{"list":"other","total":63,"rows":[{"id":"2010.11929","title":"An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale","created":"2020-10-22","cited_by_count":30186},{"id":"1801.03924","title":"The Unreasonable Effectiveness of Deep Features as a Perceptual Metric","created":"2018-01-11","cited_by_count":11177},{"id":"2304.07193","title":"DINOv2: Learning Robust Visual Features without Supervision","created":"2023-04-14","cited_by_count":7974},{"id":"2308.04079","title":"3D Gaussian Splatting for Real-Time Radiance Field Rendering","created":"2023-08-08","cited_by_count":6226},{"id":"2201.05989","title":"Instant Neural Graphics Primitives with a Multiresolution Hash Encoding","created":"2022-01-16","cited_by_count":3723},{"id":"1912.04838","title":"Scalability in Perception for Autonomous Driving: Waymo Open Dataset","created":"2019-12-10","cited_by_count":2451},{"id":"2111.12077","title":"Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields","created":"2021-11-23","cited_by_count":2032},{"id":"2103.13413","title":"Vision Transformers for Dense Prediction","created":"2021-03-24","cited_by_count":1803},{"id":"2012.02190","title":"pixelNeRF: Neural Radiance Fields from One or Few Images","created":"2020-12-03","cited_by_count":1584},{"id":"2312.14132","title":"DUSt3R: Geometric 3D Vision Made Easy","created":"2023-12-21","cited_by_count":1567},{"id":"2212.08051","title":"Objaverse: A Universe of Annotated 3D Objects","created":"2022-12-15","cited_by_count":1540},{"id":"2503.11651","title":"VGGT: Visual Geometry Grounded Transformer","created":"2025-03-14","cited_by_count":1539},{"id":"2406.09756","title":"Grounding Image Matching in 3D with MASt3R","created":"2024-06-14","cited_by_count":983},{"id":"2311.04400","title":"LRM: Large Reconstruction Model for Single Image to 3D","created":"2023-11-08","cited_by_count":849},{"id":"2308.11417","title":"ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes","created":"2023-08-22","cited_by_count":764},{"id":"2103.15595","title":"MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo","created":"2021-03-29","cited_by_count":740},{"id":"2102.13090","title":"IBRNet: Learning Multi-View Image-Based Rendering","created":"2021-02-25","cited_by_count":703},{"id":"2312.00109","title":"Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering","created":"2023-11-30","cited_by_count":695},{"id":"2312.12337","title":"pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction","created":"2023-12-19","cited_by_count":684},{"id":"1905.00889","title":"Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines","created":"2019-05-02","cited_by_count":672},{"id":"2311.16493","title":"Mip-Splatting: Alias-free 3D Gaussian Splatting","created":"2023-11-27","cited_by_count":667},{"id":"2109.00512","title":"Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction","created":"2021-09-01","cited_by_count":652},{"id":"2011.02523","title":"Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding","created":"2020-11-04","cited_by_count":604},{"id":"2403.14627","title":"MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images","created":"2024-03-21","cited_by_count":566},{"id":"2501.12387","title":"Continuous 3D Perception Model with Persistent State","created":"2025-01-21","cited_by_count":548},{"id":"2303.09553","title":"LERF: Language Embedded Radiance Fields","created":"2023-03-16","cited_by_count":543},{"id":"2312.16256","title":"DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision","created":"2023-12-26","cited_by_count":537},{"id":"1911.10127","title":"BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks","created":"2019-11-22","cited_by_count":490},{"id":"2111.08897","title":"ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data","created":"2021-11-17","cited_by_count":454},{"id":"2112.10703","title":"Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs","created":"2021-12-20","cited_by_count":398},{"id":"2312.02126","title":"SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM","created":"2023-12-04","cited_by_count":388},{"id":"2501.13928","title":"Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass","created":"2025-01-23","cited_by_count":367},{"id":"2404.19702","title":"GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting","created":"2024-04-30","cited_by_count":349},{"id":"2403.14621","title":"GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation","created":"2024-03-21","cited_by_count":301},{"id":"2410.13862","title":"DepthSplat: Connecting Gaussian Splatting and Depth","created":"2024-10-17","cited_by_count":286},{"id":"2409.06765","title":"gsplat: An Open-Source Library for Gaussian Splatting","created":"2024-09-10","cited_by_count":285},{"id":"2311.11700","title":"GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting","created":"2023-11-20","cited_by_count":278},{"id":"2410.24207","title":"No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images","created":"2024-10-31","cited_by_count":248},{"id":"2403.17898","title":"Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians","created":"2024-03-26","cited_by_count":230},{"id":"2003.01587","title":"Image Matching across Wide Baselines: From Paper to Practice","created":"2020-03-03","cited_by_count":225},{"id":"2412.12392","title":"MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priors","created":"2024-12-16","cited_by_count":205},{"id":"2312.07504","title":"COLMAP-Free 3D Gaussian Splatting","created":"2023-12-12","cited_by_count":193},{"id":"2410.17242","title":"LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias","created":"2024-10-22","cited_by_count":189},{"id":"2309.16553","title":"MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond","created":"2023-09-28","cited_by_count":185},{"id":"2502.12138","title":"FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views","created":"2025-02-17","cited_by_count":180},{"id":"2408.13912","title":"Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs","created":"2024-08-25","cited_by_count":178},{"id":"2311.12024","title":"PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Prediction","created":"2023-11-20","cited_by_count":165},{"id":"2103.15606","title":"GNeRF: GAN-based Neural Radiance Field without Posed Camera","created":"2021-03-29","cited_by_count":153},{"id":"2412.06974","title":"MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds","created":"2024-12-09","cited_by_count":141},{"id":"2104.03866","title":"SMD-Nets: Stereo Mixture Density Networks","created":"2021-04-08","cited_by_count":120},{"id":"2411.04924","title":"MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views","created":"2024-11-07","cited_by_count":116},{"id":"2401.12592","title":"RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videos","created":"2024-01-23","cited_by_count":115},{"id":"2410.12781","title":"Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats","created":"2024-10-16","cited_by_count":114},{"id":"2412.09401","title":"SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videos","created":"2024-12-12","cited_by_count":102},{"id":"2405.17958","title":"FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenes","created":"2024-05-28","cited_by_count":89},{"id":"2408.07967","title":"FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering","created":"2024-08-15","cited_by_count":88},{"id":"2311.02542","title":"VR-NeRF: High-Fidelity Virtualized Walkable Spaces","created":"2023-11-05","cited_by_count":86},{"id":"2404.14351","title":"Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizer","created":"2024-04-22","cited_by_count":73},{"id":"2412.01745","title":"Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes","created":"2024-12-02","cited_by_count":30},{"id":"2411.16877","title":"PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequence","created":"2024-11-25","cited_by_count":28},{"id":"2411.16680","title":"Quark: Real-time, High-resolution, and General Neural View Synthesis","created":"2024-11-25","cited_by_count":16},{"id":"2505.06523","title":"Virtualized 3D Gaussians: Flexible Cluster-based Level-of-Detail System for Real-Time Rendering of Composed Scenes","created":"2025-05-10","cited_by_count":10},{"id":"2412.13547","title":"Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fields","created":"2024-12-18","cited_by_count":8}],"next_cursor":null}