{"list":"other","total":64,"rows":[{"id":"1412.6980","title":"Adam: A Method for Stochastic Optimization","created":"2014-12-22","cited_by_count":37240},{"id":"2006.11239","title":"Denoising Diffusion Probabilistic Models","created":"2020-06-19","cited_by_count":21076},{"id":"2112.10752","title":"High-Resolution Image Synthesis with Latent Diffusion Models","created":"2021-12-20","cited_by_count":18863},{"id":"2308.04079","title":"3D Gaussian Splatting for Real-Time Radiance Field Rendering","created":"2023-08-08","cited_by_count":6226},{"id":"2302.05543","title":"Adding Conditional Control to Text-to-Image Diffusion Models","created":"2023-02-10","cited_by_count":5503},{"id":"2201.05989","title":"Instant Neural Graphics Primitives with a Multiresolution Hash Encoding","created":"2022-01-16","cited_by_count":3723},{"id":"2209.14988","title":"DreamFusion: Text-to-3D using 2D Diffusion","created":"2022-09-29","cited_by_count":3025},{"id":"1901.05103","title":"DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation","created":"2019-01-16","cited_by_count":2689},{"id":"2006.09661","title":"Implicit Neural Representations with Periodic Activation Functions","created":"2020-06-17","cited_by_count":2238},{"id":"1812.03828","title":"Occupancy Networks: Learning 3D Reconstruction in Function Space","created":"2018-12-10","cited_by_count":2041},{"id":"1904.05866","title":"Expressive Body Capture: 3D Hands, Face, and Body from a Single Image","created":"2019-04-11","cited_by_count":1612},{"id":"2012.03065","title":"Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction","created":"2020-12-05","cited_by_count":467},{"id":"1812.01024","title":"DeepVoxels: Learning Persistent 3D Feature Embeddings","created":"2018-12-03","cited_by_count":405},{"id":"2312.02981","title":"ReconFusion: 3D Reconstruction with Diffusion Priors","created":"2023-12-05","cited_by_count":318},{"id":"2103.01954","title":"Mixture of Volumetric Primitives for Efficient Neural Rendering","created":"2021-03-02","cited_by_count":277},{"id":"2112.07471","title":"I M Avatar: Implicit Morphable Head Avatars from Videos","created":"2021-12-14","cited_by_count":231},{"id":"2112.01554","title":"Neural Head Avatars from Monocular RGB Videos","created":"2021-12-02","cited_by_count":213},{"id":"2003.13989","title":"FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Prediction","created":"2020-03-31","cited_by_count":196},{"id":"2212.08377","title":"PointAvatar: Deformable Point-based Head Avatars from Videos","created":"2022-12-16","cited_by_count":184},{"id":"2211.12499","title":"Instant Volumetric Head Avatars","created":"2022-11-22","cited_by_count":159},{"id":"1804.03786","title":"Nonlinear 3D Face Morphable Model","created":"2018-04-11","cited_by_count":157},{"id":"2210.06108","title":"Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video","created":"2022-10-12","cited_by_count":128},{"id":"2104.04638","title":"Pixel Codec Avatars","created":"2021-04-09","cited_by_count":127},{"id":"2312.03704","title":"Relightable Gaussian Codec Avatars","created":"2023-12-06","cited_by_count":127},{"id":"2206.08343","title":"Realistic One-shot Mesh-based Head Avatars","created":"2022-06-16","cited_by_count":119},{"id":"2312.02214","title":"FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embedding","created":"2023-12-03","cited_by_count":108},{"id":"2112.02308","title":"MoFaNeRF: Morphable Facial Neural Radiance Field","created":"2021-12-04","cited_by_count":94},{"id":"2210.01868","title":"Capturing and Animation of Body and Clothing from Monocular Video","created":"2022-10-04","cited_by_count":83},{"id":"2106.14879","title":"Modeling Clothing as a Separate Layer for an Animatable Human Avatar","created":"2021-06-28","cited_by_count":66},{"id":"2312.04560","title":"NeRFiller: Completing Scenes via Generative 3D Inpainting","created":"2023-12-07","cited_by_count":62},{"id":"2112.02236","title":"SemanticStyleGAN: Learning Compositional Generative Priors for Controllable Image Synthesis and Editing","created":"2021-12-04","cited_by_count":58},{"id":"1804.03447","title":"RSGAN: Face Swapping and Editing using Face and Hair Representation in Latent