{"total":18,"rows":[{"id":"2508.09912","title":"E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras","created":"2025-08-13","cited_by_count":7,"area":null},{"id":"2505.15287","title":"GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generation","created":"2025-05-21","cited_by_count":6,"area":null},{"id":"2505.08438","title":"A Survey of 3D Reconstruction with Event Cameras","created":"2025-05-13","cited_by_count":5,"area":null},{"id":"2507.11931","title":"Dark-EvGS: Event Camera as an Eye for Radiance Field in the Dark","created":"2025-07-16","cited_by_count":5,"area":null},{"id":"2509.09971","title":"Event Camera Guided Visual Media Restoration & 3D Reconstruction: A Survey","created":"2025-09-12","cited_by_count":3,"area":null},{"id":"2510.07752","title":"DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream","created":"2025-10-09","cited_by_count":3,"area":null},{"id":"2512.00771","title":"EAG3R: Event-Augmented 3D Geometry Estimation for Dynamic and Extreme-Lighting Scenes","created":"2025-11-30","cited_by_count":3,"area":null},{"id":"2503.19753","title":"A Survey on Event-driven 3D Reconstruction: Development under Different Categories","created":"2025-03-25","cited_by_count":2,"area":null},{"id":"2603.14684","title":"E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstruction","created":"2026-03-16","cited_by_count":2,"area":null},{"id":"2603.30038","title":"Benchmarking PhD-Level Coding in 3D Geometric Computer Vision","created":"2026-03-31","cited_by_count":2,"area":null},{"id":"2506.21629","title":"ICP-3DGS: SfM-free 3D Gaussian Splatting for Large-scale Unbounded Scenes","created":"2025-06-24","cited_by_count":1,"area":null},{"id":"2506.23157","title":"STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scene","created":"2025-06-29","cited_by_count":1,"area":null},{"id":"2509.18898","title":"DeblurSplat: SfM-free 3D Gaussian Splatting with Event Camera for Robust Deblurring","created":"2025-09-23","cited_by_count":1,"area":null},{"id":"2605.07192","title":"AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes","created":"2026-05-08","cited_by_count":1,"area":null},{"id":"2512.18640","title":"Geometric-Photometric Event-based 3D Gaussian Ray Tracing","created":"2025-12-21","cited_by_count":0,"area":null},{"id":"2607.15727","title":"Event3R: Asynchronous-to-Global 3D Reconstruction from Event Camera via Spatial-Temporal Feature Aggregation","created":"2026-07-17","cited_by_count":0,"area":null},{"id":"2608.08585","title":"EvTrajGS: Accurate and Efficient 3D Gaussian Splatting from Unposed Event Streams","created":"2026-08-09","cited_by_count":0,"area":null},{"id":"2609.08332","title":"EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction","created":"2026-09-08","cited_by_count":0,"area":null}],"next_cursor":null}