{"total":548,"rows":[{"id":"2503.11651","title":"VGGT: Visual Geometry Grounded Transformer","created":"2025-03-14","cited_by_count":1539,"area":null},{"id":"2511.10647","title":"Depth Anything 3: Recovering the Visual Space from Any Views","created":"2025-11-13","cited_by_count":692,"area":null},{"id":"2507.13347","title":"$\\pi^3$: Permutation-Equivariant Visual Geometry Learning","created":"2025-07-17","cited_by_count":319,"area":null},{"id":"2509.13414","title":"MapAnything: Universal Feed-Forward Metric 3D Reconstruction","created":"2025-09-16","cited_by_count":314,"area":null},{"id":"2505.23716","title":"AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views","created":"2025-05-29","cited_by_count":243,"area":null},{"id":"2508.10934","title":"ViPE: Video Pose Engine for 3D Geometric Perception","created":"2025-08-12","cited_by_count":170,"area":null},{"id":"2505.20279","title":"VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstruction","created":"2025-05-26","cited_by_count":166,"area":"mllm"},{"id":"2507.11539","title":"Streaming 4D Visual Geometry Transformer","created":"2025-07-15","cited_by_count":161,"area":null},{"id":"2505.12549","title":"VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifold","created":"2025-05-18","cited_by_count":136,"area":null},{"id":"2506.05284","title":"Video World Models with Long-term Spatial Memory","created":"2025-06-05","cited_by_count":136,"area":"wm"},{"id":"2509.26645","title":"TTT3R: 3D Reconstruction as Test-Time Training","created":"2025-09-30","cited_by_count":129,"area":null},{"id":"2507.16443","title":"VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequences","created":"2025-07-22","cited_by_count":115,"area":null},{"id":"2506.18903","title":"VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memory","created":"2025-06-23","cited_by_count":109,"area":null},{"id":"2509.02560","title":"FastVGGT: Training-Free Acceleration of Visual Geometry Transformer","created":"2025-09-02","cited_by_count":98,"area":"inference"},{"id":"2503.18945","title":"Aether: Geometric-Aware Unified World Modeling","created":"2025-03-24","cited_by_count":97,"area":"wm"},{"id":"2507.07982","title":"Geometry Forcing: Marrying Video Diffusion and 3D Representation for Consistent World Modeling","created":"2025-07-10","cited_by_count":96,"area":"wm"},{"id":"2503.24391","title":"Easi3R: Estimating Disentangled Motion from DUSt3R Without Training","created":"2025-03-31","cited_by_count":91,"area":null},{"id":"2504.13152","title":"St4RTrack: Simultaneous 4D Reconstruction and Tracking in the World","created":"2025-04-17","cited_by_count":89,"area":null},{"id":"2507.02863","title":"Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memory","created":"2025-07-03","cited_by_count":87,"area":null},{"id":"2507.12462","title":"SpatialTrackerV2: 3D Point Tracking Made Easy","created":"2025-07-16","cited_by_count":87,"area":null},{"id":"2508.10893","title":"STream3R: Scalable Sequential 3D Reconstruction with Causal Transformer","created":"2025-08-14","cited_by_count":82,"area":null},{"id":"2505.00702","title":"RayZer: A Self-supervised Large View Synthesis Model","created":"2025-05-01","cited_by_count":77,"area":null},{"id":"2509.09676","title":"SpatialVID: A Large-Scale Video Dataset with Spatial Annotations","created":"2025-09-11","cited_by_count":77,"area":null},{"id":"2504.14717","title":"TAPIP3D: Tracking Any Point in Persistent 3D Geometry","created":"2025-04-20","cited_by_count":69,"area":null},{"id":"2505.03729","title":"Visual Imitation Enables Contextual Humanoid Control","created":"2025-05-06","cited_by_count":68,"area":null},{"id":"2510.10726","title":"WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting","created":"2025-10-12","cited_by_count":67,"area":null},{"id":"2504.15376","title":"Towards