{"total":22,"rows":[{"id":"2602.22208","title":"Solaris: Building a Multiplayer Video World Model in Minecraft","created":"2026-02-25","cited_by_count":47,"area":"wm"},{"id":"2512.13644","title":"World Models for Learning Dexterous Hand-Object Interactions from Human Videos","created":"2025-12-15","cited_by_count":31,"area":"wm"},{"id":"2605.06388","title":"Reconstruction or Semantics? What Makes a Latent Space Useful for Robotic World Models","created":"2026-05-07","cited_by_count":22,"area":"wm"},{"id":"2607.08436","title":"EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data","created":"2026-07-08","cited_by_count":20,"area":"wm"},{"id":"2606.12217","title":"Making Foresight Actionable: Repurposing Representation Alignment in World Action Models","created":"2026-06-10","cited_by_count":11,"area":"wm"},{"id":"2604.04913","title":"A Frame is Worth One Token: Efficient Generative World Modeling with Delta Tokens","created":"2026-04-06","cited_by_count":10,"area":"wm"},{"id":"2603.09241","title":"RAE-NWM: Navigation World Model in Dense Visual Representation Space","created":"2026-03-10","cited_by_count":9,"area":"wm"},{"id":"2603.05438","title":"Planning in 8 Tokens: A Compact Discrete Tokenizer for Latent World Model","created":"2026-03-05","cited_by_count":6,"area":"wm"},{"id":"2604.28185","title":"Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modeling","created":"2026-04-30","cited_by_count":5,"area":"wm"},{"id":"2605.07079","title":"Learning Visual Feature-Based World Models via Residual Latent Action","created":"2026-05-08","cited_by_count":4,"area":"wm"},{"id":"2606.29059","title":"Flow Matching in Feature Space for Stochastic World Modeling","created":"2026-06-27","cited_by_count":4,"area":"wm"},{"id":"2607.27924","title":"ODEWorld: A Continuous Predictive Architecture via Physical-Time Flow","created":"2026-07-30","cited_by_count":4,"area":"wm"},{"id":"2606.27504","title":"ReWorld: Representation Learning for World Action Models","created":"2026-06-25","cited_by_count":2,"area":"wm"},{"id":"2608.05597","title":"Uncertainty-Aware World Model for Aerial Image-Goal Navigation","created":"2026-08-06","cited_by_count":2,"area":"wm"},{"id":"2607.27036","title":"Mitigating Compounding Error via Video Representation Regularization","created":"2026-07-29","cited_by_count":1,"area":"wm"},{"id":"2609.38163","title":"Rethinking Representations for World-Action Modeling","created":"2026-09-29","cited_by_count":1,"area":"wm"},{"id":"2605.25620","title":"Back to Parsimonious Latents: Learning Task-Centric World Models from Visual Foundations","created":"2026-05-25","cited_by_count":0,"area":"wm"},{"id":"2606.30147","title":"T2LDM++: A Self-Conditioned Representation Guided Diffusion Model for Realistic Text-to-LiDAR Scene Generation","created":"2026-06-29","cited_by_count":0,"area":"wm"},{"id":"2607.15898","title":"Orbis 2: A Hierarchical World Model for Driving","created":"2026-07-17","cited_by_count":0,"area":"wm"},{"id":"2608.04378","title":"Helping Music Co-Creation Agents 'Listen' Well: Hierarchical Self-Supervised World Models for Understanding and Generation","created":"2026-08-05","cited_by_count":0,"area":"wm"},{"id":"2609.29555","title":"Visual Representation and History Modeling for Navigation World Models","created":"2026-08-26","cited_by_count":0,"area":"wm"},{"id":"2610.00686","title":"SemanTok: Predictable Semantic Tokens for Efficient Autoregressive Video Generation","created":"2026-09-30","cited_by_count":0,"area":"wm"}],"next_cursor":null}