{"total":40,"rows":[{"id":"2508.10898","title":"Puppeteer: Rig and Animate Your 3D Models","created":"2025-08-14","cited_by_count":43,"area":null},{"id":"2505.06227","title":"Anymate: A Dataset and Baselines for Learning 3D Object Rigging","created":"2025-05-09","cited_by_count":27,"area":null},{"id":"2512.11798","title":"Particulate: Feed-Forward 3D Object Articulation","created":"2025-12-12","cited_by_count":23,"area":null},{"id":"2506.08334","title":"iTACO: Interactable Digital Twins of Articulated Objects from Casually Captured RGBD Videos","created":"2025-06-10","cited_by_count":19,"area":null},{"id":"2601.16148","title":"ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion","created":"2026-01-22","cited_by_count":16,"area":null},{"id":"2601.14253","title":"Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesis","created":"2026-01-20","cited_by_count":15,"area":null},{"id":"2509.12815","title":"Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation","created":"2025-09-16","cited_by_count":13,"area":null},{"id":"2605.21572","title":"PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects","created":"2026-05-20","cited_by_count":11,"area":null},{"id":"2506.20936","title":"PhysRig: Differentiable Physics-Based Skinning and Rigging Framework for Realistic Articulated Object Modeling","created":"2025-06-26","cited_by_count":8,"area":null},{"id":"2506.11430","title":"Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization","created":"2025-06-13","cited_by_count":7,"area":null},{"id":"2604.03305","title":"HVG-3D: Bridging Real and Simulation Domains for 3D-Conditional Hand-Object Interaction Video Synthesis","created":"2026-03-31","cited_by_count":7,"area":null},{"id":"2606.31388","title":"One Video, One World: Turning Monocular Video into Physical 4D Scenes","created":"2026-06-30","cited_by_count":6,"area":null},{"id":"2607.20889","title":"Engine-Native Editable 3D World Reconstruction with Objects and Lighting","created":"2026-07-23","cited_by_count":6,"area":null},{"id":"2509.10687","title":"Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generation","created":"2025-09-12","cited_by_count":5,"area":null},{"id":"2602.04805","title":"Skin Tokens: A Learned Compact Representation for Unified Autoregressive Rigging","created":"2026-02-04","cited_by_count":5,"area":null},{"id":"2604.11792","title":"LottieGPT: Tokenizing Vector Animation for Autoregressive Generation","created":"2026-04-13","cited_by_count":5,"area":null},{"id":"2503.20663","title":"ARMO: Autoregressive Rigging for Multi-Category Objects","created":"2025-03-26","cited_by_count":4,"area":null},{"id":"2510.19255","title":"Advances in 4D Representation: Geometry, Motion, and Interaction","created":"2025-10-22","cited_by_count":4,"area":null},{"id":"2511.18601","title":"RigAnyFace: Scaling Neural Facial Mesh Auto-Rigging with Unlabeled Data","created":"2025-11-23","cited_by_count":2,"area":null},{"id":"2511.18370","title":"MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfer","created":"2025-11-23","cited_by_count":1,"area":null},{"id":"2601.02716","title":"MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos","created":"2026-01-06","cited_by_count":1,"area":null},{"id":"2602.12740","title":"SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequences","created":"2026-02-13","cited_by_count":1,"area":null},{"id":"2603.14152","title":"SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation","created":"2026-03-14","cited_by_count":1,"area":null},{"id":"2603.17131","title":"SMAL-pets: SMAL Based Avatars of Pets from Single Image","created":"2026-03-17","cited_by_count":1,"area":null},{"id":"2604.26509","title":"3D Generation for Embodied AI and Robotic Simulation: A Survey","created":"2026-04-29","cited_by_count":1,"area":null},{"id":"2605.19786","title":"Fast 4D Mesh Generation by Spatio-Temporal Attention Chains","created":"2026-05-19","cited_by_count":1,"area":null},{"id":"2606.18231","title":"Adaptive Volumetric Mechanical Property Fields Invariant to Resolution","created":"2026-06-16","cited_by_count":1,"area":null},{"id":"2607.02148","title":"SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topology","created":"2026-07-02","cited_by_count":1,"area":null},{"id":"2607.27982","title":"ViP-Rig: Visual-Prompted Controllable Rigging","created":"2026-07-30","cited_by_count":1,"area":null},{"id":"2512.15126","title":"3DProxyImg: Controllable 3D-Aware Animation Synthesis from Single Image via 2D-3D Aligned Proxy Embedding","created":"2025-12-17","cited_by_count":0,"area":null},{"id":"2512.16767","title":"Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters","created":"2025-12-18","cited_by_count":0,"area":null},{"id":"2603.23194","title":"PhysSkin: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning","created":"2026-03-24","cited_by_count":0,"area":null},{"id":"2605.13129","title":"Rigel3D: Rig-aware Latents for Animation-Ready 3D Asset Generation","created":"2026-05-13","cited_by_count":0,"area":null},{"id":"2606.01518","title":"SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes","created":"2026-06-01","cited_by_count":0,"area":null},{"id":"2606.10988","title":"AnimaSpark: A Feed-Forward Method for Animating Arbitrary 3D Objects","created":"2026-06-09","cited_by_count":0,"area":null},{"id":"2607.12206","title":"RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration","created":"2026-07-13","cited_by_count":0,"area":null},{"id":"2608.01726","title":"G-Skin: Learning to Bind 3D Gaussians with Generative Visual Priors","created":"2026-08-03","cited_by_count":0,"area":null},{"id":"2608.31113","title":"BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives","created":"2026-08-31","cited_by_count":0,"area":null},{"id":"2609.06218","title":"Branch-Centric Tokenization and Test-Time Augmentation for Skeleton Generation","created":"2026-09-05","cited_by_count":0,"area":null},{"id":"2609.31720","title":"LatentReRig: An SDF-Based VAE with Dual Decoders for Latent-Space Deformation Conditioning","created":"2026-09-21","cited_by_count":0,"area":null}],"next_cursor":null}