Understanding Camera Motions in Any Video","created":"2025-04-21","cited_by_count":64,"area":null},{"id":"2509.12201","title":"OmniWorld: A Multi-Domain and Multi-Modal Dataset for 4D World Modeling","created":"2025-09-15","cited_by_count":62,"area":"wm"},{"id":"2601.02281","title":"InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streams","created":"2026-01-05","cited_by_count":56,"area":null},{"id":"2508.15769","title":"SceneGen: Single-Image 3D Scene Generation in One Feedforward Pass","created":"2025-08-21","cited_by_count":54,"area":null},{"id":"2512.08924","title":"Efficiently Reconstructing Dynamic Scenes One D4RT at a Time","created":"2025-12-09","cited_by_count":54,"area":null},{"id":"2505.17015","title":"Multi-SpatialMLLM: Multi-Frame Spatial Understanding with Multi-Modal Large Language Models","created":"2025-05-22","cited_by_count":52,"area":"mllm"},{"id":"2510.03198","title":"Memory Forcing: Spatio-Temporal Memory for Consistent Scene Generation on Minecraft","created":"2025-10-03","cited_by_count":52,"area":"wm"},{"id":"2601.00393","title":"NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos","created":"2026-01-01","cited_by_count":46,"area":"wm"},{"id":"2507.18255","title":"LONG3R: Long Sequence Streaming 3D Reconstruction","created":"2025-07-24","cited_by_count":45,"area":null},{"id":"2503.16318","title":"Dynamic Point Maps: A Versatile Representation for Dynamic 3D Reconstruction","created":"2025-03-20","cited_by_count":44,"area":null},{"id":"2511.21688","title":"G$^2$VLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoning","created":"2025-11-26","cited_by_count":44,"area":"lr"},{"id":"2604.14268","title":"HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds","created":"2026-04-15","cited_by_count":44,"area":"wm"},{"id":"2509.18905","title":"How Far are VLMs from Visual Spatial Intelligence? A Benchmark-Driven Perspective","created":"2025-09-23","cited_by_count":43,"area":"lr"},{"id":"2512.15716","title":"Spatia: Video Generation with Updatable Spatial Memory","created":"2025-12-17","cited_by_count":40,"area":null},{"id":"2603.03269","title":"LoGeR: Long-Context Geometric Reconstruction with Hybrid Memory","created":"2026-03-03","cited_by_count":39,"area":null},{"id":"2509.21657","title":"FantasyWorld: Geometry-Consistent World Modeling via Unified Video and 3D Prediction","created":"2025-09-25","cited_by_count":38,"area":"wm"},{"id":"2510.06219","title":"Human3R: Everyone Everywhere All at Once","created":"2025-10-07","cited_by_count":37,"area":null},{"id":"2511.07321","title":"YoNoSplat: You Only Need One Model for Feedforward 3D Gaussian Splatting","created":"2025-11-10","cited_by_count":37,"area":null},{"id":"2604.14141","title":"LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstruction","created":"2026-04-15","cited_by_count":37,"area":null},{"id":"2506.09278","title":"UFM: A Simple Path towards Unified Dense Correspondence with Flow","created":"2025-06-10","cited_by_count":36,"area":null},{"id":"2507.10065","title":"MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second","created":"2025-07-14","cited_by_count":35,"area":null},{"id":"2509.05296","title":"WinT3R: Window-Based Streaming Reconstruction with Camera Token Pool","created":"2025-09-05","cited_by_count":35,"area":null},{"id":"2512.10935","title":"Any4D: Unified Feed-Forward Metric 4D Reconstruction","created":"2025-12-11","cited_by_count":35,"area":null},{"id":"2508.13154","title":"4DNeX: Feed-Forward 4D Generative Modeling Made Easy","created":"2025-08-18","cited_by_count":34,"area":"diffusion"},{"id":"2601.09499","title":"V-DPM: 