":"2026-05-14","cited_by_count":15,"area":"wm"},{"id":"2606.14048","title":"WAM4D: Fast 4D World Action Model via Spatial Register Tokens","created":"2026-06-12","cited_by_count":15,"area":"wm"},{"id":"2607.26037","title":"Wonder: Video World Model Done Better","created":"2026-07-28","cited_by_count":15,"area":"wm"},{"id":"2608.13546","title":"Alaya-EVOKE: From Linear-Scaling Supervision to Endless World","created":"2026-08-13","cited_by_count":14,"area":"wm"},{"id":"2606.02436","title":"Geometry-Aware Implicit Memory for Video World Models","created":"2026-06-01","cited_by_count":13,"area":"wm"},{"id":"2603.15583","title":"Grounding World Simulation Models in a Real-World Metropolis","created":"2026-03-16","cited_by_count":12,"area":"wm"},{"id":"2605.10426","title":"CoWorld-VLA: Thinking in a Multi-Expert World Model for Autonomous Driving","created":"2026-05-11","cited_by_count":12,"area":"wm"},{"id":"2603.27287","title":"Uni-World VLA: Interleaved World Modeling and Planning for Autonomous Driving","created":"2026-03-28","cited_by_count":11,"area":"wm"},{"id":"2606.17046","title":"Geometric Action Model for Robot Policy Learning","created":"2026-06-15","cited_by_count":11,"area":"wm"},{"id":"2603.12639","title":"RoboStereo: Dual-Tower 4D Embodied World Models for Unified Policy Optimization","created":"2026-03-13","cited_by_count":10,"area":"wm"},{"id":"2606.31672","title":"WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models","created":"2026-06-30","cited_by_count":10,"area":"wm"},{"id":"2602.22960","title":"UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Models","created":"2026-02-26","cited_by_count":9,"area":"wm"},{"id":"2603.09241","title":"RAE-NWM: Navigation World Model in Dense Visual Representation Space","created":"2026-03-10","cited_by_count":9,"area":"wm"},{"id":"2608.29910","title":"Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory","created":"2026-08-30","cited_by_count":9,"area":"wm"},{"id":"2605.22882","title":"GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation","created":"2026-05-20","cited_by_count":8,"area":"wm"},{"id":"2606.18960","title":"Mem-World: Memory-Augmented Action-Conditioned World Models for Persistent Robot Manipulation","created":"2026-06-17","cited_by_count":8,"area":"wm"},{"id":"2608.04996","title":"DreamWAM: Beyond RGB Future Prediction for World Action Models","created":"2026-08-05","cited_by_count":8,"area":"wm"},{"id":"2606.11129","title":"WorldOlympiad: Can Your World Model Survive a Triathlon?","created":"2026-06-09","cited_by_count":6,"area":"wm"},{"id":"2608.13492","title":"AlayaWorld: Interactive Long-Horizon World Modeling - Full Technical Report (v1.1)","created":"2026-08-13","cited_by_count":6,"area":"wm"},{"id":"2605.23993","title":"Nano World Models: A Minimalist Implementation of Future Video Prediction","created":"2026-05-17","cited_by_count":5,"area":"wm"},{"id":"2605.25333","title":"Teaching Video Generators to Remember: Eliciting Dynamic Memory for Out-of-Sight State Evolution","created":"2026-05-25","cited_by_count":4,"area":"wm"},{"id":"2607.09225","title":"Glob3R: Global Structure-from-Motion with 3D Foundation Models","created":"2026-07-10","cited_by_count":4,"area":"wm"},{"id":"2607.10840","title":"OmniX: Any-view and Any-time 4D Reconstruction via Feed-forward Trajectory Fields","created":"2026-07-12","cited_by_count":4,"area":"wm"},{"id":"2607.13681","title":"Towards Spatial Supersensing in the