{"total":136,"rows":[{"id":"2507.16869","title":"Controllable Video Generation: A Survey","created":"2025-07-22","cited_by_count":98,"area":null},{"id":"2507.07982","title":"Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling","created":"2025-07-10","cited_by_count":96,"area":"wm"},{"id":"2512.04040","title":"RELIC: Interactive Video World Model with Long-Horizon Memory","created":"2025-12-03","cited_by_count":96,"area":"wm"},{"id":"2507.21809","title":"HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels","created":"2025-07-29","cited_by_count":94,"area":null},{"id":"2511.01266","title":"MotionStream: Real-Time Video Generation with Interactive Motion Controls","created":"2025-11-03","cited_by_count":76,"area":null},{"id":"2510.16732","title":"A Comprehensive Survey on World Models for Embodied AI","created":"2025-10-19","cited_by_count":68,"area":"wm"},{"id":"2604.13036","title":"Lyra 2.0: Explorable Generative 3D Worlds","created":"2026-04-14","cited_by_count":44,"area":null},{"id":"2512.04519","title":"VideoSSM: Autoregressive Long Video Generation with Hybrid State-Space Memory","created":"2025-12-04","cited_by_count":42,"area":null},{"id":"2509.19296","title":"Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation","created":"2025-09-23","cited_by_count":41,"area":"diffusion"},{"id":"2602.08025","title":"MIND: Benchmarking Memory Consistency and Action Control in World Models","created":"2026-02-08","cited_by_count":35,"area":"wm"},{"id":"2601.05138","title":"VerseCrafter: Dynamic Realistic Video World Model with 4D Geometric Control","created":"2026-01-08","cited_by_count":28,"area":"wm"},{"id":"2603.17117","title":"MosaicMem: Hybrid Spatial Memory for Controllable Video World Models","created":"2026-03-17","cited_by_count":27,"area":"wm"},{"id":"2601.03655","title":"VideoMemory: Toward Consistent Video Generation via Memory Integration","created":"2026-01-07","cited_by_count":25,"area":null},{"id":"2604.18564","title":"MultiWorld: Scalable Multi-Agent Multi-View Video World Models","created":"2026-04-20","cited_by_count":23,"area":"wm"},{"id":"2508.03334","title":"Macro-from-Micro Planning for High-Quality and Parallelized Autoregressive Long Video Generation","created":"2025-08-05","cited_by_count":21,"area":"diffusion"},{"id":"2510.01183","title":"EvoWorld: Evolving Panoramic World Generation with Explicit 3D Memory","created":"2025-10-01","cited_by_count":20,"area":"wm"},{"id":"2512.17907","title":"Dexterous World Models","created":"2025-12-19","cited_by_count":18,"area":"wm"},{"id":"2603.02049","title":"WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memories","created":"2026-03-02","cited_by_count":18,"area":"diffusion"},{"id":"2606.09828","title":"Latent Spatial Memory for Video World Models","created":"2026-06-08","cited_by_count":17,"area":"wm"},{"id":"2512.12080","title":"BAgger: Backwards Aggregation for Mitigating Drift in Autoregressive Video Diffusion Models","created":"2025-12-12","cited_by_count":16,"area":"wm"},{"id":"2603.06679","title":"MultiGen: Level-Design for Editable Multiplayer Worlds in Diffusion Game Engines","created":"2026-03-03","cited_by_count":16,"area":"wm"},{"id":"2511.08585","title":"Simulating the Visual World with Artificial Intelligence: A Roadmap","created":"2025-11-11","cited_by_count":15,"area":"wm"},{"id":"2602.14941","title":"AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories","created":"2026-02-16","cited_by_count":15,"area":null},{"id":"2608.07408","title":"Addressable Memory for Video World Models","created":"2026-08-07","cited_by_count":15,"area":"wm"},{"id":"2512.05076","title":"BulletTime: Decoupled Control of Time and Camera Pose for Video Generation","created":"2025-12-04","cited_by_count":14,"area":"diffusion"},{"id":"2509.23958","title":"Reinforcement Learning with