4D Video Reconstruction with Dynamic Point Maps","created":"2026-01-14","cited_by_count":34,"area":null},{"id":"2509.13317","title":"3D Aware Region Prompted Vision Language Model","created":"2025-09-16","cited_by_count":33,"area":"mllm"},{"id":"2506.05554","title":"EX-4D: EXtreme Viewpoint 4D Video Synthesis via Depth Watertight Mesh","created":"2025-06-05","cited_by_count":32,"area":null},{"id":"2601.04090","title":"Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction","created":"2026-01-07","cited_by_count":31,"area":"diffusion"},{"id":"2604.08542","title":"Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction","created":"2026-04-09","cited_by_count":31,"area":null},{"id":"2512.03422","title":"What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models","created":"2025-12-03","cited_by_count":29,"area":null},{"id":"2510.17439","title":"From Spatial to Actions: Grounding Vision-Language-Action Model in Spatial Foundation Priors","created":"2025-10-20","cited_by_count":28,"area":"lr"},{"id":"2511.19971","title":"VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstruction","created":"2025-11-25","cited_by_count":28,"area":null},{"id":"2601.19887","title":"VGGT-SLAM 2.0: Real-time Dense Feed-forward Scene Reconstruction","created":"2026-01-27","cited_by_count":28,"area":null},{"id":"2603.07145","title":"LiveWorld: Simulating Out-of-Sight Dynamics in Generative Video World Models","created":"2026-03-07","cited_by_count":28,"area":"wm"},{"id":"2504.17788","title":"Dynamic Camera Poses and Where to Find Them","created":"2025-04-24","cited_by_count":27,"area":null},{"id":"2507.14501","title":"Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey","created":"2025-07-19","cited_by_count":27,"area":null},{"id":"2603.04385","title":"ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Training","created":"2026-03-04","cited_by_count":26,"area":null},{"id":"2605.15195","title":"VGGT-$\\Omega$","created":"2026-05-14","cited_by_count":26,"area":null},{"id":"2504.05692","title":"POMATO: Marrying Pointmap Matching with Temporal Motion for Dynamic 3D Reconstruction","created":"2025-04-08","cited_by_count":25,"area":null},{"id":"2511.18960","title":"AVA-VLA: Improving Vision-Language-Action models with Active Visual Attention","created":"2025-11-24","cited_by_count":25,"area":"vla"},{"id":"2504.14516","title":"Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction","created":"2025-04-20","cited_by_count":24,"area":null},{"id":"2508.14041","title":"LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos","created":"2025-08-19","cited_by_count":24,"area":null},{"id":"2601.13029","title":"Think3D: Thinking with Space for Spatial Reasoning","created":"2026-01-19","cited_by_count":24,"area":"lr"},{"id":"2507.22885","title":"Viser: Imperative, Web-based 3D Visualization in Python","created":"2025-07-30","cited_by_count":23,"area":null},{"id":"2509.07120","title":"Block-Sparse Global Attention for Efficient Multi-View Geometry Transformers","created":"2025-09-08","cited_by_count":23,"area":null},{"id":"2512.02015","title":"Generative Video Motion Editing with 3D Point Tracks","created":"2025-12-01","cited_by_count":23,"area":null},{"id":"2602.13172","title":"LongStream: Long-Sequence Streaming Autoregressive Visual Geometry","created":"2026-02-13","cited_by_count":23,"area":null},{"id":"2512.10950","title":"E-RayZer: Self-supervised 3D Reconstruction as Spatial Visual Pre-training","created":"2025-12-11","cited_by_count":22,"area":null},{"id":"2602.10094","title":"4RC: 4D Reconstruction via Conditional Querying Anytime and Anywhere","created":"2026-02-10","cited_by_count":22,"area":null},{"id":"2510.27234","title":"MoRE: 3D