{"list":"other","total":67,"rows":[{"id":"1912.01703","title":"PyTorch: An Imperative Style, High-Performance Deep Learning Library","created":"2019-12-03","cited_by_count":20305},{"id":"2112.10752","title":"High-Resolution Image Synthesis with Latent Diffusion Models","created":"2021-12-20","cited_by_count":18863},{"id":"1409.1556","title":"Very Deep Convolutional Networks for Large-Scale Image Recognition","created":"2014-09-04","cited_by_count":15364},{"id":"2304.02643","title":"Segment Anything","created":"2023-04-05","cited_by_count":8234},{"id":"2308.04079","title":"3D Gaussian Splatting for Real-Time Radiance Field Rendering","created":"2023-08-08","cited_by_count":6226},{"id":"2403.03206","title":"Scaling Rectified Flow Transformers for High-Resolution Image Synthesis","created":"2024-03-05","cited_by_count":4181},{"id":"2311.15127","title":"Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets","created":"2023-11-25","cited_by_count":2581},{"id":"2111.12077","title":"Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields","created":"2021-11-23","cited_by_count":2032},{"id":"2312.14132","title":"DUSt3R: Geometric 3D Vision Made Easy","created":"2023-12-21","cited_by_count":1567},{"id":"2406.09414","title":"Depth Anything V2","created":"2024-06-13","cited_by_count":1422},{"id":"2403.17888","title":"2D Gaussian Splatting for Geometrically Accurate Radiance Fields","created":"2024-03-26","cited_by_count":1076},{"id":"1906.05797","title":"The Replica Dataset: A Digital Replica of Indoor Spaces","created":"2019-06-13","cited_by_count":904},{"id":"2010.07492","title":"NeRF++: Analyzing and Improving Neural Radiance Fields","created":"2020-10-15","cited_by_count":861},{"id":"2308.11417","title":"ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes","created":"2023-08-22","cited_by_count":764},{"id":"2312.00109","title":"Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering","created":"2023-11-30","cited_by_count":695},{"id":"2311.16493","title":"Mip-Splatting: Alias-free 3D Gaussian Splatting","created":"2023-11-27","cited_by_count":667},{"id":"2206.00665","title":"MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction","created":"2022-06-01","cited_by_count":470},{"id":"2311.12871","title":"An Embodied Generalist Agent in 3D World","created":"2023-11-18","cited_by_count":365},{"id":"2406.06521","title":"PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction","created":"2024-06-10","cited_by_count":285},{"id":"2312.00451","title":"FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting","created":"2023-12-01","cited_by_count":279},{"id":"2403.06912","title":"DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization","created":"2024-03-11","cited_by_count":256},{"id":"2409.19152","title":"MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motion","created":"2024-09-27","cited_by_count":162},{"id":"2407.08447","title":"WildGaussians: 3D Gaussian Splatting in the Wild","created":"2024-07-11","cited_by_count":152},{"id":"2403.17822","title":"DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing","created":"2024-03-26","cited_by_count":138},{"id":"2312.00206","title":"SparseGS: Sparse View Synthesis using 3D Gaussian Splatting","created":"2023-11-30","cited_by_count":134},{"id":"2401.09340","title":"SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding","created":"2024-01-17","cited_by_count":133},{"id":"2205.02836","title":"Neural 3D Scene Reconstruction with the Manhattan-world Assumption","created":"2022-05-05","cited_by_count":123},{"id":"2405.12110","title":"CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization","created":"2024-05-20","cited_by_count":121},{"id":"2403.15704","title":"Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections","created":"2024-03-23","cited_by_count":117},{"id":"1812.04072","title":"PlaneRCNN: 3D Plane Detection and Reconstruction from a Single Image","created":"2018-12-10","cited_by_count":105},{"id":"2402.08682","title":"IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation","created":"2024-02-13","cited_by_count":84},{"id":"2403.18036","title":"Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance","created":"2024-03-26","cited_by_count":80},{"id":"2403.20309","title":"InstantSplat: Sparse-view Gaussian Splatting in Seconds","created":"2024-03-29","cited_by_count":70},{"id":"2312.04560","title":"NeRFiller: Completing Scenes via Generative 3D