Inverse Rewards for World Model Post-training","created":"2025-09-28","cited_by_count":13,"area":"wm"},{"id":"2510.14945","title":"3D Scene Prompting for Scene-Consistent Camera-Controllable Video Generation","created":"2025-10-16","cited_by_count":13,"area":null},{"id":"2602.08068","title":"ReRoPE: Repurposing RoPE for Relative Camera Control","created":"2026-02-08","cited_by_count":13,"area":"diffusion"},{"id":"2603.13215","title":"Out of Sight, Out of Mind? Evaluating State Evolution in Video World Models","created":"2026-03-13","cited_by_count":13,"area":"wm"},{"id":"2606.02436","title":"Geometry-Aware Implicit Memory for Video World Models","created":"2026-06-01","cited_by_count":13,"area":"wm"},{"id":"2602.07854","title":"Geometry-Aware Rotary Position Embedding for Consistent Video World Model","created":"2026-02-08","cited_by_count":12,"area":"wm"},{"id":"2603.15583","title":"Grounding World Simulation Models in a Real-World Metropolis","created":"2026-03-16","cited_by_count":12,"area":"wm"},{"id":"2512.19949","title":"How Much 3D Do Video Foundation Models Encode?","created":"2025-12-23","cited_by_count":11,"area":null},{"id":"2512.25075","title":"SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Time","created":"2025-12-31","cited_by_count":11,"area":"diffusion"},{"id":"2604.24764","title":"World-R1: Reinforcing 3D Constraints for Text-to-Video Generation","created":"2026-04-27","cited_by_count":11,"area":null},{"id":"2606.09507","title":"Prisma-World: Camera-Controllable Multi-Agent Video World Model","created":"2026-06-08","cited_by_count":11,"area":"wm"},{"id":"2601.14674","title":"LaVR: Scene Latent Conditioned Generative Video Trajectory Re-Rendering using Large 4D Reconstruction Models","created":"2026-01-21","cited_by_count":10,"area":null},{"id":"2603.02697","title":"ShareVerse: Multi-Agent Consistent Video Generation for Shared World Modeling","created":"2026-03-03","cited_by_count":10,"area":"wm"},{"id":"2606.02753","title":"MetaWorld: Scaling Multi-Agent Video World Model from Single-view Video Data","created":"2026-06-01","cited_by_count":10,"area":"wm"},{"id":"2608.23565","title":"ReWorld: An Interactive World Model with Long-Horizon Memory","created":"2026-08-24","cited_by_count":10,"area":"wm"},{"id":"2601.05239","title":"Plenoptic Video Generation","created":"2026-01-08","cited_by_count":9,"area":null},{"id":"2602.22960","title":"UCM: Unified Modeling of Camera Control and Memory with Time-aware Positional Encoding Warping for World Models","created":"2026-02-26","cited_by_count":9,"area":"wm"},{"id":"2606.31734","title":"MemLearner: Learning to Query Context memory for Video World Models","created":"2026-06-30","cited_by_count":9,"area":"wm"},{"id":"2512.02473","title":"WorldPack: Dynamic Frame Compression for Long-context Video World Modeling","created":"2025-12-02","cited_by_count":8,"area":"wm"},{"id":"2601.01075","title":"Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments","created":"2026-01-03","cited_by_count":8,"area":"wm"},{"id":"2605.27589","title":"What-If World: A Causal Benchmark for General World Models in Embodied Scenarios","created":"2026-05-26","cited_by_count":8,"area":"wm"},{"id":"2606.01164","title":"Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends","created":"2026-05-31","cited_by_count":8,"area":"wm"},{"id":"2512.16924","title":"The World is Your Canvas: Painting Promptable Events with Reference Images, Trajectories, and Text","created":"2025-12-18","cited_by_count":7,"area":null},{"id":"2601.16192","title":"360Anything: Geometry-Free Lifting of Images and Videos to 360{\\deg}","created":"2026-01-22","cited_by_count":7,"area":null},{"id":"2603.00466","title":"DreamWorld: Unified World Modeling in Video Generation","created":"2026-02-28","cited_by_count":7,"area":"wm"},{"id":"2603.11911","title":"InSpatio-WorldFM: