{"total":20,"rows":[{"id":"2512.15599","title":"FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision","created":"2025-12-17","cited_by_count":10,"area":null},{"id":"2601.07603","title":"UIKA: Fast Universal Head Avatar from Pose-Free Images","created":"2026-01-12","cited_by_count":5,"area":null},{"id":"2601.13837","title":"FastGHA: Generalized Few-Shot 3D Gaussian Head Avatars with Real-Time Animation","created":"2026-01-20","cited_by_count":4,"area":null},{"id":"2512.17717","title":"FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation","created":"2025-12-19","cited_by_count":2,"area":null},{"id":"2603.14827","title":"SemanticFace: Semantic Facial Action Estimation via Semantic Distillation in Interpretable Space","created":"2026-03-16","cited_by_count":2,"area":null},{"id":"2603.23617","title":"M3T: Discrete Multi-Modal Motion Tokens for Sign Language Production","created":"2026-03-24","cited_by_count":2,"area":null},{"id":"2604.19702","title":"Face Anything: 4D Face Reconstruction from Any Image Sequence","created":"2026-04-21","cited_by_count":2,"area":null},{"id":"2512.09162","title":"GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars","created":"2025-12-09","cited_by_count":1,"area":null},{"id":"2512.17773","title":"Pix2NPHM: Learning to Regress NPHM Reconstructions From a Single Image","created":"2025-12-19","cited_by_count":1,"area":null},{"id":"2602.21100","title":"Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction","created":"2026-02-24","cited_by_count":1,"area":null},{"id":"2603.15811","title":"Feed-forward Gaussian Registration for Head Avatar Creation and Editing","created":"2026-03-16","cited_by_count":1,"area":null},{"id":"2604.04787","title":"AvatarPointillist: AutoRegressive 4D Gaussian Avatarization","created":"2026-04-06","cited_by_count":1,"area":null},{"id":"2511.02830","title":"Densemarks: Learning Canonical Embeddings for Human Heads Images via Point Tracks","created":"2025-11-04","cited_by_count":0,"area":null},{"id":"2602.24161","title":"GeoDiff4D: Geometry-Aware Diffusion for 4D Head Avatar Reconstruction","created":"2026-02-27","cited_by_count":0,"area":null},{"id":"2603.04958","title":"Revisiting an Old Perspective Projection for Monocular 3D Morphable Models Regression","created":"2026-03-05","cited_by_count":0,"area":null},{"id":"2603.19731","title":"PerformRecast: Expression and Head Pose Disentanglement for Portrait Video Editing","created":"2026-03-20","cited_by_count":0,"area":null},{"id":"2605.01746","title":"Profile-Specific 3DMM Regression from a Single Lateral Face Image","created":"2026-05-03","cited_by_count":0,"area":null},{"id":"2605.06179","title":"SuperFace: Preference-Aligned Facial Expression Estimation Beyond Pseudo Supervision","created":"2026-05-07","cited_by_count":0,"area":null},{"id":"2605.24176","title":"Loki: Representation over Architecture for Diffusion-Based Portrait Animation","created":"2026-05-22","cited_by_count":0,"area":null},{"id":"2606.27659","title":"GeoFace: Consistent Multi-View Face Generation with Geometry-Constrained Diffusion","created":"2026-06-26","cited_by_count":0,"area":null}],"next_cursor":null}