{"total":25,"rows":[{"id":"2508.13911","title":"PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesis","created":"2025-08-19","cited_by_count":10,"area":null},{"id":"2510.19255","title":"Advances in 4D Representation: Geometry, Motion, and Interaction","created":"2025-10-22","cited_by_count":4,"area":null},{"id":"2602.01723","title":"FastPhysGS: Accelerating Physics-based Dynamic 3DGS Simulation via Interior Completion and Adaptive Optimization","created":"2026-02-02","cited_by_count":4,"area":null},{"id":"2603.11606","title":"Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraints","created":"2026-03-12","cited_by_count":3,"area":null},{"id":"2605.30347","title":"NeuROK: Generative 4D Neural Object Kinematics","created":"2026-05-28","cited_by_count":3,"area":null},{"id":"2505.14938","title":"Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planning","created":"2025-05-20","cited_by_count":2,"area":null},{"id":"2606.09187","title":"CP4D: Compositional Physics-aware 4D Scene Generation","created":"2026-06-08","cited_by_count":2,"area":null},{"id":"2510.18739","title":"Moving Light Adaptive Colonoscopy Reconstruction via Illumination-Attenuation-Aware 3D Gaussian Splatting","created":"2025-10-21","cited_by_count":1,"area":null},{"id":"2603.18639","title":"OrthoPhys: Physically Plausible Video Generation with Orthogonal-View Geometry Guidance","created":"2026-03-19","cited_by_count":1,"area":null},{"id":"2605.19386","title":"MatPhys: Learning Material-Aware Physics Parameters for Deformable Object Simulation from Videos","created":"2026-05-19","cited_by_count":1,"area":null},{"id":"2606.18231","title":"Adaptive Volumetric Mechanical Property Fields Invariant to Resolution","created":"2026-06-16","cited_by_count":1,"area":null},{"id":"2602.20556","title":"WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos","created":"2026-02-24","cited_by_count":0,"area":null},{"id":"2605.30268","title":"PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions","created":"2026-05-28","cited_by_count":0,"area":null},{"id":"2606.21753","title":"Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats","created":"2026-06-19","cited_by_count":0,"area":null},{"id":"2606.29303","title":"Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interaction","created":"2026-06-28","cited_by_count":0,"area":null},{"id":"2606.29379","title":"DR-GS: Physically-Based Deformable and Relightable 2D Gaussians","created":"2026-06-28","cited_by_count":0,"area":null},{"id":"2607.07962","title":"Beyond Thermal Imaging: Inferring Thermophysical Properties from Time-Resolved Thermal Observations","created":"2026-07-08","cited_by_count":0,"area":null},{"id":"2608.00463","title":"Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds","created":"2026-08-01","cited_by_count":0,"area":null},{"id":"2608.07726","title":"Vision Meets WiFi: Physics-Grounded Estimation of Volumetric Mechanical Properties","created":"2026-08-07","cited_by_count":0,"area":null},{"id":"2608.27365","title":"KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations","created":"2026-08-27","cited_by_count":0,"area":null},{"id":"2608.30342","title":"CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels","created":"2026-08-31","cited_by_count":0,"area":null},{"id":"2608.31025","title":"Analytic Dynamics: Learning Physics-Grounded Representation for Fast Intrinsic Dynamics Inference from Monocular Videos","created":"2026-08-31","cited_by_count":0,"area":null},{"id":"2609.08215","title":"PhysFlow: Physics-Aware Optical Flow for Motion Controllable Video Generation","created":"2026-09-08","cited_by_count":0,"area":null},{"id":"2609.19815","title":"SnapPhysics: A Physics-Aware Scene Graph from a Single View for Interactive Mixed Reality Scenes","created":"2026-09-17","cited_by_count":0,"area":null},{"id":"2610.10554","title":"GaussianBench: Physics-Fidelity Evaluation for Gaussian Scene Representations","created":"2026-09-27","cited_by_count":0,"area":null}],"next_cursor":null}