{"total":51,"rows":[{"id":"2508.08241","title":"BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion","created":"2025-08-11","cited_by_count":165,"area":"diffusion"},{"id":"2505.03729","title":"Visual Imitation Enables Contextual Humanoid Control","created":"2025-05-06","cited_by_count":68,"area":null},{"id":"2507.07095","title":"Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data","created":"2025-07-09","cited_by_count":68,"area":null},{"id":"2506.13751","title":"LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instruction","created":"2025-06-16","cited_by_count":43,"area":"vla"},{"id":"2506.24086","title":"MotionGPT3: Human Motion as a Second Modality","created":"2025-06-30","cited_by_count":37,"area":null},{"id":"2505.05474","title":"3D Scene Generation: A Survey","created":"2025-05-08","cited_by_count":24,"area":"diffusion"},{"id":"2510.11072","title":"PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System","created":"2025-10-13","cited_by_count":18,"area":null},{"id":"2509.14353","title":"DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion","created":"2025-09-17","cited_by_count":15,"area":"diffusion"},{"id":"2512.03028","title":"SMP: Reusable Score-Matching Motion Priors for Physics-Based Character Control","created":"2025-12-02","cited_by_count":15,"area":"offlinerl"},{"id":"2505.21437","title":"CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objects","created":"2025-05-27","cited_by_count":12,"area":null},{"id":"2507.11949","title":"MOSPA: Human Motion Generation Driven by Spatial Audio","created":"2025-07-16","cited_by_count":12,"area":null},{"id":"2510.11258","title":"DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation","created":"2025-10-13","cited_by_count":11,"area":null},{"id":"2602.06035","title":"InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions","created":"2026-02-05","cited_by_count":11,"area":"deeprl"},{"id":"2601.10909","title":"FrankenMotion: Part-level Human Motion Generation and Composition","created":"2026-01-15","cited_by_count":10,"area":null},{"id":"2510.18002","title":"Humanoid Goalkeeper: Learning from Position Conditioned Task-Motion Constraints","created":"2025-10-20","cited_by_count":9,"area":"deeprl"},{"id":"2512.22808","title":"EgoReAct: Egocentric Video-Driven 3D Human Reaction Generation","created":"2025-12-28","cited_by_count":7,"area":null},{"id":"2508.07842","title":"DETACH: Cross-domain Learning for Long-Horizon Tasks via Mixture of Disentangled Experts","created":"2025-08-11","cited_by_count":5,"area":null},{"id":"2512.07410","title":"InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs","created":"2025-12-08","cited_by_count":5,"area":null},{"id":"2512.24321","title":"UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots","created":"2025-12-30","cited_by_count":5,"area":null},{"id":"2603.07988","title":"TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Size","created":"2026-03-09","cited_by_count":5,"area":null},{"id":"2603.27756","title":"Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Control","created":"2026-03-29","cited_by_count":5,"area":null},{"id":"2605.22894","title":"SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid Control","created":"2026-05-21","cited_by_count":5,"area":"diffusion"},{"id":"2509.00767","title":"InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videos","created":"2025-08-31","cited_by_count":3,"area":"diffusion"},{"id":"2602.20476","title":"SceMoS: Scene-Aware 3D Human Motion Synthesis by Planning with Geometry-Grounded Tokens","created":"2026-02-24","cited_by_count":3,"area":null},{"id":"2603.07516","title":"InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills","created":"2026-03-08","cited_by_count":3,"area":null},{"id":"2604.04843","title":"InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinement","created":"2026-04-06","cited_by_count":3,"area":"diffusion"},{"id":"2511.00041","title":"Endowing GPT-4 with a Humanoid Body: Building the Bridge Between Off-the-Shelf VLMs and the Physical World","created":"2025-10-28","cited_by_count":2,"area":null},{"id":"2603.15612","title":"HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions","created":"2026-03-16","cited_by_count":2,"area":null},{"id":"2603.29655","title":"Not All Frames Are Equal: Complexity-Aware Masked Motion Generation via Motion Spectral Descriptors","created":"2026-03-31","cited_by_count":2,"area":null},{"id":"2606.29148","title":"GPC: Large-Scale Generative Pretraining for Transferable Motor Control","created":"2026-06-28","cited_by_count":2,"area":null},{"id":"2607.28198","title":"UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis","created":"2026-07-30","cited_by_count":2,"area":null},{"id":"2602.20375","title":"Generalizing from References using a Multi-Task Reference and Goal-Driven RL Framework","created":"2026-02-23","cited_by_count":1,"area":"deeprl"},{"id":"2602.23205","title":"EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents","created":"2026-02-26","cited_by_count":1,"area":null},{"id":"2604.20336","title":"Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation","created":"2026-04-22","cited_by_count":1,"area":null},{"id":"2605.01036","title":"InterPhys: Physics-aware Human Motion Synthesis in a Dynamic Scene","created":"2026-05-01","cited_by_count":1,"area":null},{"id":"2606.18243","title":"MOCHI: Motion Enhancement of Collaborative Human-object Interactions","created":"2026-06-16","cited_by_count":1,"area":null},{"id":"2609.16319","title":"ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis","created":"2026-09-14","cited_by_count":1,"area":null},{"id":"2508.16943","title":"LHM-Humanoid: Long-Horizon Human Motion Control for Continuous Object Transport in Cluttered Scenes","created":"2025-08-23","cited_by_count":0,"area":"deeprl"},{"id":"2603.29272","title":"MaskAdapt: Learning Flexible Motion Adaptation via Mask-Invariant Prior for Physics-Based Characters","created":"2026-03-31","cited_by_count":0,"area":null},{"id":"2604.05394","title":"Neural Assistive Impulses: Synthesizing Exaggerated Motions for Physics-based Characters","created":"2026-04-07","cited_by_count":0,"area":null},{"id":"2605.08054","title":"Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization","created":"2026-05-08","cited_by_count":0,"area":"diffusion"},{"id":"2605.11369","title":"Dynamic Full-body Motion Agent with Object Interaction via Blending Pre-trained Modular Controllers","created":"2026-05-12","cited_by_count":0,"area":null},{"id":"2605.20209","title":"NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control","created":"2026-04-15","cited_by_count":0,"area":"diffusion"},{"id":"2606.05359","title":"Recovering Physically Plausible Human-Object Interactions from Monocular Videos","created":"2026-06-03","cited_by_count":0,"area":null},{"id":"2606.22806","title":"Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics","created":"2026-06-22","cited_by_count":0,"area":"diffusion"},{"id":"2607.02034","title":"ComplexMimic: Human-Scene Interaction Imitation in Complex 3D Environments","created":"2026-07-02","cited_by_count":0,"area":"offlinerl"},{"id":"2607.06438","title":"WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulation","created":"2026-07-07","cited_by_count":0,"area":null},{"id":"2609.36924","title":"Track-and-Complete: Learning Humanoid Skills from a Single Failed Human Video","created":"2026-09-29","cited_by_count":0,"area":null},{"id":"2610.03105","title":"A Benchmark for Spatially Grounded Gesture Generation","created":"2026-10-02","cited_by_count":0,"area":null},{"id":"2610.03252","title":"COSMI: COmpositional Synthesis of Multi-object Interactions","created":"2026-10-02","cited_by_count":0,"area":null},{"id":"2610.14911","title":"Scalable Multi-Human Cooperative Manipulation via Commander-Executor Coordination","created":"2026-10-10","cited_by_count":0,"area":null}],"next_cursor":null}