{"total":18,"rows":[{"id":"2512.11798","title":"Particulate: Feed-Forward 3D Object Articulation","created":"2025-12-12","cited_by_count":23,"area":null},{"id":"2507.21045","title":"Reconstructing 4D Spatial Intelligence: A Survey","created":"2025-07-28","cited_by_count":14,"area":null},{"id":"2505.17966","title":"Is Single-View Mesh Reconstruction Ready for Robotics?","created":"2025-05-23","cited_by_count":6,"area":null},{"id":"2606.03994","title":"SimuScene: Simulation-Ready Compositional 3D Scene Reconstruction from a Single Image","created":"2026-06-02","cited_by_count":5,"area":null},{"id":"2602.08961","title":"MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE","created":"2026-02-09","cited_by_count":3,"area":null},{"id":"2512.11199","title":"CADKnitter: Compositional CAD Generation from Text and Geometry Guidance","created":"2025-12-12","cited_by_count":2,"area":null},{"id":"2603.01194","title":"RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations","created":"2026-03-01","cited_by_count":2,"area":null},{"id":"2603.15612","title":"HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions","created":"2026-03-16","cited_by_count":2,"area":null},{"id":"2603.25726","title":"AnyHand: A Large-Scale Synthetic Dataset for RGB(-D) Hand Pose Estimation","created":"2026-03-26","cited_by_count":2,"area":null},{"id":"2606.18451","title":"A Cross-Model VLM-Judge Protocol for Single-Image 3D Mesh Quality (and Why Cheap Proxies Fall Short)","created":"2026-06-16","cited_by_count":2,"area":null},{"id":"2511.09298","title":"DensiCrafter: Physically-Constrained Generation and Fabrication of Self-Supporting Hollow Structures","created":"2025-11-12","cited_by_count":1,"area":null},{"id":"2604.26509","title":"3D Generation for Embodied AI and Robotic Simulation: A Survey","created":"2026-04-29","cited_by_count":1,"area":null},{"id":"2512.15743","title":"Prompt-to-Parts: Generative AI for Physical Assembly and Scalable Instructions","created":"2025-12-10","cited_by_count":0,"area":null},{"id":"2602.02213","title":"Generating Physically Sound Designs from Text and a Set of Physical Constraints","created":"2026-02-02","cited_by_count":0,"area":null},{"id":"2606.20364","title":"Judging to Improve: A De-biased VLM-as-3D-Judge Protocol for Single-Image 3D Generation","created":"2026-06-18","cited_by_count":0,"area":null},{"id":"2609.13146","title":"SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image","created":"2026-09-11","cited_by_count":0,"area":null},{"id":"2609.15392","title":"ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptions","created":"2026-09-14","cited_by_count":0,"area":null},{"id":"2610.13947","title":"Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark","created":"2026-10-09","cited_by_count":0,"area":null}],"next_cursor":null}