{"total":76,"rows":[{"id":"2602.02214","title":"Causal Forcing: Autoregressive Diffusion Distillation Done Right for High-Quality Real-Time Interactive Video Generation","created":"2026-02-02","cited_by_count":184,"area":"diffusion"},{"id":"2512.14614","title":"WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling","created":"2025-12-16","cited_by_count":170,"area":"wm"},{"id":"2602.06949","title":"DreamDojo: A Generalist Robot World Model from Large-Scale Human Videos","created":"2026-02-06","cited_by_count":135,"area":"wm"},{"id":"2512.04040","title":"RELIC: Interactive Video World Model with Long-Horizon Memory","created":"2025-12-03","cited_by_count":96,"area":"wm"},{"id":"2512.04678","title":"Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation","created":"2025-12-04","cited_by_count":86,"area":null},{"id":"2512.05081","title":"Deep Forcing: Training-Free Long Video Generation with Deep Sink and Participative Compression","created":"2025-12-04","cited_by_count":85,"area":"diffusion"},{"id":"2603.04379","title":"Helios: Real Real-Time Long Video Generation Model","created":"2026-03-04","cited_by_count":65,"area":null},{"id":"2511.23429","title":"Hunyuan-GameCraft-2: Instruction-following Interactive Game World Model","created":"2025-11-28","cited_by_count":61,"area":"wm"},{"id":"2602.06028","title":"Context Forcing: Consistent Autoregressive Video Generation with Long Context","created":"2026-02-05","cited_by_count":59,"area":null},{"id":"2512.15702","title":"End-to-End Training for Autoregressive Video Diffusion via Self-Resampling","created":"2025-12-17","cited_by_count":52,"area":"diffusion"},{"id":"2602.13977","title":"WoVR: World Models as Reliable Simulators for Post-Training VLA Policies with RL","created":"2026-02-15","cited_by_count":50,"area":"wm"},{"id":"2603.25746","title":"ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling","created":"2026-03-26","cited_by_count":28,"area":null},{"id":"2603.21366","title":"Relax Forcing: Relaxed KV-Memory for Consistent Long Video Generation","created":"2026-03-22","cited_by_count":24,"area":"diffusion"},{"id":"2602.02958","title":"Quant VideoGen: Auto-Regressive Long Video Generation via 2-Bit KV-Cache Quantization","created":"2026-02-03","cited_by_count":23,"area":"diffusion"},{"id":"2603.05449","title":"RealWonder: Real-Time Physical Action-Conditioned Video Generation","created":"2026-03-05","cited_by_count":22,"area":null},{"id":"2605.30263","title":"minWM: A Full-Stack Open-Source Framework for Real-Time Interactive Video World Models","created":"2026-05-28","cited_by_count":19,"area":"wm"},{"id":"2601.21896","title":"Past- and Future-Informed KV Cache Policy with Salience Estimation in Autoregressive Video Diffusion","created":"2026-01-29","cited_by_count":16,"area":"diffusion"},{"id":"2607.19191","title":"ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU","created":"2026-07-21","cited_by_count":16,"area":"wm"},{"id":"2511.08585","title":"Simulating the Visual World with Artificial Intelligence: A Roadmap","created":"2025-11-11","cited_by_count":15,"area":"wm"},{"id":"2607.26037","title":"Wonder: Video World Model Done Better","created":"2026-07-28","cited_by_count":15,"area":"wm"},{"id":"2607.08766","title":"OPSD-V: On-Policy Self-Distillation for Post-Training Few-Step Autoregressive Video Generators","created":"2026-07-09","cited_by_count":14,"area":"diffusion"},{"id":"2603.27449","title":"LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Model","created":"2026-03-28","cited_by_count":13,"area":"wm"},{"id":"2603.15583","title":"Grounding World Simulation Models in a Real-World Metropolis","created":"2026-03-16","cited_by_count":12,"area":"wm"},{"id":"2605.12496","title":"CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives","created":"2026-05-12","cited_by_count":10,"area":null},{"id":"2605.16003","title":"Echo-Forcing: A Scene Memory Framework for Interactive Long Video Generation","created":"2026-05-15","cited_by_count":9,"area":"diffusion"},{"id":"2607.19343","title":"Masked