{"list":"other","total":64,"rows":[{"id":"1505.05770","title":"Variational Inference with Normalizing Flows","created":"2015-05-21","cited_by_count":2170},{"id":"2208.15001","title":"MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model","created":"2022-08-31","cited_by_count":780},{"id":"2301.06052","title":"T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations","created":"2023-01-15","cited_by_count":588},{"id":"2212.04048","title":"Executing your Commands via Motion Diffusion in Latent Space","created":"2022-12-08","cited_by_count":575},{"id":"2306.14795","title":"MotionGPT: Human Motion as a Foreign Language","created":"2023-06-26","cited_by_count":527},{"id":"2204.14109","title":"TEMOS: Generating diverse human motions from textual descriptions","created":"2022-04-25","cited_by_count":492},{"id":"2101.08779","title":"AI Choreographer: Music Conditioned 3D Dance Generation with AIST++","created":"2021-01-21","cited_by_count":485},{"id":"2007.15240","title":"Action2Motion: Conditioned Generation of 3D Human Motions","created":"2020-07-30","cited_by_count":441},{"id":"2203.08063","title":"MotionCLIP: Exposing Human Motion Generation to CLIP Space","created":"2022-03-15","cited_by_count":408},{"id":"2312.00063","title":"MoMask: Generative Masked Modeling of 3D Human Motions","created":"2023-11-29","cited_by_count":400},{"id":"2212.02500","title":"PhysDiff: Physics-Guided Human Motion Diffusion Model","created":"2022-12-05","cited_by_count":368},{"id":"2207.01696","title":"TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts","created":"2022-07-04","cited_by_count":359},{"id":"2303.01418","title":"Human Motion Diffusion as a Generative Prior","created":"2023-03-02","cited_by_count":357},{"id":"2105.04668","title":"HuMoR: 3D Human Motion Model for Robust Pose Estimation","created":"2021-05-10","cited_by_count":324},{"id":"2211.10658","title":"EDGE: Editable Dance Generation From Music","created":"2022-11-19","cited_by_count":287},{"id":"1907.01108","title":"Language2Pose: Natural Language Grounded Pose Forecasting","created":"2019-07-02","cited_by_count":257},{"id":"2301.06015","title":"Diffusion-based Generation, Optimization, and Planning in 3D Scenes","created":"2023-01-15","cited_by_count":239},{"id":"2310.08580","title":"OmniControl: Control Any Joint at Any Time for Human Motion Generation","created":"2023-10-12","cited_by_count":238},{"id":"2305.06456","title":"Perpetual Humanoid Control for Real-time Simulated Avatars","created":"2023-05-10","cited_by_count":218},{"id":"2209.00349","title":"FLAME: Free-form Language-based Motion Synthesis & Editing","created":"2022-09-01","cited_by_count":217},{"id":"2203.13055","title":"Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory","created":"2022-03-24","cited_by_count":212},{"id":"2108.08284","title":"Stochastic Scene-Aware Motion Prediction","created":"2021-08-18","cited_by_count":203},{"id":"2009.02119","title":"Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identity","created":"2020-09-04","cited_by_count":202},{"id":"2210.06551","title":"MotionBERT: A Unified Perspective on Learning Human Motion Representations","created":"2022-10-12","cited_by_count":193},{"id":"1906.04160","title":"Learning Individual Styles of Conversational Gesture","created":"2019-06-10","cited_by_count":191},{"id":"2209.04066","title":"TEACH: Temporal Action Composition for 3D Humans","created":"2022-09-09","cited_by_count":176},{"id":"2404.19759","title":"MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model","created":"2024-04-30","cited_by_count":168},{"id":"2210.09729","title":"HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes","created":"2022-10-18","cited_by_count":158},{"id":"2112.11454","title":"GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping","created":"2021-12-21","cited_by_count":144},{"id":"2012.05522","title":"Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes","created":"2020-12-10","cited_by_count":135},{"id":"2212.07555","title":"IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions","created":"2022-12-14","cited_by_count":124},{"id":"2108.06720","title":"Audio2Gestures: Generating Diverse Gestures from Speech Audio with Conditional Variational Autoencoders","created":"2021-08-15","cited_by_count":109},{"id":"2312.15004","title":"FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editing","created":"2023-12-22","cited_by_count":106},{"id":"2102.06837","title":"Learning