{"total":36,"rows":[{"id":"2508.10898","title":"Puppeteer: Rig and Animate Your 3D Models","created":"2025-08-14","cited_by_count":43,"area":null},{"id":"2507.05763","title":"DreamArt: Generating Interactable Articulated Objects from a Single Image","created":"2025-07-08","cited_by_count":25,"area":null},{"id":"2510.06208","title":"ShapeGen4D: Towards High Quality 4D Shape Generation from Videos","created":"2025-10-07","cited_by_count":21,"area":null},{"id":"2601.16148","title":"ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion","created":"2026-01-22","cited_by_count":16,"area":null},{"id":"2601.14253","title":"Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesis","created":"2026-01-20","cited_by_count":15,"area":null},{"id":"2506.18839","title":"4Real-Video-V2: Fused View-Time Attention and Feedforward Reconstruction for 4D Scene Generation","created":"2025-06-18","cited_by_count":14,"area":null},{"id":"2506.18890","title":"4D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Time","created":"2025-06-23","cited_by_count":14,"area":null},{"id":"2510.26796","title":"See4D: Pose-Free 4D Generation via Auto-Regressive Video Inpainting","created":"2025-10-30","cited_by_count":12,"area":null},{"id":"2512.14284","title":"SS4D: Native 4D Generative Model via Structured Spacetime Latents","created":"2025-12-16","cited_by_count":8,"area":null},{"id":"2510.12768","title":"Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction","created":"2025-10-14","cited_by_count":6,"area":null},{"id":"2511.07409","title":"DIMO: Diverse 3D Motion Generation for Arbitrary Objects","created":"2025-11-10","cited_by_count":6,"area":null},{"id":"2509.10687","title":"Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generation","created":"2025-09-12","cited_by_count":5,"area":null},{"id":"2601.04194","title":"Choreographing a World of Dynamic Objects","created":"2026-01-07","cited_by_count":5,"area":null},{"id":"2510.19255","title":"Advances in 4D Representation: Geometry, Motion, and Interaction","created":"2025-10-22","cited_by_count":4,"area":null},{"id":"2602.18873","title":"BiMotion: B-spline Motion for Text-guided Dynamic 3D Character Generation","created":"2026-02-21","cited_by_count":4,"area":null},{"id":"2607.17097","title":"HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis","created":"2026-07-19","cited_by_count":4,"area":null},{"id":"2506.08224","title":"AI-Assisted Rapid Crystal Structure Generation Towards a Target Local Environment","created":"2025-06-09","cited_by_count":2,"area":null},{"id":"2510.23605","title":"Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling","created":"2025-10-27","cited_by_count":2,"area":null},{"id":"2512.05044","title":"Geometry-Aware Single-Image 4D Synthesis via Dense Trajectory Generation","created":"2025-12-04","cited_by_count":2,"area":null},{"id":"2602.18830","title":"Spatial-Temporal State Propagation Autoregressive Model for 4D Object Generation","created":"2026-02-21","cited_by_count":2,"area":null},{"id":"2606.23688","title":"Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild","created":"2026-06-22","cited_by_count":2,"area":null},{"id":"2509.11114","title":"WildSmoke: Ready-to-Use Dynamic 3D Smoke Assets from a Single Video in the Wild","created":"2025-09-14","cited_by_count":1,"area":null},{"id":"2510.22213","title":"DynamicTree: Interactive Real Tree Animation via Sparse Voxel Spectrum","created":"2025-10-25","cited_by_count":1,"area":null},{"id":"2511.19319","title":"SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesis","created":"2025-11-24","cited_by_count":1,"area":null},{"id":"2601.02716","title":"MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos","created":"2026-01-06","cited_by_count":1,"area":null},{"id":"2602.08753","title":"MVAnimate: Enhancing Character Animation with Multi-View Optimization","created":"2026-02-09","cited_by_count":1,"area":null},{"id":"2605.19786","title":"Fast 4D Mesh Generation by Spatio-Temporal Attention Chains","created":"2026-05-19","cited_by_count":1,"area":null},{"id":"2605.26109","title":"Helix4D: Complex 4D Mesh Generation","created":"2026-05-25","cited_by_count":1,"area":null},{"id":"2604.02799","title":"UNICA: A Unified Neural Framework for Controllable 3D Avatars","created":"2026-04-03","cited_by_count":0,"area":null},{"id":"2605.04527","title":"Velox: Learning Representations of 4D Geometry and Appearance","created":"2026-05-06","cited_by_count":0,"area":null},{"id":"2606.01518","title":"SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes","created":"2026-06-01","cited_by_count":0,"area":null},{"id":"2607.00157","title":"Progressive Pose-Guided 4D Animal Reconstruction from Monocular Video","created":"2026-06-30","cited_by_count":0,"area":null},{"id":"2607.12206","title":"RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration","created":"2026-07-13","cited_by_count":0,"area":null},{"id":"2607.27634","title":"4DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans","created":"2026-07-30","cited_by_count":0,"area":null},{"id":"2610.05529","title":"DynaMesh: Dynamic 3D Texture Generation","created":"2026-10-04","cited_by_count":0,"area":null},{"id":"2610.06687","title":"ChronoWorld: Camera-Controlled Consistent 4D World Generation via Spatiotemporal Cues and Geometric Reflections","created":"2026-10-05","cited_by_count":0,"area":null}],"next_cursor":null}