{"list":"other","total":70,"rows":[{"id":"1706.03762","title":"Attention Is All You Need","created":"2017-06-12","cited_by_count":60361},{"id":"1512.03385","title":"Deep Residual Learning for Image Recognition","created":"2015-12-10","cited_by_count":52096},{"id":"2006.11239","title":"Denoising Diffusion Probabilistic Models","created":"2020-06-19","cited_by_count":21076},{"id":"2105.05233","title":"Diffusion Models Beat GANs on Image Synthesis","created":"2021-05-11","cited_by_count":8255},{"id":"2312.00752","title":"Mamba: Linear-Time Sequence Modeling with Selective State Spaces","created":"2023-12-01","cited_by_count":4718},{"id":"2003.12039","title":"RAFT: Recurrent All-Pairs Field Transforms for Optical Flow","created":"2020-03-26","cited_by_count":2415},{"id":"1709.07871","title":"FiLM: Visual Reasoning with a General Conditioning Layer","created":"2017-09-22","cited_by_count":2333},{"id":"2405.21060","title":"Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Duality","created":"2024-05-31","cited_by_count":1336},{"id":"1801.07455","title":"Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition","created":"2018-01-23","cited_by_count":1209},{"id":"2209.14916","title":"Human Motion Diffusion Model","created":"2022-09-29","cited_by_count":1080},{"id":"2401.09417","title":"Vision Mamba: Efficient Visual Representation Learning with Bidirectional State Space Model","created":"2024-01-17","cited_by_count":1056},{"id":"1906.05797","title":"The Replica Dataset: A Digital Replica of Indoor Spaces","created":"2019-06-13","cited_by_count":904},{"id":"2208.15001","title":"MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model","created":"2022-08-31","cited_by_count":780},{"id":"1604.02808","title":"NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis","created":"2016-04-11","cited_by_count":686},{"id":"2212.04048","title":"Executing your Commands via Motion Diffusion in Latent Space","created":"2022-12-08","cited_by_count":575},{"id":"2005.00341","title":"Jukebox: A Generative Model for Music","created":"2020-04-30","cited_by_count":542},{"id":"1905.04757","title":"NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding","created":"2019-05-12","cited_by_count":533},{"id":"2106.14405","title":"Habitat 2.0: Training Home Assistants to Rearrange their Habitat","created":"2021-06-28","cited_by_count":511},{"id":"2311.18259","title":"Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives","created":"2023-11-30","cited_by_count":490},{"id":"2101.08779","title":"AI Choreographer: Music Conditioned 3D Dance Generation with AIST++","created":"2021-01-21","cited_by_count":485},{"id":"2204.12484","title":"ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation","created":"2022-04-26","cited_by_count":456},{"id":"2003.14111","title":"Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition","created":"2020-03-31","cited_by_count":343},{"id":"2403.06977","title":"VideoMamba: State Space Model for Efficient Video Understanding","created":"2024-03-11","cited_by_count":328},{"id":"1808.07371","title":"Everybody Dance Now","created":"2018-08-22","cited_by_count":315},{"id":"2211.10658","title":"EDGE: Editable Dance Generation From Music","created":"2022-11-19","cited_by_count":287},{"id":"2104.13586","title":"Revisiting Skeleton-based Action Recognition","created":"2021-04-28","cited_by_count":257},{"id":"2301.06015","title":"Diffusion-based Generation, Optimization, and Planning in 3D Scenes","created":"2023-01-15","cited_by_count":239},{"id":"2212.04495","title":"MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesis","created":"2022-12-08","cited_by_count":218},{"id":"2203.13055","title":"Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory","created":"2022-03-24","cited_by_count":212},{"id":"2210.06551","title":"MotionBERT: A Unified Perspective on Learning Human Motion Representations","created":"2022-10-12","cited_by_count":193},{"id":"2104.13682","title":"HOTR: End-to-End Human-Object Interaction Detection with Transformers","created":"2021-04-28","cited_by_count":183},{"id":"2402.10739","title":"PointMamba: A Simple State Space Model for Point Cloud Analysis","created":"2024-02-16","cited_by_count":167},{"id":"2307.00040","title":"DisCo: Disentangled Control for Realistic Human Dance Generation","created":"2023-06-30","cited_by_count":142},{"id":"2012.05522","title":"Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes","created":"2020-12-10","cited_by_count":135},{"id":"2402.00789","title":"Graph-Mamba: Towards Long-Range Graph Sequence Modeling with Selective State Spaces","created":"2024-02-01","cited_by_count":134},{"id":"2402.05079","title":"Mamba-UNet: UNet-Like Pure Visual Mamba for Medical Image