An Open-Source Real-Time Generative Frame Model","created":"2026-03-12","cited_by_count":7,"area":"wm"},{"id":"2604.06339","title":"Evolution of Video Generative Foundations","created":"2026-04-07","cited_by_count":7,"area":"wm"},{"id":"2603.00492","title":"ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models","created":"2026-02-28","cited_by_count":6,"area":"diffusion"},{"id":"2604.14025","title":"Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective","created":"2026-04-15","cited_by_count":6,"area":null},{"id":"2606.09803","title":"Echo-Memory: A Controlled Study of Memory in Action World Models","created":"2026-06-08","cited_by_count":6,"area":"wm"},{"id":"2606.11129","title":"WorldOlympiad: Can Your World Model Survive a Triathlon?","created":"2026-06-09","cited_by_count":6,"area":"wm"},{"id":"2606.23105","title":"Compression and Retrieval: Implicit Memory Retrieval for Video World Models","created":"2026-06-22","cited_by_count":6,"area":"wm"},{"id":"2607.06291","title":"AlayaWorld: Long-Horizon and Playable Video World Generation","created":"2026-07-07","cited_by_count":6,"area":"wm"},{"id":"2510.20668","title":"From Masks to Worlds: A Hitchhiker's Guide to World Models","created":"2025-10-23","cited_by_count":5,"area":"wm"},{"id":"2511.20644","title":"Vision-Language Memory for Spatial Reasoning","created":"2025-11-25","cited_by_count":5,"area":"lr"},{"id":"2511.22815","title":"Captain Safari: A World Engine with Pose-Aligned 3D Memory","created":"2025-11-28","cited_by_count":5,"area":null},{"id":"2512.03350","title":"SeeU: Seeing the Unseen World via 4D Dynamics-aware Generation","created":"2025-12-03","cited_by_count":5,"area":null},{"id":"2603.08403","title":"SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents","created":"2026-03-09","cited_by_count":5,"area":null},{"id":"2603.28489","title":"Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms","created":"2026-03-30","cited_by_count":5,"area":"wm"},{"id":"2510.14977","title":"Terra: Explorable Native 3D World Model with Point Latents","created":"2025-10-16","cited_by_count":4,"area":"wm"},{"id":"2511.22264","title":"DriveVGGT: Calibration-Constrained Visual Geometry Transformers for Multi-Camera Autonomous Driving","created":"2025-11-27","cited_by_count":4,"area":null},{"id":"2512.11799","title":"V-RGBX: Video Editing with Accurate Controls over Intrinsic Properties","created":"2025-12-12","cited_by_count":4,"area":null},{"id":"2512.22536","title":"CoAgent: Collaborative Planning and Consistency Agent for Coherent Video Generation","created":"2025-12-27","cited_by_count":4,"area":null},{"id":"2603.23491","title":"Foveated Diffusion: Efficient Spatially Adaptive Image and Video Generation","created":"2026-03-24","cited_by_count":4,"area":"diffusion"},{"id":"2605.15182","title":"Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Video","created":"2026-05-14","cited_by_count":4,"area":null},{"id":"2606.15162","title":"GeoStream: Toward Precise Camera Controlled Streaming Video Generation","created":"2026-06-13","cited_by_count":4,"area":"wm"},{"id":"2508.05982","title":"AnimateScene: Camera-controllable Animation in Any Scene","created":"2025-08-08","cited_by_count":3,"area":null},{"id":"2511.18886","title":"MagicWorld: Towards Long-Horizon Stability for Interactive Video World Exploration","created":"2025-11-24","cited_by_count":3,"area":"wm"},{"id":"2512.03040","title":"Video4Spatial: Towards Visuospatial Intelligence with Context-Guided Video Generation","created":"2025-12-02","cited_by_count":3,"area":null},{"id":"2603.17375","title":"Stereo World Model: Camera-Guided Stereo Video Generation","created":"2026-03-18","cited_by_count":3,"area":"wm"},{"id":"2604.10578","title":"Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models","created":"2026-04-12","cited_by_count":3,"area":"diffusion"},{"id":"2605.01694","title":"Latent