{"list":"other","total":67,"rows":[{"id":"1512.03385","title":"Deep Residual Learning for Image Recognition","created":"2015-12-10","cited_by_count":52096},{"id":"1801.03924","title":"The Unreasonable Effectiveness of Deep Features as a Perceptual Metric","created":"2018-01-11","cited_by_count":11177},{"id":"2308.04079","title":"3D Gaussian Splatting for Real-Time Radiance Field Rendering","created":"2023-08-08","cited_by_count":6226},{"id":"1812.04948","title":"A Style-Based Generator Architecture for Generative Adversarial Networks","created":"2018-12-12","cited_by_count":6013},{"id":"1611.07004","title":"Image-to-Image Translation with Conditional Adversarial Networks","created":"2016-11-21","cited_by_count":4527},{"id":"1912.04958","title":"Analyzing and Improving the Image Quality of StyleGAN","created":"2019-12-03","cited_by_count":3588},{"id":"1603.08155","title":"Perceptual Losses for Real-Time Style Transfer and Super-Resolution","created":"2016-03-27","cited_by_count":2694},{"id":"2112.07945","title":"Efficient Geometry-aware 3D Generative Adversarial Networks","created":"2021-12-15","cited_by_count":1205},{"id":"2011.12948","title":"Nerfies: Deformable Neural Radiance Fields","created":"2020-11-25","cited_by_count":1198},{"id":"2003.00196","title":"First Order Motion Model for Image Animation","created":"2020-02-29","cited_by_count":704},{"id":"1703.07332","title":"How far are we from solving the 2D & 3D Face Alignment problem? (and a dataset of 230,000 3D facial landmarks)","created":"2017-03-21","cited_by_count":525},{"id":"1903.08527","title":"Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set","created":"2019-03-20","cited_by_count":482},{"id":"2012.12247","title":"Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video","created":"2020-12-22","cited_by_count":471},{"id":"2012.03065","title":"Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction","created":"2020-12-05","cited_by_count":467},{"id":"2011.15126","title":"One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing","created":"2020-11-30","cited_by_count":444},{"id":"2106.05744","title":"Pivotal Tuning for Latent-based Editing of Real Images","created":"2021-06-10","cited_by_count":427},{"id":"2211.12194","title":"SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation","created":"2022-11-22","cited_by_count":382},{"id":"2101.04061","title":"Towards Real-World Blind Face Restoration with Generative Facial Prior","created":"2021-01-11","cited_by_count":349},{"id":"2103.11078","title":"AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis","created":"2021-03-20","cited_by_count":339},{"id":"2104.11116","title":"Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation","created":"2021-04-22","cited_by_count":288},{"id":"1905.08233","title":"Few-Shot Adversarial Learning of Realistic Neural Talking Head Models","created":"2019-05-20","cited_by_count":284},{"id":"1904.05343","title":"StegaStamp: Invisible Hyperlinks in Physical Photographs","created":"2019-04-10","cited_by_count":265},{"id":"2112.05637","title":"HeadNeRF: A Real-time NeRF-based Parametric Head Model","created":"2021-12-10","cited_by_count":228},{"id":"2109.08379","title":"PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering","created":"2021-09-17","cited_by_count":203},{"id":"2305.03027","title":"NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads","created":"2023-05-04","cited_by_count":194},{"id":"2312.02134","title":"GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians","created":"2023-12-04","cited_by_count":191},{"id":"2212.08377","title":"PointAvatar: Deformable Point-based Head Avatars from Videos","created":"2022-12-16","cited_by_count":184},{"id":"2203.06605","title":"Depth-Aware Generative Adversarial Network for Talking Head Video Generation","created":"2022-03-13","cited_by_count":178},{"id":"2205.03409","title":"VFHQ: A High-Quality Dataset and Benchmark for Video Face Super-Resolution","created":"2022-05-06","cited_by_count":176},{"id":"2203.04036","title":"StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN","created":"2022-03-08","cited_by_count":169},{"id":"1709.08398","title":"Morphable Face Models - An Open Framework","created":"2017-09-25","cited_by_count":138},{"id":"2207.07621","title":"MegaPortraits: One-shot Megapixel Neural Head Avatars","created":"2022-07-15","cited_by_count":131},{"id":"2210.06108","title":"Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video","created":"2022-10-12","cited_by_count":128},{"id":"2206.06481","title":"RigNeRF: Fully Controllable Neural 3D