{"list":"other","total":95,"rows":[{"id":"2103.00020","title":"Learning Transferable Visual Models From Natural Language Supervision","created":"2021-02-26","cited_by_count":33744},{"id":"2304.02643","title":"Segment Anything","created":"2023-04-05","cited_by_count":8234},{"id":"2104.14294","title":"Emerging Properties in Self-Supervised Vision Transformers","created":"2021-04-29","cited_by_count":6968},{"id":"2308.04079","title":"3D Gaussian Splatting for Real-Time Radiance Field Rendering","created":"2023-08-08","cited_by_count":6226},{"id":"2201.05989","title":"Instant Neural Graphics Primitives with a Multiresolution Hash Encoding","created":"2022-01-16","cited_by_count":3723},{"id":"2408.00714","title":"SAM 2: Segment Anything in Images and Videos","created":"2024-08-01","cited_by_count":2863},{"id":"1912.04838","title":"Scalability in Perception for Autonomous Driving: Waymo Open Dataset","created":"2019-12-10","cited_by_count":2451},{"id":"1711.03938","title":"CARLA: An Open Urban Driving Simulator","created":"2017-11-10","cited_by_count":2449},{"id":"2111.12077","title":"Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields","created":"2021-11-23","cited_by_count":2032},{"id":"2103.13415","title":"Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields","created":"2021-03-24","cited_by_count":1964},{"id":"2106.10689","title":"NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction","created":"2021-06-20","cited_by_count":1712},{"id":"2112.05131","title":"Plenoxels: Radiance Fields without Neural Networks","created":"2021-12-09","cited_by_count":1613},{"id":"2011.13961","title":"D-NeRF: Neural Radiance Fields for Dynamic Scenes","created":"2020-11-27","cited_by_count":1465},{"id":"2008.02268","title":"NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections","created":"2020-08-05","cited_by_count":1232},{"id":"2011.12948","title":"Nerfies: Deformable Neural Radiance Fields","created":"2020-11-25","cited_by_count":1198},{"id":"2310.08528","title":"4D Gaussian Splatting for Real-Time Dynamic Scene Rendering","created":"2023-10-12","cited_by_count":1157},{"id":"2403.17888","title":"2D Gaussian Splatting for Geometrically Accurate Radiance Fields","created":"2024-03-26","cited_by_count":1076},{"id":"2106.12052","title":"Volume Rendering of Neural Implicit Surfaces","created":"2021-06-22","cited_by_count":996},{"id":"2309.13101","title":"Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction","created":"2023-09-22","cited_by_count":759},{"id":"2011.13084","title":"Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes","created":"2020-11-26","cited_by_count":751},{"id":"2308.09713","title":"Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis","created":"2023-08-18","cited_by_count":737},{"id":"2202.05263","title":"Block-NeRF: Scalable Large Scene Neural View Synthesis","created":"2022-02-10","cited_by_count":724},{"id":"2201.03546","title":"Language-driven Semantic Segmentation","created":"2022-01-10","cited_by_count":717},{"id":"2002.10099","title":"Implicit Geometric Regularization for Learning Shapes","created":"2020-02-24","cited_by_count":710},{"id":"2104.10078","title":"UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction","created":"2021-04-20","cited_by_count":646},{"id":"2311.12775","title":"SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering","created":"2023-11-21","cited_by_count":616},{"id":"2303.09553","title":"LERF: Language Embedded Radiance Fields","created":"2023-03-16","cited_by_count":543},{"id":"2307.07635","title":"CoTracker: It is Better to Track Together","created":"2023-07-14","cited_by_count":522},{"id":"2012.12247","title":"Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video","created":"2020-12-22","cited_by_count":471},{"id":"2306.03092","title":"Neuralangelo: High-Fidelity Neural Surface Reconstruction","created":"2023-06-05","cited_by_count":467},{"id":"2103.15875","title":"In-Place Scene Labelling and Understanding with Implicit Scene Representation","created":"2021-03-29","cited_by_count":415},{"id":"2312.16084","title":"LangSplat: 3D Language Gaussian