State Design for World Models under Sufficiency Constraints","created":"2026-05-03","cited_by_count":3,"area":"wm"},{"id":"2605.09442","title":"SWIFT: Prompt-Adaptive Memory for Efficient Interactive Long Video Generation","created":"2026-05-10","cited_by_count":3,"area":null},{"id":"2605.18813","title":"Composition of Memory Experts for Diffusion World Models","created":"2026-05-12","cited_by_count":3,"area":"wm"},{"id":"2608.04964","title":"WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Models","created":"2026-08-05","cited_by_count":3,"area":"wm"},{"id":"2608.09449","title":"Sekai2: From World Exploration to Interactive World Modeling","created":"2026-08-10","cited_by_count":3,"area":"wm"},{"id":"2608.27073","title":"SpatialCrafter: Single Image World Modeling with Generative 3D Proxies","created":"2026-08-27","cited_by_count":3,"area":"wm"},{"id":"2511.13121","title":"CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Model","created":"2025-11-17","cited_by_count":2,"area":"diffusion"},{"id":"2512.01481","title":"ChronosObserver: Taming 4D World with Hyperspace Diffusion Sampling","created":"2025-12-01","cited_by_count":2,"area":"diffusion"},{"id":"2603.23413","title":"I3DM: Implicit 3D-aware Memory Retrieval and Injection for Consistent Video Scene Generation","created":"2026-03-24","cited_by_count":2,"area":null},{"id":"2605.18365","title":"GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation","created":"2026-05-18","cited_by_count":2,"area":"diffusion"},{"id":"2605.26316","title":"E$^3$C: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control","created":"2026-05-25","cited_by_count":2,"area":null},{"id":"2605.31336","title":"DecMem: Towards Minute-Long Consistent World Generation with Decoupled Memory","created":"2026-05-29","cited_by_count":2,"area":"wm"},{"id":"2607.00832","title":"Pano2World: End-to-End 3D Generation via Unified Multi-View Sequences","created":"2026-07-01","cited_by_count":2,"area":null},{"id":"2608.30692","title":"Can Video World Models Track Unobserved World States?","created":"2026-08-31","cited_by_count":2,"area":"wm"},{"id":"2508.00632","title":"Multi-Agent Game Generation and Evaluation via Audio-Visual Recordings","created":"2025-08-01","cited_by_count":1,"area":"agents"},{"id":"2512.08478","title":"Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform","created":"2025-12-09","cited_by_count":1,"area":"wm"},{"id":"2512.17796","title":"CustomX: Unified Character, Action, and Scene Customization in Video World Models","created":"2025-12-18","cited_by_count":1,"area":"wm"},{"id":"2603.26779","title":"Limits of Spatial Imagery Reasoning in Frontier LLM Models","created":"2026-03-25","cited_by_count":1,"area":"lr"},{"id":"2604.13793","title":"From Synchrony to Sequence: Exo-to-Ego Generation via Interpolation","created":"2026-04-15","cited_by_count":1,"area":null},{"id":"2604.19741","title":"CityRAG: Stepping Into a City via Spatially-Grounded Video Generation","created":"2026-04-21","cited_by_count":1,"area":null},{"id":"2606.10656","title":"Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving","created":"2026-06-09","cited_by_count":1,"area":null},{"id":"2608.05523","title":"HERA: Historical Evidence Routing Adapter for Physical Prediction in Latent World Models","created":"2026-08-06","cited_by_count":1,"area":"wm"},{"id":"2609.03673","title":"Do Video Generators Track the World Across Segments? A Benchmark and Method for World-State Reasoning in Video Continuation","created":"2026-09-03","cited_by_count":1,"area":null},{"id":"2509.00465","title":"Embodied Spatial Intelligence: from Implicit Scene Modeling to Spatial Reasoning","created":"2025-08-30","cited_by_count":0,"area":"lr"}],"next_cursor":"100"}