{"total":45,"rows":[{"id":"2508.09667","title":"GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priors","created":"2025-08-13","cited_by_count":38,"area":"diffusion"},{"id":"2508.14717","title":"GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splatting","created":"2025-08-20","cited_by_count":18,"area":"diffusion"},{"id":"2509.15130","title":"Taming Video Models for 3D and 4D Generation via Zero-Shot Camera Control","created":"2025-09-18","cited_by_count":18,"area":"diffusion"},{"id":"2511.23127","title":"DualCamCtrl: Dual-Branch Diffusion Model for Geometry-Aware Camera-Controlled Video Generation","created":"2025-11-28","cited_by_count":11,"area":"diffusion"},{"id":"2510.12099","title":"G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior","created":"2025-10-14","cited_by_count":10,"area":"diffusion"},{"id":"2603.16736","title":"World Reconstruction From Inconsistent Views","created":"2026-03-17","cited_by_count":8,"area":"diffusion"},{"id":"2603.00492","title":"ArtiFixer: Enhancing and Extending 3D Reconstruction with Auto-Regressive Diffusion Models","created":"2026-02-28","cited_by_count":6,"area":"diffusion"},{"id":"2506.18792","title":"ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs","created":"2025-06-23","cited_by_count":4,"area":"diffusion"},{"id":"2604.19747","title":"AnyRecon: Arbitrary-View 3D Reconstruction with Video Diffusion Model","created":"2026-04-21","cited_by_count":4,"area":"diffusion"},{"id":"2508.02391","title":"Inference-time Scaling for Diffusion-based Audio Super-resolution","created":"2025-08-04","cited_by_count":3,"area":"diffusion"},{"id":"2509.18759","title":"FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation","created":"2025-09-23","cited_by_count":3,"area":"diffusion"},{"id":"2512.09923","title":"Splatent: Splatting Diffusion Latents for Novel View Synthesis","created":"2025-12-10","cited_by_count":3,"area":"diffusion"},{"id":"2512.24227","title":"Mirage: One-Step Video Diffusion for Photorealistic and Coherent Asset Editing in Driving Scenes","created":"2025-12-30","cited_by_count":3,"area":"diffusion"},{"id":"2602.21333","title":"HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles","created":"2026-02-24","cited_by_count":3,"area":"diffusion"},{"id":"2603.14965","title":"GeoNVS: Geometry Grounded Video Diffusion for Novel View Synthesis","created":"2026-03-16","cited_by_count":3,"area":"diffusion"},{"id":"2604.03885","title":"PhaseFlow4D: Physically Constrained 4D Beam Reconstruction via Feedback-Guided Latent Diffusion","created":"2026-04-04","cited_by_count":3,"area":"diffusion"},{"id":"2511.13121","title":"CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Model","created":"2025-11-17","cited_by_count":2,"area":"diffusion"},{"id":"2601.06928","title":"RenderFlow: Single-Step Neural Rendering via Flow Matching","created":"2026-01-11","cited_by_count":2,"area":"diffusion"},{"id":"2601.20857","title":"FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models","created":"2026-01-28","cited_by_count":2,"area":"diffusion"},{"id":"2509.24758","title":"ExGS: Extreme 3D Gaussian Compression with Diffusion Priors","created":"2025-09-29","cited_by_count":1,"area":"diffusion"},{"id":"2510.12308","title":"Hybrid Gaussian Splatting for Novel Urban View Synthesis","created":"2025-10-14","cited_by_count":1,"area":"diffusion"},{"id":"2602.19089","title":"Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling","created":"2026-02-22","cited_by_count":1,"area":"diffusion"},{"id":"2603.17812","title":"ChopGrad: Pixel-Wise Losses for Latent Video Diffusion via Truncated Backpropagation","created":"2026-03-18","cited_by_count":1,"area":"diffusion"},{"id":"2604.02828","title":"NavCrafter: Exploring 3D Scenes from a Single Image","created":"2026-04-03","cited_by_count":1,"area":"diffusion"},{"id":"2604.21518","title":"DiffNR: Diffusion-Enhanced Neural Representation Optimization for Sparse-View 3D Tomographic Reconstruction","created":"2026-04-23","cited_by_count":1,"area":"diffusion"},{"id":"2605.05664","title":"Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenes","created":"2026-05-07","cited_by_count":1,"area":"diffusion"},{"id":"2605.11424","title":"VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors","created":"2026-05-12","cited_by_count":1,"area":"diffusion"},{"id":"2605.12399","title":"GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction","created":"2026-05-12","cited_by_count":1,"area":"diffusion"},{"id":"2605.16873","title":"HAD: Hallucination-Aware Diffusion Priors for 3D Reconstruction","created":"2026-05-16","cited_by_count":1,"area":"diffusion"},{"id":"2608.21849","title":"GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors","created":"2026-08-22","cited_by_count":1,"area":"diffusion"},{"id":"2510.23929","title":"TurboPortrait3D: Single-step diffusion-based fast portrait novel-view synthesis","created":"2025-10-27","cited_by_count":0,"area":"diffusion"},{"id":"2602.04549","title":"Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Models","created":"2026-02-04","cited_by_count":0,"area":"diffusion"},{"id":"2602.22596","title":"BetterScene: 3D Scene Synthesis with Representation-Aligned Generative Model","created":"2026-02-26","cited_by_count":0,"area":"diffusion"},{"id":"2603.16211","title":"Leveling3D: Leveling Up 3D Reconstruction with Feed-Forward 3D Gaussian Splatting and Geometry-Aware Generation","created":"2026-03-17","cited_by_count":0,"area":"diffusion"},{"id":"2603.16306","title":"DriveFix: Spatio-Temporally Coherent Driving Scene Restoration","created":"2026-03-17","cited_by_count":0,"area":"diffusion"},{"id":"2605.09688","title":"ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes","created":"2026-05-10","cited_by_count":0,"area":"diffusion"},{"id":"2606.01590","title":"Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis","created":"2026-06-01","cited_by_count":0,"area":"diffusion"},{"id":"2606.22481","title":"Lighting-Consistent Object Transfer Across Radiance Fields","created":"2026-06-21","cited_by_count":0,"area":"diffusion"},{"id":"2607.08016","title":"LightCrafter: PBR-Conditioned Video Diffusion Refinement for Controllable and Consistent Relighting","created":"2026-07-09","cited_by_count":0,"area":"diffusion"},{"id":"2607.09125","title":"4D Human-Scene Reconstruction from Low-Overlap Captures","created":"2026-07-10","cited_by_count":0,"area":"diffusion"},{"id":"2608.10286","title":"TRACE-GS: On-Policy Trajectory Distillation with Privileged Geometric Conditioning for Sparse-View 3DGS Restoration","created":"2026-08-10","cited_by_count":0,"area":"diffusion"},{"id":"2608.17832","title":"GenRec: Knowing Where to Reconstruct and Where to Generate","created":"2026-08-18","cited_by_count":0,"area":"diffusion"},{"id":"2609.01516","title":"DualDiff3D: Dual Structure-Appearance Diffusion Priors for Reliability-Enhanced 3D Gaussian Splatting","created":"2026-09-01","cited_by_count":0,"area":"diffusion"},{"id":"2609.15643","title":"Principal-timestep Restricted Init via Sparse Matrix-decomposition in Flow-matching","created":"2026-09-14","cited_by_count":0,"area":"diffusion"},{"id":"2609.32175","title":"OneFixer: High-Quality and Consistent One-Step Autoregressive 3DGS Refinement for Driving Scenes","created":"2026-09-26","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}