{"total":15,"rows":[{"id":"2412.21117","title":"Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation","created":"2024-12-30","cited_by_count":34,"area":"diffusion"},{"id":"2411.14384","title":"Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction","created":"2024-11-21","cited_by_count":32,"area":"diffusion"},{"id":"2509.00269","title":"3D-LATTE: Latent Space 3D Editing from Textual Instructions","created":"2025-08-29","cited_by_count":11,"area":"diffusion"},{"id":"2502.01846","title":"UVGS: Reimagining Unstructured 3D Gaussian Splatting using UV Mapping","created":"2025-02-03","cited_by_count":8,"area":"diffusion"},{"id":"2503.15877","title":"Repurposing 2D Diffusion Models with Gaussian Atlas for 3D Generation","created":"2025-03-20","cited_by_count":7,"area":"diffusion"},{"id":"2503.21694","title":"Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data","created":"2025-03-27","cited_by_count":7,"area":"diffusion"},{"id":"2506.04351","title":"HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splatting","created":"2025-06-04","cited_by_count":1,"area":"diffusion"},{"id":"2509.04145","title":"Hyper Diffusion Avatars: Dynamic Human Avatar Generation using Network Weight Space Diffusion","created":"2025-09-04","cited_by_count":1,"area":"diffusion"},{"id":"2512.13991","title":"Repurposing 2D Diffusion Models for 3D Shape Completion","created":"2025-12-16","cited_by_count":1,"area":"diffusion"},{"id":"2601.15221","title":"ScenDi: 3D-to-2D Scene Diffusion Cascades for Urban Generation","created":"2026-01-21","cited_by_count":1,"area":"diffusion"},{"id":"2603.05845","title":"Cog2Gen3D: Sculpturing 3D Semantic-Geometric Cognition for 3D Generation","created":"2026-03-06","cited_by_count":1,"area":"diffusion"},{"id":"2604.05721","title":"GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidance","created":"2026-04-07","cited_by_count":1,"area":"diffusion"},{"id":"2607.19120","title":"Latent Riemannian Flow Matching for Geometry-Grounded 3D Foundation Models","created":"2026-07-21","cited_by_count":1,"area":"diffusion"},{"id":"2609.08449","title":"GSComplete: Gaussian Splat Completion with 2D Diffusion Priors","created":"2026-09-08","cited_by_count":0,"area":"diffusion"},{"id":"2609.27779","title":"Fusion-Aware Direct 3D Gaussian Generation with Structured Patch Latent Flows","created":"2026-08-18","cited_by_count":0,"area":"diffusion"}],"next_cursor":null}