Wild","created":"2026-07-15","cited_by_count":4,"area":"wm"},{"id":"2608.02603","title":"WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivity","created":"2026-08-03","cited_by_count":4,"area":"wm"},{"id":"2604.04707","title":"OpenWorldLib: A Unified Codebase and Definition of Advanced World Models","created":"2026-04-06","cited_by_count":3,"area":"wm"},{"id":"2605.25829","title":"OASIS: Observation-Action Space Alignment via SE(3) Trajectory Prediction for Robotic Manipulation","created":"2026-05-25","cited_by_count":3,"area":"wm"},{"id":"2606.29908","title":"Pondering the Way: Spatial-perceiving World Action Model for Embodied Navigation","created":"2026-06-29","cited_by_count":3,"area":"wm"},{"id":"2608.05903","title":"Robust-WAM: Bridging Generative Pretraining and Semantic Foresight in World-Action Models","created":"2026-08-06","cited_by_count":3,"area":"wm"},{"id":"2608.08839","title":"SG-WAM: Text-Grounded and Spatial-aware Semantic Guidance for World-Action Models","created":"2026-08-09","cited_by_count":3,"area":"wm"},{"id":"2608.27073","title":"SpatialCrafter: Single Image World Modeling with Generative 3D Proxies","created":"2026-08-27","cited_by_count":3,"area":"wm"},{"id":"2604.07957","title":"WorldMAP: Bootstrapping Vision-Language Navigation Trajectory Prediction with Generative World Models","created":"2026-04-09","cited_by_count":2,"area":"wm"},{"id":"2605.09586","title":"DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videos","created":"2026-05-10","cited_by_count":2,"area":"wm"},{"id":"2606.09813","title":"iMaC: Translating Actions into Motion and Contact Images for Embodied World Models","created":"2026-06-08","cited_by_count":2,"area":"wm"},{"id":"2606.27504","title":"ReWorld: Representation Learning for World Action Models","created":"2026-06-25","cited_by_count":2,"area":"wm"},{"id":"2608.03244","title":"UniNav: A Unified World-Action Diffusion Model for Visual Navigation","created":"2026-08-04","cited_by_count":2,"area":"wm"},{"id":"2608.25956","title":"4DGS-WAM: Bridging Past and Future with an Object-Centric World Action Model based on 4D Gaussian Splatting","created":"2026-08-26","cited_by_count":2,"area":"wm"},{"id":"2609.23753","title":"OnlineWM: Causality-Aware Active Online Learning for Effective World Modeling","created":"2026-09-20","cited_by_count":2,"area":"wm"},{"id":"2604.07230","title":"PhyEdit: Towards Real-World Object Manipulation via Physically-Grounded Image Editing","created":"2026-04-08","cited_by_count":1,"area":"wm"},{"id":"2607.00148","title":"3D Point World Models: Point Completion Enables More Accurate Dynamics Learning","created":"2026-06-30","cited_by_count":1,"area":"wm"},{"id":"2607.07168","title":"NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstruction","created":"2026-07-08","cited_by_count":1,"area":"wm"},{"id":"2607.11673","title":"ABot-3DWorld 0: A Universal World Model to Explore Any 3D Space","created":"2026-07-13","cited_by_count":1,"area":"wm"},{"id":"2608.28718","title":"RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction","created":"2026-08-28","cited_by_count":1,"area":"wm"},{"id":"2606.27575","title":"Perceptual 3D Simulation With Physical World Modeling","created":"2026-06-25","cited_by_count":0,"area":"wm"},{"id":"2606.30292","title":"DreamForge-World 0.1 Preview: A Low-Compute Real-Time Controllable World Model","created":"2026-06-29","cited_by_count":0,"area":"wm"},{"id":"2608.06770","title":"Surg-UniWorld: A Unified Surgical World Model with Multimodal Control