Visual Actions for Unified World Modeling","created":"2026-07-21","cited_by_count":9,"area":"wm"},{"id":"2512.02473","title":"WorldPack: Dynamic Frame Compression for Long-context Video World Modeling","created":"2025-12-02","cited_by_count":8,"area":"wm"},{"id":"2606.01164","title":"Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends","created":"2026-05-31","cited_by_count":8,"area":"wm"},{"id":"2607.21594","title":"Streaming Multi-Agent Autoregressive Diffusion Model with World State Registers","created":"2026-07-23","cited_by_count":8,"area":"wm"},{"id":"2603.25053","title":"GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generator","created":"2026-03-26","cited_by_count":7,"area":null},{"id":"2604.15911","title":"Efficient Video Diffusion Models: Advancements and Challenges","created":"2026-04-17","cited_by_count":7,"area":"diffusion"},{"id":"2605.15190","title":"RAVEN: Real-time Autoregressive Video Extrapolation with Consistency-model GRPO","created":"2026-05-14","cited_by_count":7,"area":"diffusion"},{"id":"2511.20426","title":"Block Cascading: Training Free Acceleration of Block-Causal Video Models","created":"2025-11-25","cited_by_count":6,"area":null},{"id":"2603.00492","title":"ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models","created":"2026-02-28","cited_by_count":6,"area":"diffusion"},{"id":"2606.10135","title":"BiWM: Advancing Open-Source Interactive Video World Models with Bidirectional Autoregression","created":"2026-06-08","cited_by_count":6,"area":"wm"},{"id":"2606.11129","title":"WorldOlympiad: Can Your World Model Survive a Triathlon?","created":"2026-06-09","cited_by_count":6,"area":"wm"},{"id":"2607.06291","title":"AlayaWorld: Long-Horizon and Playable Video World Generation","created":"2026-07-07","cited_by_count":6,"area":"wm"},{"id":"2602.15031","title":"EditCtrl: Disentangled Local and Global Control for Real-Time Generative Video Editing","created":"2026-02-16","cited_by_count":5,"area":null},{"id":"2605.15824","title":"FashionChameleon: Towards Real-Time and Interactive Human-Garment Video Customization","created":"2026-05-15","cited_by_count":5,"area":null},{"id":"2602.10095","title":"Causality in Video Diffusers is Separable from Denoising","created":"2026-02-10","cited_by_count":4,"area":null},{"id":"2602.14381","title":"Adapting VACE for Real-Time Autoregressive Video Diffusion","created":"2026-02-16","cited_by_count":4,"area":"diffusion"},{"id":"2603.11755","title":"Controllable Egocentric Video Generation via Occlusion-Aware Sparse 3D Hand Joints","created":"2026-03-12","cited_by_count":4,"area":"wm"},{"id":"2607.26811","title":"DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation","created":"2026-07-29","cited_by_count":4,"area":null},{"id":"2511.23191","title":"GeoWorld: Providing Full-frame Geometry Features to Facilitate 3D Scene Generation","created":"2025-11-28","cited_by_count":3,"area":null},{"id":"2605.06051","title":"RealCam: Real-Time Novel-View Video Generation with Interactive Camera Control","created":"2026-05-07","cited_by_count":3,"area":null},{"id":"2607.22535","title":"Robot-Factored World Models via Robot Rendering","created":"2026-07-24","cited_by_count":3,"area":"wm"},{"id":"2605.16147","title":"Registers Matter for Pixel-Space Diffusion Transformers","created":"2026-05-15","cited_by_count":2,"area":"diffusion"},{"id":"2605.31336","title":"DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memory","created":"2026-05-29","cited_by_count":2,"area":"wm"},{"id":"2606.07967","title":"DisCo: World Models with Discrete Camera Motion Control","created":"2026-06-06","cited_by_count":2,"area":"wm"},{"id":"2607.20940","title":"Ms. Forcing: Efficient Streaming Video Generation with Multi-Scale Patchification and Attention","created":"2026-07-23","cited_by_count":2,"area":"diffusion"},{"id":"2608.30692","title":"Can Video World Models Track Unobserved World