Splatting","created":"2023-12-26","cited_by_count":415},{"id":"2011.12950","title":"Space-time Neural Irradiance Fields for Free-Viewpoint Video","created":"2020-11-25","cited_by_count":414},{"id":"2312.00732","title":"Gaussian Grouping: Segment and Edit Anything in 3D Scenes","created":"2023-12-01","cited_by_count":393},{"id":"2403.18913","title":"UniDepth: Universal Monocular Metric Depth Estimation","created":"2024-03-27","cited_by_count":382},{"id":"2311.12198","title":"PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics","created":"2023-11-20","cited_by_count":377},{"id":"2205.15585","title":"Decomposing NeRF for Editing via Feature Field Distillation","created":"2022-05-31","cited_by_count":371},{"id":"2312.03203","title":"Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields","created":"2023-12-06","cited_by_count":364},{"id":"2312.07920","title":"DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes","created":"2023-12-13","cited_by_count":360},{"id":"2305.20091","title":"Humans in 4D: Reconstructing and Tracking Humans with Transformers","created":"2023-05-31","cited_by_count":350},{"id":"2312.14937","title":"SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes","created":"2023-12-04","cited_by_count":347},{"id":"2212.05231","title":"NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction","created":"2022-12-10","cited_by_count":314},{"id":"2104.04532","title":"Neural RGB-D Surface Reconstruction","created":"2021-04-09","cited_by_count":313},{"id":"2011.10379","title":"Neural Scene Graphs for Dynamic Scenes","created":"2020-11-20","cited_by_count":298},{"id":"2308.01898","title":"UniSim: A Neural Closed-Loop Sensor Simulator","created":"2023-08-03","cited_by_count":297},{"id":"2111.14643","title":"Urban Radiance Fields","created":"2021-11-29","cited_by_count":263},{"id":"2407.13764","title":"Shape of Motion: 4D Reconstruction from a Single Video","created":"2024-07-18","cited_by_count":250},{"id":"2205.04334","title":"Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation","created":"2022-05-09","cited_by_count":243},{"id":"2211.11082","title":"DynIBaR: Neural Dynamic Image-Based Rendering","created":"2022-11-20","cited_by_count":224},{"id":"2302.14859","title":"BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis","created":"2023-02-28","cited_by_count":221},{"id":"2401.01339","title":"Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting","created":"2024-01-02","cited_by_count":221},{"id":"2311.02077","title":"EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision","created":"2023-11-03","cited_by_count":217},{"id":"2210.13445","title":"Monocular Dynamic View Synthesis: A Reality Check","created":"2022-10-24","cited_by_count":200},{"id":"2402.14650","title":"GaussianPro: 3D Gaussian Splatting with Progressive Propagation","created":"2024-02-22","cited_by_count":200},{"id":"2209.03494","title":"Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representations","created":"2022-09-07","cited_by_count":196},{"id":"2203.10642","title":"FUTR3D: A Unified Sensor Fusion Framework for 3D Detection","created":"2022-03-20","cited_by_count":194},{"id":"2405.17421","title":"MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds","created":"2024-05-27","cited_by_count":179},{"id":"2212.09802","title":"Panoptic Lifting for 3D Scene Understanding with Neural Fields","created":"2022-12-19","cited_by_count":174},{"id":"2307.15058","title":"MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Driving","created":"2023-07-27","cited_by_count":170},{"id":"2312.00860","title":"Segment Any 3D Gaussians","created":"2023-12-01","cited_by_count":161},{"id":"2408.16760","title":"OmniRe: Omni Urban Scene Reconstruction","created":"2024-08-29","cited_by_count":161},{"id":"2203.15224","title":"Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentation","created":"2022-03-29","cited_by_count":152},{"id":"2303.14536","title":"SUDS: Scalable Urban Dynamic Scenes","created":"2023-03-25","cited_by_count":151},{"id":"2311.15260","title":"NeuRAD: Neural Rendering for Autonomous