Experts","created":"2026-08-07","cited_by_count":0,"area":"wm"},{"id":"2609.03952","title":"WorldReward: Reward Modeling for Camera-Conditioned World Models","created":"2026-09-03","cited_by_count":0,"area":"wm"},{"id":"2609.11548","title":"World in World: Explore the World with World Models","created":"2026-09-10","cited_by_count":0,"area":"wm"},{"id":"2609.24048","title":"What Matters in Designing World Action Models: An Empirical Study","created":"2026-09-21","cited_by_count":0,"area":"wm"},{"id":"2609.24308","title":"HappyWorld-Bench","created":"2026-09-21","cited_by_count":0,"area":"wm"},{"id":"2609.27455","title":"Latent evolving World Action Model","created":"2026-09-23","cited_by_count":0,"area":"wm"},{"id":"2609.35249","title":"Spatial Grafting: Grounding 3D Features for Flow-Matching Robot Policies","created":"2026-09-28","cited_by_count":0,"area":"wm"},{"id":"2609.37970","title":"PhysWAM: Physically Consistent World Action Model for Autonomous Driving","created":"2026-09-29","cited_by_count":0,"area":"wm"},{"id":"2609.38123","title":"HelixWorld: A Real-time Interactive Audio-Visual World Model","created":"2026-09-29","cited_by_count":0,"area":"wm"},{"id":"2609.39135","title":"Asking the World: Generalist Physical Reasoning through Agentic World Modeling and Probing","created":"2026-09-30","cited_by_count":0,"area":"wm"},{"id":"2609.39870","title":"Magic-W0: A Structured World-Action Foundation Model for Physical Intelligence","created":"2026-09-30","cited_by_count":0,"area":"wm"},{"id":"2610.02162","title":"World Observer: Joint Actor-Observer Generation for Persistent World Modeling","created":"2026-10-01","cited_by_count":0,"area":"wm"},{"id":"2610.04152","title":"Kepler4D: Controllable Future Video Generation via 4D Scene State Evolution","created":"2026-10-02","cited_by_count":0,"area":"wm"},{"id":"2610.07031","title":"Artemis: Geometry-Grounded Multi-Agent Driving World Models with Shared 3D State and Progressive Memory Update","created":"2026-10-04","cited_by_count":0,"area":"wm"},{"id":"2610.08780","title":"DepthWorld: 3D World Model for Robot Manipulation","created":"2026-10-06","cited_by_count":0,"area":"wm"},{"id":"2610.11060","title":"AffordDrive3D: Affordance-Aware World-Action Modeling with Spatial Understanding","created":"2026-10-08","cited_by_count":0,"area":"wm"},{"id":"2610.12299","title":"Multi-Agent Egocentric World Model with Fine-Grained Embodied Interaction","created":"2026-10-08","cited_by_count":0,"area":"wm"},{"id":"2610.12461","title":"OuroWorld: Bringing Any 3D World Alive as Diverse, Endlessly Looping 3D Cinemagraphs","created":"2026-10-08","cited_by_count":0,"area":"wm"},{"id":"2610.13522","title":"Beyond Successful Robot Demonstrations: Learning from Human Interactions and Modeling Failure Dynamics","created":"2026-10-09","cited_by_count":0,"area":"wm"},{"id":"2610.13706","title":"GLIMPSE: Global-Local Indexing with Multi-Precision Spectral Encoding for Explorable Video World Models","created":"2026-10-09","cited_by_count":0,"area":"wm"},{"id":"2610.18447","title":"Thinker-WM: A Unified World Model with Shared Multimodal Representations for Embodied Intelligence","created":"2026-10-13","cited_by_count":0,"area":"wm"},{"id":"2610.19063","title":"WorldMemBench: A Comprehensive Benchmark for Memory of Video World Models","created":"2026-10-13","cited_by_count":0,"area":"wm"},{"id":"2610.19708","title":"SceneAE: Scene Generation and Reconstruction in Queryable 3D-Anchored Latent Space","created":"2026-10-14","cited_by_count":0,"area":"wm"}],"next_cursor":null}