States?","created":"2026-08-31","cited_by_count":2,"area":"wm"},{"id":"2609.17521","title":"PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Control","created":"2026-09-15","cited_by_count":2,"area":null},{"id":"2603.05811","title":"Video Compression Meets Video Generation: Latent Inter-Frame Pruning with Attention Recovery","created":"2026-03-06","cited_by_count":1,"area":null},{"id":"2603.29092","title":"TrajectoryMover: Generative Movement of Object Trajectories in Videos","created":"2026-03-31","cited_by_count":1,"area":null},{"id":"2604.13793","title":"From Synchrony to Sequence: Exo-to-Ego Generation via Interpolation","created":"2026-04-15","cited_by_count":1,"area":null},{"id":"2605.22818","title":"MotiMotion: Motion-Controlled Video Generation with Visual Reasoning","created":"2026-05-21","cited_by_count":1,"area":"lr"},{"id":"2606.07508","title":"Streaming Video Generation with Streaming Force Control","created":"2026-06-05","cited_by_count":1,"area":null},{"id":"2606.20891","title":"Go-with-the-Track: Video Compositing and Motion Control with Point Tracking","created":"2026-06-18","cited_by_count":1,"area":null},{"id":"2607.14898","title":"FlashDecoder: Real-Time Latent-to-Pixel Streaming Decoder with Transformers","created":"2026-07-16","cited_by_count":1,"area":"diffusion"},{"id":"2607.21848","title":"Closing the Loop: Training-Free Revisit Consistency for Autoregressive Generative Rendering","created":"2026-07-23","cited_by_count":1,"area":null},{"id":"2511.09788","title":"Why Open Small AI Models Matter for Interactive Art","created":"2025-11-12","cited_by_count":0,"area":null},{"id":"2603.08850","title":"HECTOR: Hybrid Editable Compositional Object References for Video Generation","created":"2026-03-09","cited_by_count":0,"area":null},{"id":"2603.28152","title":"ObjectMorpher: 3D-Aware Image Editing via Deformable 3DGS Models","created":"2026-03-30","cited_by_count":0,"area":null},{"id":"2605.21072","title":"Q-ARVD: Quantizing Autoregressive Video Diffusion Models","created":"2026-05-20","cited_by_count":0,"area":"wm"},{"id":"2605.24630","title":"DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion","created":"2026-05-23","cited_by_count":0,"area":"diffusion"},{"id":"2606.01362","title":"AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance","created":"2026-05-31","cited_by_count":0,"area":null},{"id":"2606.01590","title":"Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis","created":"2026-06-01","cited_by_count":0,"area":"diffusion"},{"id":"2606.05981","title":"Inverting the Streaming-Diffusion Bottleneck: Video-Rate MLLM-Conditioned Edit Diffusion on a Consumer GPU","created":"2026-06-04","cited_by_count":0,"area":"distill"},{"id":"2607.11644","title":"Motion4Motion: Motion Transfer Across Subjects at Inference","created":"2026-07-13","cited_by_count":0,"area":null},{"id":"2608.25479","title":"4DStreamCtrl: Interactive Video Generation with Online 4D Control","created":"2026-08-26","cited_by_count":0,"area":null},{"id":"2609.26792","title":"DreamStream: Towards Policy-Oriented Generative Simulation for End-to-End Driving","created":"2026-09-22","cited_by_count":0,"area":"driving"},{"id":"2609.28923","title":"ViRDM: Taming Representation Distribution Matching for Few-Step Causal Video Generation","created":"2026-09-24","cited_by_count":0,"area":"diffusion"},{"id":"2609.32518","title":"UnStep: Training-Free Acceleration of Causal Video Diffusion with Fewer Steps Than Distillation","created":"2026-09-26","cited_by_count":0,"area":"diffusion"},{"id":"2609.38562","title":"LongTake: Learning to Sustain Dynamics in Long-Horizon Video Generation","created":"2026-09-29","cited_by_count":0,"area":"wm"},{"id":"2610.14553","title":"Adversarial Gradient Forcing for Robust Few-Step Autoregressive Video Generation","created":"2026-10-10","cited_by_count":0,"area":null},{"id":"2610.18289","title":"LongForcing: Scaling Temporal Manifold Matching for Long-Horizon World Rollout","created":"2026-10-13","cited_by_count":0,"area":"wm"}],"next_cursor":null}