Segmentation","created":"2024-02-07","cited_by_count":133},{"id":"2403.07487","title":"Motion Mamba: Efficient and Long Sequence Motion Generation","created":"2024-03-12","cited_by_count":112},{"id":"2103.10206","title":"DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformer","created":"2021-03-18","cited_by_count":111},{"id":"2303.18246","title":"3D Human Pose Estimation via Intuitive Physics","created":"2023-03-31","cited_by_count":103},{"id":"2106.05969","title":"Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation","created":"2021-06-10","cited_by_count":101},{"id":"2212.04636","title":"Ego-Body Pose Estimation via Ego-Head Pose Estimation","created":"2022-12-09","cited_by_count":94},{"id":"1906.03173","title":"Ego-Pose Estimation and Forecasting as Real-Time PD Control","created":"2019-06-07","cited_by_count":87},{"id":"2402.05892","title":"Mamba-ND: Selective State Space Modeling for Multi-Dimensional Data","created":"2024-02-08","cited_by_count":84},{"id":"2403.13802","title":"ZigMa: A DiT-style Zigzag Mamba Diffusion Model","created":"2024-03-20","cited_by_count":84},{"id":"1904.09882","title":"You2Me: Inferring Body Pose in Egocentric Video via First and Second Person Interactions","created":"2019-04-22","cited_by_count":82},{"id":"1907.10045","title":"xR-EgoPose: Egocentric 3D Human Pose from an HMD Camera","created":"2019-07-23","cited_by_count":79},{"id":"2012.06399","title":"Spatial Temporal Transformer Network for Skeleton-based Action Recognition","created":"2020-12-11","cited_by_count":77},{"id":"2311.18257","title":"Diffusion Models Without Attention","created":"2023-11-30","cited_by_count":75},{"id":"2403.06467","title":"Point Mamba: A Novel Point Cloud Backbone Based on State Space Model with Octree-Based Ordering Strategy","created":"2024-03-11","cited_by_count":73},{"id":"1803.05959","title":"Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Camera","created":"2018-03-15","cited_by_count":68},{"id":"2406.10700","title":"Voxel Mamba: Group-Free State Space Models for Point Cloud based 3D Object Detection","created":"2024-06-15","cited_by_count":66},{"id":"2107.00285","title":"iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysis","created":"2021-07-01","cited_by_count":63},{"id":"2208.01633","title":"UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture","created":"2022-08-02","cited_by_count":57},{"id":"2104.13454","title":"Estimating Egocentric 3D Human Pose in Global Space","created":"2021-04-27","cited_by_count":56},{"id":"1603.07763","title":"Seeing Invisible Poses: Estimating 3D Body Pose from Egocentric Video","created":"2016-03-24","cited_by_count":45},{"id":"2303.12337","title":"Music-Driven Group Choreography","created":"2023-03-22","cited_by_count":37},{"id":"2311.16495","title":"Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement","created":"2023-11-28","cited_by_count":31},{"id":"1904.00696","title":"Dance with Flow: Two-in-One Stream Action Detection","created":"2019-04-01","cited_by_count":30},{"id":"2405.15574","title":"Meteor: Mamba-based Traversal of Rationale for Large Language and Vision Models","created":"2024-05-24","cited_by_count":30},{"id":"2404.08640","title":"EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams","created":"2024-04-12","cited_by_count":29},{"id":"2104.05167","title":"Egocentric Pose Estimation from Human Vision Span","created":"2021-04-12","cited_by_count":27},{"id":"2407.07554","title":"Beat-It: Beat-Synchronized Multi-Condition 3D Dance Generation","created":"2024-07-10","cited_by_count":24},{"id":"2407.10061","title":"InfiniMotion: Mamba Boosts Memory in Transformer for Arbitrary Long Motion Generation","created":"2024-07-14","cited_by_count":23},{"id":"2207.07386","title":"ChoreoGraph: Music-conditioned Automatic Dance Choreography over a Style and Tempo Consistent Dynamic Graph","created":"2022-07-15","cited_by_count":17},{"id":"2310.18986","title":"Controllable Group Choreography using Contrastive Diffusion","created":"2023-10-29","cited_by_count":17},{"id":"2404.11375","title":"Text-controlled Motion Mamba: Text-Instructed Temporal Grounding of Human Motion","created":"2024-04-17","cited_by_count":16},{"id":"2402.04356","title":"Bidirectional Autoregressive Diffusion Model for Dance Generation","created":"2024-02-06","cited_by_count":13},{"id":"2109.09166","title":"Unsupervised 3D Pose Estimation for Hierarchical Dance Video Recognition","created":"2021-09-19","cited_by_count":9},{"id":"2308.00323","title":"Fine-Grained Sports, Yoga, and Dance Postures Recognition: A Benchmark Analysis","created":"2023-08-01","cited_by_count":7},{"id":"2407.18839","title":"Scalable Group Choreography via Variational Phase Manifold Learning","created":"2024-07-26","cited_by_count":4}],"next_cursor":null}