{"total":38,"rows":[{"id":"2507.16869","title":"Controllable Video Generation: A Survey","created":"2025-07-22","cited_by_count":98,"area":null},{"id":"2507.21809","title":"HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels","created":"2025-07-29","cited_by_count":94,"area":null},{"id":"2510.10726","title":"WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting","created":"2025-10-12","cited_by_count":67,"area":null},{"id":"2512.04519","title":"VideoSSM: Autoregressive Long Video Generation with Hybrid State-Space Memory","created":"2025-12-04","cited_by_count":42,"area":null},{"id":"2512.15716","title":"Spatia: Video Generation with Updatable Spatial Memory","created":"2025-12-17","cited_by_count":40,"area":null},{"id":"2507.14501","title":"Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey","created":"2025-07-19","cited_by_count":27,"area":null},{"id":"2511.07222","title":"Omni-View: Unlocking How Generation Facilitates Understanding in Unified 3D Model based on Multiview images","created":"2025-11-10","cited_by_count":17,"area":null},{"id":"2602.14941","title":"AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories","created":"2026-02-16","cited_by_count":15,"area":null},{"id":"2512.19949","title":"How Much 3D Do Video Foundation Models Encode?","created":"2025-12-23","cited_by_count":11,"area":null},{"id":"2604.24764","title":"World-R1: Reinforcing 3D Constraints for Text-to-Video Generation","created":"2026-04-27","cited_by_count":11,"area":null},{"id":"2506.22432","title":"Shape-for-Motion: Precise and Consistent Video Editing with 3D Proxy","created":"2025-06-27","cited_by_count":9,"area":null},{"id":"2602.04876","title":"PerpetualWonder: Long-Horizon Action-Conditioned 4D Scene Generation","created":"2026-02-04","cited_by_count":9,"area":null},{"id":"2512.08269","title":"EgoX: Egocentric Video Generation from a Single Exocentric Video","created":"2025-12-09","cited_by_count":8,"area":null},{"id":"2602.21929","title":"Geometry-as-context: Modulating Explicit 3D in Scene-consistent Video Generation to Geometry Context","created":"2026-02-25","cited_by_count":8,"area":null},{"id":"2604.14025","title":"Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective","created":"2026-04-15","cited_by_count":6,"area":null},{"id":"2511.22815","title":"Captain Safari: A World Engine with Pose-Aligned 3D Memory","created":"2025-11-28","cited_by_count":5,"area":null},{"id":"2512.03350","title":"SeeU: Seeing the Unseen World via 4D Dynamics-aware Generation","created":"2025-12-03","cited_by_count":5,"area":null},{"id":"2512.07821","title":"WorldReel: 4D Video Generation with Consistent Geometry and Motion Modeling","created":"2025-12-08","cited_by_count":5,"area":null},{"id":"2605.15182","title":"Warp-as-History: Generalizable Camera-Controlled Video Generation from One Training Video","created":"2026-05-14","cited_by_count":4,"area":null},{"id":"2511.23191","title":"GeoWorld: Providing Full-frame Geometry Features to Facilitate 3D Scene Generation","created":"2025-11-28","cited_by_count":3,"area":null},{"id":"2512.08905","title":"Self-Evolving 3D Scene Generation from a Single Image","created":"2025-12-09","cited_by_count":3,"area":null},{"id":"2602.17117","title":"i-PhysGaussian: Implicit Physical Simulation for 3D Gaussian Splatting","created":"2026-02-19","cited_by_count":3,"area":null},{"id":"2603.28757","title":"SonoWorld: From One Image to a 3D Audio-Visual Scene","created":"2026-03-30","cited_by_count":3,"area":null},{"id":"2506.20367","title":"DreamAnywhere: Object-Centric Panoramic 3D Scene Generation","created":"2025-06-25","cited_by_count":2,"area":null},{"id":"2603.23413","title":"I3DM: Implicit 3D-aware Memory Retrieval and Injection for Consistent Video Scene Generation","created":"2026-03-24","cited_by_count":2,"area":null},{"id":"2605.26316","title":"E$^3$C: Video Generation with 3D Environmental Memory and Ego-Exo Human Pose Control","created":"2026-05-25","cited_by_count":2,"area":null},{"id":"2607.26646","title":"Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulation","created":"2026-07-29","cited_by_count":2,"area":null},{"id":"2512.09164","title":"WonderZoom: Multi-Scale 3D World Generation","created":"2025-12-09","cited_by_count":1,"area":null},{"id":"2604.07990","title":"SceneScribe-1M: A Large-Scale Video Dataset with Comprehensive Geometric and Semantic Annotations","created":"2026-04-09","cited_by_count":1,"area":null},{"id":"2604.16552","title":"Co-generation of Layout and Shape from Text via Autoregressive 3D Diffusion","created":"2026-04-17","cited_by_count":1,"area":null},{"id":"2603.27084","title":"SceneExpander: Text-Guided 3D Scene Expansion via Free-Form View Insertion","created":"2026-03-28","cited_by_count":0,"area":null},{"id":"2605.30855","title":"Robust Dreamer: Deviation-Aware Latent Gaussian Memory for Action-Controlled AR Video Generation","created":"2026-05-29","cited_by_count":0,"area":null},{"id":"2606.11529","title":"XPR: An Extensible Cross-Platform Point-Based Differentiable Renderer","created":"2026-06-10","cited_by_count":0,"area":null},{"id":"2606.28026","title":"EMOSH: Expressive Motion and Shape Disentanglement for Human Animation","created":"2026-06-26","cited_by_count":0,"area":null},{"id":"2607.12000","title":"MetaView: Monocular Novel View Synthesis with Scale-Aware Implicit Geometry Priors","created":"2026-07-13","cited_by_count":0,"area":null},{"id":"2607.27634","title":"4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans","created":"2026-07-30","cited_by_count":0,"area":null},{"id":"2609.35023","title":"Proxy2World: Learning to Generate Worlds From Lightweight Proxies without Seeing Them","created":"2026-09-28","cited_by_count":0,"area":null},{"id":"2610.15807","title":"Totem: Object-Centric 3D Memory for World-Consistent Video Generation","created":"2026-10-11","cited_by_count":0,"area":null}],"next_cursor":null}