Driving","created":"2023-11-26","cited_by_count":150},{"id":"2311.18561","title":"Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering","created":"2023-11-30","cited_by_count":143},{"id":"2312.00846","title":"NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance","created":"2023-12-01","cited_by_count":138},{"id":"2403.17822","title":"DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing","created":"2024-03-26","cited_by_count":138},{"id":"2101.06549","title":"AdvSim: Generating Safety-Critical Scenarios for Self-Driving Vehicles","created":"2021-01-16","cited_by_count":137},{"id":"2205.15838","title":"D$^2$NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video","created":"2022-05-31","cited_by_count":137},{"id":"2306.04988","title":"StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Views","created":"2023-06-08","cited_by_count":120},{"id":"2303.09824","title":"Motion Planning for Autonomous Driving: The State of the Art and Future Perspectives","created":"2023-03-17","cited_by_count":114},{"id":"2204.02296","title":"iSDF: Real-Time Neural Signed Distance Fields for Robot Perception","created":"2022-04-05","cited_by_count":109},{"id":"2401.09419","title":"GARField: Group Anything with Radiance Fields","created":"2024-01-17","cited_by_count":109},{"id":"2405.20323","title":"$\\textit{S}^3$Gaussian: Self-Supervised Street Gaussians for Autonomous Driving","created":"2024-05-30","cited_by_count":105},{"id":"2111.09621","title":"SimpleTrack: Understanding and Rethinking 3D Multi-object Tracking","created":"2021-11-18","cited_by_count":103},{"id":"2406.18717","title":"Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos","created":"2024-06-26","cited_by_count":97},{"id":"2403.16964","title":"GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction","created":"2024-03-25","cited_by_count":83},{"id":"2208.07227","title":"DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D Images","created":"2022-08-15","cited_by_count":69},{"id":"2311.10091","title":"Adaptive Shells for Efficient Neural Radiance Field Rendering","created":"2023-11-16","cited_by_count":69},{"id":"2410.07707","title":"MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting","created":"2024-10-10","cited_by_count":63},{"id":"2206.14735","title":"GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstruction","created":"2022-06-29","cited_by_count":61},{"id":"2212.13545","title":"Interactive Segmentation of Radiance Fields","created":"2022-12-27","cited_by_count":60},{"id":"2402.10259","title":"GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting","created":"2024-02-15","cited_by_count":59},{"id":"2206.15258","title":"Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Camera","created":"2022-06-30","cited_by_count":57},{"id":"2405.18426","title":"GFlow: Recovering 4D World from Monocular Video","created":"2024-05-28","cited_by_count":46},{"id":"2402.12377","title":"Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesis","created":"2024-02-19","cited_by_count":41},{"id":"2406.03175","title":"Dynamic 3D Gaussian Fields for Urban Areas","created":"2024-06-05","cited_by_count":35},{"id":"2405.19671","title":"GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction","created":"2024-05-30","cited_by_count":31},{"id":"2312.03160","title":"HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces","created":"2023-12-05","cited_by_count":28},{"id":"2211.04041","title":"ParticleNeRF: A Particle-Based Encoding for Online Neural Radiance Fields","created":"2022-11-08","cited_by_count":27},{"id":"2404.00168","title":"Multi-Level Neural Scene Graphs for Dynamic Urban Environments","created":"2024-03-29","cited_by_count":27},{"id":"2407.04504","title":"Segment Any 4D Gaussians","created":"2024-07-05","cited_by_count":20},{"id":"2004.08227","title":"MPLP++: Fast, Parallel Dual Block-Coordinate Ascent for Dense Graphical Models","created":"2020-04-16","cited_by_count":10},{"id":"2004.07715","title":"Taxonomy of Dual Block-Coordinate Ascent Methods for Discrete Energy Minimization","created":"2020-04-16","cited_by_count":8},{"id":"2311.08159","title":"DynamicSurf: Dynamic Neural RGB-D Surface Reconstruction with an Optimizable Feature Grid","created":"2023-11-14","cited_by_count":4}],"next_cursor":null}