Speech-driven 3D Conversational Gestures from Video","created":"2021-02-13","cited_by_count":98},{"id":"2312.11994","title":"Optimizing Diffusion Noise Can Serve As Universal Motion Priors","created":"2023-12-19","cited_by_count":98},{"id":"2007.11678","title":"Contact and Human Dynamics from Monocular Video","created":"2020-07-22","cited_by_count":95},{"id":"2311.17135","title":"TLControl: Trajectory and Language Control for Human Motion Synthesis","created":"2023-11-28","cited_by_count":94},{"id":"2112.10103","title":"SAGA: Stochastic Whole-Body Grasping with Contact","created":"2021-12-19","cited_by_count":91},{"id":"2212.03741","title":"FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation","created":"2022-12-07","cited_by_count":88},{"id":"1809.03036","title":"A Neural Temporal Model for Human Motion Prediction","created":"2018-09-09","cited_by_count":87},{"id":"1904.03419","title":"Context-aware Human Motion Prediction","created":"2019-04-06","cited_by_count":84},{"id":"2402.15509","title":"Seamless Human Motion Composition with Blended Positional Encodings","created":"2024-02-23","cited_by_count":80},{"id":"2303.17912","title":"CIRCLE: Capture In Rich Contextual Environments","created":"2023-03-31","cited_by_count":79},{"id":"2210.10542","title":"PoseGPT: Quantization-based 3D Human Motion Generation and Forecasting","created":"2022-10-19","cited_by_count":78},{"id":"2108.00262","title":"Speech2AffectiveGestures: Synthesizing Co-Speech Gestures with Generative Adversarial Affective Expression Learning","created":"2021-07-31","cited_by_count":58},{"id":"2108.08020","title":"Speech Drives Templates: Co-Speech Gesture Synthesis with Learned Templates","created":"2021-08-18","cited_by_count":58},{"id":"1903.03369","title":"Analyzing Input and Output Representations for Speech-Driven Gesture Generation","created":"2019-03-08","cited_by_count":52},{"id":"2405.05691","title":"StableMoFusion: Towards Robust and Efficient Diffusion-based Motion Generation Framework","created":"2024-05-09","cited_by_count":50},{"id":"2503.06955","title":"Motion Anything: Any to Motion Generation","created":"2025-03-10","cited_by_count":42},{"id":"2210.01448","title":"Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddings","created":"2022-10-04","cited_by_count":38},{"id":"2210.03954","title":"Contact-aware Human Motion Forecasting","created":"2022-10-08","cited_by_count":27},{"id":"2410.07296","title":"ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model","created":"2024-10-09","cited_by_count":26},{"id":"2103.09009","title":"PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/Videos","created":"2021-03-16","cited_by_count":25},{"id":"2401.02142","title":"GUESS:GradUally Enriching SyntheSis for Text-Driven Human Motion Generation","created":"2024-01-04","cited_by_count":22},{"id":"2307.05541","title":"High Fidelity 3D Hand Shape Reconstruction via Scalable Graph Frequency Decomposition","created":"2023-07-08","cited_by_count":18},{"id":"2404.11987","title":"MultiPhys: Multi-Person Physics-aware 3D Motion Estimation","created":"2024-04-18","cited_by_count":18},{"id":"2405.03485","title":"LGTM: Local-to-Global Text-Driven Human Motion Diffusion Model","created":"2024-05-06","cited_by_count":18},{"id":"2308.09611","title":"Language-guided Human Motion Synthesis with Atomic Actions","created":"2023-08-18","cited_by_count":17},{"id":"2109.07353","title":"Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videos","created":"2021-09-15","cited_by_count":13},{"id":"2411.14951","title":"Morph: A Motion-free Physics Optimization Framework for Human Motion Generation","created":"2024-11-22","cited_by_count":13},{"id":"2401.11115","title":"MotionMix: Weakly-Supervised Diffusion for Controllable Motion Generation","created":"2024-01-20","cited_by_count":10},{"id":"2406.11253","title":"Holistic-Motion2D: Scalable Whole-body Human Motion Generation in 2D Space","created":"2024-06-17","cited_by_count":10},{"id":"2406.01867","title":"MoLA: Motion Generation and Editing with Latent Diffusion Enhanced by Adversarial Training","created":"2024-06-04","cited_by_count":9},{"id":"2502.04483","title":"Measuring Physical Plausibility of 3D Human Poses Using Physics Simulation","created":"2025-02-06","cited_by_count":2}],"next_cursor":null}