Spaces","created":"2018-04-10","cited_by_count":50},{"id":"2402.10483","title":"GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians","created":"2024-02-16","cited_by_count":48},{"id":"2405.19331","title":"NPGA: Neural Parametric Gaussian Avatars","created":"2024-05-29","cited_by_count":46},{"id":"2304.01436","title":"Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos","created":"2023-04-04","cited_by_count":44},{"id":"2309.06441","title":"Learning Disentangled Avatars with Hybrid 3D Representations","created":"2023-09-12","cited_by_count":44},{"id":"2408.06019","title":"HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors","created":"2024-08-12","cited_by_count":44},{"id":"2306.05872","title":"Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction","created":"2023-06-09","cited_by_count":43},{"id":"2410.24223","title":"URAvatar: Universal Relightable Gaussian Codec Avatars","created":"2024-10-31","cited_by_count":43},{"id":"2207.14067","title":"Neural Strands: Learning Hair Geometry and Appearance from Multi-View Images","created":"2022-07-28","cited_by_count":40},{"id":"2309.07125","title":"Text-Guided Generation and Editing of Compositional 3D Avatars","created":"2023-09-13","cited_by_count":39},{"id":"2404.19026","title":"MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing","created":"2024-04-29","cited_by_count":38},{"id":"2309.16859","title":"Preface: A Data-driven Volumetric Prior for Few-shot Ultra High-resolution Face Synthesis","created":"2023-09-28","cited_by_count":37},{"id":"2409.14778","title":"Human Hair Reconstruction with Strand-Aligned 3D Gaussians","created":"2024-09-23","cited_by_count":36},{"id":"2407.14078","title":"Stable-Hair: Real-World Hair Transfer via Diffusion Model","created":"2024-07-19","cited_by_count":35},{"id":"2309.04247","title":"Towards Practical Capture of High-Fidelity Relightable Avatars","created":"2023-09-08","cited_by_count":34},{"id":"2503.01610","title":"Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior","created":"2025-03-03","cited_by_count":31},{"id":"2212.00613","title":"NeuWigs: A Neural Dynamic Model for Volumetric Hair Capture and Animation","created":"2022-12-01","cited_by_count":30},{"id":"2312.11666","title":"HAAR: Text-Conditioned Generative Model of 3D Strand-based Human Hairstyles","created":"2023-12-18","cited_by_count":30},{"id":"2302.04868","title":"MEGANE: Morphable Eyeglass and Avatar Network","created":"2023-02-09","cited_by_count":24},{"id":"2405.07319","title":"LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer","created":"2024-05-12","cited_by_count":22},{"id":"2401.12979","title":"GALA: Generating Animatable Layered Assets from a Single Scan","created":"2024-01-23","cited_by_count":21},{"id":"2402.04101","title":"VRMM: A Volumetric Relightable Morphable Head Model","created":"2024-02-06","cited_by_count":19},{"id":"2305.14345","title":"NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objects","created":"2023-05-23","cited_by_count":17},{"id":"2404.14410","title":"Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses","created":"2024-04-22","cited_by_count":17},{"id":"2505.06166","title":"DiffLocks: Generating 3D Hair from a Single Image using Diffusion Models","created":"2025-05-09","cited_by_count":16},{"id":"2412.21206","title":"PERSE: Personalized 3D Generative Avatars from A Single Portrait","created":"2024-12-30","cited_by_count":15},{"id":"2402.11909","title":"One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptation","created":"2024-02-19","cited_by_count":14},{"id":"2405.02508","title":"Rasterized Edge Gradients: Handling Discontinuities Differentiably","created":"2024-05-03","cited_by_count":14},{"id":"2501.06903","title":"Synthetic Prior for Few-Shot Drivable Head Avatar Inversion","created":"2025-01-12","cited_by_count":14},{"id":"2404.01543","title":"Efficient 3D Implicit Head Avatar with Mesh-anchored Hash Table Blendshapes","created":"2024-04-02","cited_by_count":8},{"id":"2402.10636","title":"PEGASUS: Personalized Generative 3D Avatars with Composable Attributes","created":"2024-02-16","cited_by_count":7},{"id":"2412.07739","title":"GASP: Gaussian Avatars with Synthetic Priors","created":"2024-12-10","cited_by_count":7},{"id":"2502.19739","title":"LUCAS: Layered Universal Codec Avatars","created":"2025-02-27","cited_by_count":7}],"next_cursor":null}