{"total":30,"rows":[{"id":"2602.15827","title":"Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching","created":"2026-02-17","cited_by_count":19,"area":null},{"id":"2602.07439","title":"TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Control","created":"2026-02-07","cited_by_count":14,"area":null},{"id":"2512.04537","title":"X-Humanoid: Robotize Human Videos to Generate Humanoid Videos at Scale","created":"2025-12-04","cited_by_count":12,"area":null},{"id":"2602.06643","title":"Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations","created":"2026-02-06","cited_by_count":12,"area":null},{"id":"2603.09170","title":"ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Data","created":"2026-03-10","cited_by_count":8,"area":null},{"id":"2605.15336","title":"HoloMotion-1 Technical Report","created":"2026-05-14","cited_by_count":8,"area":null},{"id":"2512.14689","title":"CHIP: Adaptive Compliance for Humanoid Control through Hindsight Perturbation","created":"2025-12-16","cited_by_count":5,"area":null},{"id":"2602.15060","title":"CLOT: Closed-Loop Global Motion Tracking for Whole-Body Humanoid Teleoperation","created":"2026-02-13","cited_by_count":4,"area":null},{"id":"2606.27581","title":"SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction","created":"2026-06-25","cited_by_count":4,"area":null},{"id":"2603.23983","title":"SafeFlow: Real-Time Text-Driven Humanoid Whole-Body Control via Physics-Guided Rectified Flow and Selective Safety Gating","created":"2026-03-25","cited_by_count":3,"area":null},{"id":"2605.20373","title":"SUGAR: A Scalable Human-Video-Driven Generalizable Humanoid Loco-Manipulation Learning Framework","created":"2026-05-19","cited_by_count":3,"area":null},{"id":"2606.30645","title":"VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes","created":"2026-06-29","cited_by_count":3,"area":null},{"id":"2604.20444","title":"VTouch++: A Multimodal Dataset with Vision-Based Tactile Enhancement for Bimanual Manipulation","created":"2026-04-22","cited_by_count":2,"area":null},{"id":"2605.22272","title":"Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors","created":"2026-05-21","cited_by_count":2,"area":null},{"id":"2607.15163","title":"Scaling Behavior Foundation Model for Humanoid Robots","created":"2026-07-16","cited_by_count":2,"area":null},{"id":"2602.11150","title":"YOR: Your Own Mobile Manipulator for Generalizable Robotics","created":"2026-02-11","cited_by_count":1,"area":null},{"id":"2602.16705","title":"HERO: Learning Humanoid End-Effector Control for Visual Whole-Body Open-Vocabulary Object Grasping","created":"2026-02-18","cited_by_count":1,"area":null},{"id":"2606.26741","title":"PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation","created":"2026-06-25","cited_by_count":1,"area":null},{"id":"2606.30362","title":"ReactiveBFM: Reactive Closed-Loop Motion Planning Towards Universal Humanoid Whole-Body Control","created":"2026-06-29","cited_by_count":1,"area":null},{"id":"2608.13555","title":"HumanTracker: Towards Comprehensive and Human-Aligned Motion Tracking Benchmark","created":"2026-08-13","cited_by_count":1,"area":null},{"id":"2609.03497","title":"BRIDGE: An Open-Source Humanoid Platform via Morphology-Control Co-Design for Physical AI","created":"2026-09-03","cited_by_count":1,"area":null},{"id":"2609.09158","title":"TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model","created":"2026-09-08","cited_by_count":1,"area":null},{"id":"2601.18963","title":"Fauna Sprout: A lightweight, approachable, developer-ready humanoid robot","created":"2026-01-26","cited_by_count":0,"area":null},{"id":"2606.05873","title":"LadderMan: Learning Humanoid Perceptive Ladder Climbing","created":"2026-06-04","cited_by_count":0,"area":null},{"id":"2606.26215","title":"TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes","created":"2026-06-24","cited_by_count":0,"area":null},{"id":"2607.07370","title":"Behavior Foundations for Quadruped Robots: ABot-C0 Technical Report","created":"2026-07-08","cited_by_count":0,"area":null},{"id":"2609.33311","title":"SocialHumanoid: Towards Expressive Humanoid Behavior via One-Step Co-Speech Motion Generation","created":"2026-09-27","cited_by_count":0,"area":null},{"id":"2609.34782","title":"CoHuB: A Simulation Benchmark for Multi-Humanoid Collaboration","created":"2026-09-28","cited_by_count":0,"area":null},{"id":"2610.09117","title":"Workhorse: Learning Robust Whole-Body Humanoid Loco-Manipulation from Human Data","created":"2026-10-06","cited_by_count":0,"area":null},{"id":"2610.17208","title":"DexNinja: Learning Robust Dexterous Cutting Policy with a Real-to-Sim-to-Real Data Engine","created":"2026-10-12","cited_by_count":0,"area":null}],"next_cursor":null}