{"total":19,"rows":[{"id":"2511.04283","title":"FastGS: Training 3D Gaussian Splatting in 100 Seconds","created":"2025-11-06","cited_by_count":43,"area":null},{"id":"2602.09999","title":"Faster-GS: Analyzing and Improving Gaussian Splatting Optimization","created":"2026-02-10","cited_by_count":17,"area":null},{"id":"2506.11252","title":"Anti-Aliased 2D Gaussian Splatting","created":"2025-06-12","cited_by_count":7,"area":null},{"id":"2504.12905","title":"Matrix-free Second-order Optimization of Gaussian Splats with Residual Sampling","created":"2025-04-17","cited_by_count":5,"area":null},{"id":"2603.09277","title":"Speeding Up the Learning of 3D Gaussians with Much Shorter Gaussian Lists","created":"2026-03-10","cited_by_count":4,"area":null},{"id":"2605.16355","title":"Generative 3D Gaussians with Learned Density Control","created":"2026-05-08","cited_by_count":4,"area":null},{"id":"2506.13348","title":"TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splatting","created":"2025-06-16","cited_by_count":3,"area":null},{"id":"2510.20605","title":"OnlineSplatter: Pose-Free Online 3D Reconstruction for Free-Moving Objects","created":"2025-10-23","cited_by_count":2,"area":null},{"id":"2601.17354","title":"PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling","created":"2026-01-24","cited_by_count":2,"area":null},{"id":"2602.11638","title":"Variation-aware Flexible 3D Gaussian Editing","created":"2026-02-12","cited_by_count":2,"area":null},{"id":"2605.20150","title":"TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimization","created":"2026-05-19","cited_by_count":2,"area":null},{"id":"2605.15760","title":"Learn2Splat: Extending the Horizon of Learned 3DGS Optimization","created":"2026-05-15","cited_by_count":1,"area":null},{"id":"2601.14647","title":"TRSVR: An Adaptive Stochastic Trust-Region Method with Variance Reduction","created":"2026-01-21","cited_by_count":0,"area":null},{"id":"2602.00395","title":"3DGS$^2$-TR: Scalable Second-Order Trust-Region Method for 3D Gaussian Splatting","created":"2026-01-30","cited_by_count":0,"area":null},{"id":"2603.05932","title":"FTSplat: Feed-forward Triangle Splatting Network","created":"2026-03-06","cited_by_count":0,"area":null},{"id":"2604.28016","title":"Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification","created":"2026-04-30","cited_by_count":0,"area":null},{"id":"2605.13855","title":"SparseOIT: Improving Order-Independent Transparency 3DGS via Active Set Method","created":"2026-04-07","cited_by_count":0,"area":null},{"id":"2607.17965","title":"Exploration Matters for Escaping the Blur Trap in 3D Gaussian Splatting","created":"2026-07-20","cited_by_count":0,"area":null},{"id":"2609.03334","title":"Laplacian Frequency Hierarchies for Efficient 3D Gaussian Splatting Training","created":"2026-09-03","cited_by_count":0,"area":null}],"next_cursor":null}