Visual Geometry Reconstruction Meets Mixture-of-Experts","created":"2025-10-31","cited_by_count":21,"area":"moe"},{"id":"2512.16919","title":"DVGT: Driving Visual Geometry Transformer","created":"2025-12-18","cited_by_count":21,"area":null},{"id":"2506.09995","title":"PlayerOne: Egocentric World Simulator","created":"2025-06-11","cited_by_count":20,"area":null},{"id":"2506.13750","title":"Test3R: Learning to Reconstruct 3D at Test Time","created":"2025-06-16","cited_by_count":20,"area":null},{"id":"2508.17972","title":"SAIL-Recon: Large SfM by Augmenting Scene Regression with Localization","created":"2025-08-25","cited_by_count":20,"area":null},{"id":"2509.25079","title":"UniLat3D: Geometry-Appearance Unified Latents for Single-Stage 3D Generation","created":"2025-09-29","cited_by_count":20,"area":"diffusion"},{"id":"2511.20343","title":"AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backend","created":"2025-11-25","cited_by_count":20,"area":null},{"id":"2506.08334","title":"iTACO: Interactable Digital Twins of Articulated Objects from Casually Captured RGBD Videos","created":"2025-06-10","cited_by_count":19,"area":null},{"id":"2512.23437","title":"RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction","created":"2025-12-29","cited_by_count":19,"area":null},{"id":"2602.23361","title":"VGG-T$^3$: Offline Feed-Forward 3D Reconstruction at Scale","created":"2026-02-26","cited_by_count":18,"area":null},{"id":"2603.02049","title":"WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memories","created":"2026-03-02","cited_by_count":18,"area":"diffusion"},{"id":"2604.21915","title":"Vista4D: Video Reshooting with 4D Point Clouds","created":"2026-04-23","cited_by_count":18,"area":null},{"id":"2509.21302","title":"Quantized Visual Geometry Grounded Transformer","created":"2025-09-25","cited_by_count":17,"area":null},{"id":"2512.01540","title":"FlashVGGT: Efficient and Scalable Visual Geometry Transformers with Compressed Descriptor Attention","created":"2025-12-01","cited_by_count":17,"area":null},{"id":"2512.04939","title":"LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Merging","created":"2025-12-04","cited_by_count":17,"area":"inference"},{"id":"2503.22622","title":"Zero4D: Training-Free 4D Video Generation From Single Video Using Off-the-Shelf Video Diffusion","created":"2025-03-28","cited_by_count":16,"area":"diffusion"},{"id":"2509.01584","title":"ViSTA-SLAM: Visual SLAM with Symmetric Two-view Association","created":"2025-09-01","cited_by_count":16,"area":null},{"id":"2506.09997","title":"DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos","created":"2025-06-11","cited_by_count":15,"area":null},{"id":"2508.16433","title":"HAMSt3R: Human-Aware Multi-view Stereo 3D Reconstruction","created":"2025-08-22","cited_by_count":15,"area":null},{"id":"2509.17647","title":"VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Video","created":"2025-09-22","cited_by_count":15,"area":null},{"id":"2601.14253","title":"Motion 3-to-4: 3D Motion Reconstruction for 4D Synthesis","created":"2026-01-20","cited_by_count":15,"area":null},{"id":"2504.07093","title":"FlashDepth: Real-time Streaming Video Depth Estimation at 2K Resolution","created":"2025-04-09","cited_by_count":14,"area":null},{"id":"2506.04227","title":"Object-centric 3D Motion Field for Robot Learning from Human Videos","created":"2025-06-04","cited_by_count":14,"area":null},{"id":"2506.18890","title":"4D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Time","created":"2025-06-23","cited_by_count":14,"area":null},{"id":"2507.21045","title":"Reconstructing 4D Spatial Intelligence: A Survey","created":"2025-07-28","cited_by_count":14,"area":null}],"next_cursor":"100"}