Portraits","created":"2022-06-13","cited_by_count":126},{"id":"2211.11208","title":"Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars","created":"2022-11-21","cited_by_count":124},{"id":"2206.08343","title":"Realistic One-shot Mesh-based Head Avatars","created":"2022-06-16","cited_by_count":119},{"id":"2004.12000","title":"Neural Head Reenactment with Latent Pose Descriptors","created":"2020-04-24","cited_by_count":106},{"id":"2401.08503","title":"Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesis","created":"2024-01-16","cited_by_count":97},{"id":"2112.02308","title":"MoFaNeRF: Morphable Facial Neural Radiance Field","created":"2021-12-04","cited_by_count":94},{"id":"2211.14506","title":"Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesis","created":"2022-11-26","cited_by_count":93},{"id":"2211.12368","title":"Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition","created":"2022-11-22","cited_by_count":81},{"id":"2401.10215","title":"GPAvatar: Generalizable and Precise Head Avatar from Image(s)","created":"2024-01-18","cited_by_count":74},{"id":"2212.08062","title":"MetaPortrait: Identity-Preserving Talking Head Generation with Fast Personalized Adaptation","created":"2022-12-15","cited_by_count":69},{"id":"2304.05097","title":"One-Shot High-Fidelity Talking-Head Synthesis with Deformable Neural Radiance Field","created":"2023-04-11","cited_by_count":68},{"id":"2303.14662","title":"OTAvatar: One-shot Talking Face Avatar with Controllable Tri-plane Rendering","created":"2023-03-26","cited_by_count":67},{"id":"2211.15662","title":"High-fidelity 3D GAN Inversion by Pseudo-multi-view Optimization","created":"2022-11-28","cited_by_count":65},{"id":"2403.13570","title":"Portrait4D-v2: Pseudo Multi-View Data Creates Better 4D Head Synthesizer","created":"2024-03-20","cited_by_count":64},{"id":"2404.15264","title":"TalkingGaussian: Structure-Persistent 3D Talking Head Synthesis via Gaussian Splatting","created":"2024-04-23","cited_by_count":60},{"id":"2404.19398","title":"3D Gaussian Blendshapes for Head Avatar Animation","created":"2024-04-30","cited_by_count":58},{"id":"2311.18729","title":"Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Data","created":"2023-11-30","cited_by_count":55},{"id":"2307.03441","title":"NOFA: NeRF-based One-shot Facial Avatar Reconstruction","created":"2023-07-07","cited_by_count":53},{"id":"2304.01436","title":"Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos","created":"2023-04-04","cited_by_count":44},{"id":"2004.11598","title":"Deep 3D Portrait from a Single Image","created":"2020-04-24","cited_by_count":38},{"id":"2404.19026","title":"MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing","created":"2024-04-29","cited_by_count":38},{"id":"2206.08361","title":"Controllable 3D Face Synthesis with Conditional Generative Occupancy Fields","created":"2022-06-16","cited_by_count":37},{"id":"2309.17128","title":"HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Field","created":"2023-09-29","cited_by_count":37},{"id":"2303.15539","title":"OmniAvatar: Geometry-Guided Controllable 3D Head Synthesis","created":"2023-03-27","cited_by_count":34},{"id":"2211.15064","title":"High-fidelity Facial Avatar Reconstruction from Monocular Video with Generative Priors","created":"2022-11-28","cited_by_count":28},{"id":"2311.06443","title":"CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformer","created":"2023-11-11","cited_by_count":24},{"id":"2212.06384","title":"PV3D: A 3D Generative Model for Portrait Video Generation","created":"2022-12-13","cited_by_count":23},{"id":"2209.05434","title":"3DFaceShop: Explicitly Controllable 3D-Aware Portrait Generation","created":"2022-09-12","cited_by_count":22},{"id":"2306.08768","title":"Generalizable One-shot Neural Head Avatar","created":"2023-06-14","cited_by_count":21},{"id":"2404.00636","title":"Learning to Generate Conditional Tri-plane for 3D-aware Expression Controllable Portrait Animation","created":"2024-03-31","cited_by_count":15},{"id":"2312.10422","title":"Learning Dense Correspondence for NeRF-Based Face Reenactment","created":"2023-12-16","cited_by_count":12},{"id":"2402.17364","title":"Learning Dynamic Tetrahedra for High-Quality Talking Head Synthesis","created":"2024-02-27","cited_by_count":12},{"id":"2210.05825","title":"Controllable Radiance Fields for Dynamic Face Synthesis","created":"2022-10-11","cited_by_count":8},{"id":"2405.00794","title":"Coherent 3D Portrait Video Reconstruction via Triplane Fusion","created":"2024-05-01","cited_by_count":3}],"next_cursor":null}