Inpainting","created":"2023-12-07","cited_by_count":62},{"id":"2403.19495","title":"CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians","created":"2024-03-28","cited_by_count":62},{"id":"2410.03187","title":"Autonomous Character-Scene Interaction Synthesis from Text Instruction","created":"2024-10-04","cited_by_count":56},{"id":"2403.11324","title":"GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering","created":"2024-03-17","cited_by_count":52},{"id":"2411.02319","title":"GenXD: Generating Any 3D and 4D Scenes","created":"2024-11-04","cited_by_count":50},{"id":"2503.21219","title":"GenFusion: Closing the Loop between Reconstruction and Generation via Videos","created":"2025-03-27","cited_by_count":41},{"id":"2501.04628","title":"FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency","created":"2025-01-08","cited_by_count":31},{"id":"2409.14316","title":"MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views","created":"2024-09-22","cited_by_count":29},{"id":"2504.01647","title":"FlowR: Flowing from Sparse to Dense 3D Reconstructions","created":"2025-04-02","cited_by_count":28},{"id":"2206.07710","title":"PlanarRecon: Real-time 3D Plane Detection and Reconstruction from Posed Monocular Videos","created":"2022-06-15","cited_by_count":27},{"id":"2208.04307","title":"PlaneFormers: From Sparse View Planes to 3D Reconstruction","created":"2022-08-08","cited_by_count":26},{"id":"2504.20040","title":"MP-SfM: Monocular Surface Priors for Robust Structure-from-Motion","created":"2025-04-28","cited_by_count":26},{"id":"2504.20378","title":"Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Views","created":"2025-04-29","cited_by_count":26},{"id":"2404.17521","title":"Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations","created":"2024-04-26","cited_by_count":24},{"id":"2503.22420","title":"Unveiling the Mist over 3D Vision-Language Understanding: Object-centric Evaluation with Chain-of-Analysis","created":"2025-03-28","cited_by_count":23},{"id":"2405.20031","title":"MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesis","created":"2024-05-30","cited_by_count":22},{"id":"2211.16799","title":"NOPE-SAC: Neural One-Plane RANSAC for Sparse-View Planar 3D Reconstruction","created":"2022-11-30","cited_by_count":21},{"id":"2412.06767","title":"MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views","created":"2024-12-09","cited_by_count":21},{"id":"2310.15599","title":"Grasp Multiple Objects with One Hand","created":"2023-10-24","cited_by_count":18},{"id":"2408.00254","title":"LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting","created":"2024-08-01","cited_by_count":18},{"id":"2411.02229","title":"FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training","created":"2024-11-04","cited_by_count":18},{"id":"2412.07746","title":"LoRA3D: Low-Rank Self-Calibration of 3D Geometric Foundation Models","created":"2024-12-10","cited_by_count":18},{"id":"2406.08960","title":"AirPlanes: Accurate Plane Estimation via 3D-Consistent Embeddings","created":"2024-06-13","cited_by_count":13},{"id":"2412.03451","title":"PlanarSplatting: Accurate Planar Surface Reconstruction in 3 Minutes","created":"2024-12-04","cited_by_count":13},{"id":"2312.05889","title":"SuperPrimitive: Scene Reconstruction at a Primitive Level","created":"2023-12-10","cited_by_count":11},{"id":"2503.24382","title":"Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views","created":"2025-03-31","cited_by_count":11},{"id":"2507.08416","title":"InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes","created":"2025-07-11","cited_by_count":11},{"id":"2410.11080","title":"Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting","created":"2024-10-14","cited_by_count":10},{"id":"2408.16544","title":"Spurfies: Sparse Surface Reconstruction using Local Geometry Priors","created":"2024-08-29","cited_by_count":8},{"id":"2409.03213","title":"Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction","created":"2024-09-05","cited_by_count":8},{"id":"2412.19518","title":"Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images","created":"2024-12-27","cited_by_count":8},{"id":"2410.11394","title":"MCGS: Multiview Consistency Enhancement for Sparse-View 3D Gaussian Radiance Fields","created":"2024-10-15","cited_by_count":6},{"id":"2506.02493","title":"Towards In-the-wild 3D Plane Reconstruction from a Single Image","created":"2025-06-03","cited_by_count":6},{"id":"2412.10051","title":"TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views","created":"2024-12-13","cited_by_count":1}],"next_cursor":null}